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Last Epoch - time travel action-RPG

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
I guess I'll try it at one point, especially since I haven't played at all since launch. Hopefully it's much less trivial.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,591
I am going to wait for 2.0 version or something or if PoE2 ends up a big bust I might come back to this earlier.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,184
Location
Nantucket
Had enough time to level 35 a Forge Guard tonight since I kept hearing good things about the balance in 1.1
Still under the impression that they'll need to rework some of these classes significantly to make them as fun as the Runemaster and Falconer but he seems fun and viable enough to play whereas Forge Guard was everyone's least favorite by far last cycle. Client and networking is much more responsive in this patch versus the first three weeks of 1.0 that I played.

tl;dr - can't complain. Game's fun.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
Is anyone still playing this? I created a new char in the current season, but it doesn't feel like much has changed, at least in the early game. There are some noticeable changes to some skill trees, but that's it. You still don't need to equip anything with +dmg because you do enough of it to kill everything and concentrating on the defensive stats is way better (especially on hardcore).
 

VonMiskov

Educated
Joined
Feb 20, 2021
Messages
281
I tried it just recently. I push respective shortcut for a non-cool down skill, the skill icon visible changes - the character doesn't use the skill. Here's the game. Maybe end game is rebalanced but the main campaign has same bugs as at launch...
 

deama

Prophet
Joined
May 13, 2013
Messages
5,178
Location
UK
I played it for I think 3 hour or so back a few months ago, didn't like it much.
The classes were fairly generic feeling, skills were generic too; the only noteworthy thing about it was the timehopping thing, but that was just tied to the story, it's not like in soul reaver where you could shift at a certain point and it would change the landscape etc...
That would have been pretty cool, being able to shift time epochs on demand and have them influence each other. E.g. there'd be some powers where you could "plant" them in the past, then shift, and in the future they'd mature and do 5x the explosion damage/radius or something like that.

So far it's a competent, but still generic action rpg. I just went back to grim dawn and completed that again instead, was more fun, especially with lots of mods and ability to 10x the mob density.
 

Yuber

Educated
Joined
Aug 17, 2023
Messages
222
Played sadly 3 hours so I could not refund anymore.
What a horrible braindead Action RPG... It was so pisseasy I stopped picking up loot after 30 minutes and rushed through everything with no problems.
Then I read that the game has scaling mechanic for bosses so you can't kill them too quickly. WTF???? GAR>BAGE
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,902
Location
Le Balkans
Dont listen to the edgelords.
Bought it back during EA, played both mage and acolyte, tried out the 1.0 warlock and runemaster and they were really fun. Got over 200 hours in it, best skill customisation ever. Also crafting has some nice ideas as well.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,591
Dont listen to the edgelords.
Bought it back during EA, played both mage and acolyte, tried out the 1.0 warlock and runemaster and they were really fun. Got over 200 hours in it, best skill customisation ever. Also crafting has some nice ideas as well.
I enjoyed it as much as D3.. that is I finished it once and uninstalled.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,392
Dont listen to the edgelords.
Bought it back during EA, played both mage and acolyte, tried out the 1.0 warlock and runemaster and they were really fun. Got over 200 hours in it, best skill customisation ever. Also crafting has some nice ideas as well.

I still don't understand what is so great about skill customization. The skill tree for each skill is very simple and mostly contain small passives. The crafting system either isn't all that great. Granted i didn't play with ton of builds, just a few. Finished campaign with 3 characters and did some mapping.

Now combat itself is pretty good with some chunk to it but the campaign is absolute snoozefest and it is literally not finished and there isn't any proper ending to the campaign as if it is cut in the middle before stuff happens.

I think the worst part of it is that it doesn't have single element that is above the rest of ARPGs. Like Wolcen had many problems but it had best melee combat in ARPG so at least that was going for it. With Last Epoch i can't really find single "highest high" part.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,591
It feels like a game made for people who only like mapping in PoE.
More like made for PoE autists that only mapped on 2-3 maps because that is how mapping feels in LE, like I am playing same 2-3 maps over and over and over..
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,595
respawning all mobs when you enter any building, cave or tp to town is DUMBEST IDEA EVER. literally unplayable shit-tier.
 

VonMiskov

Educated
Joined
Feb 20, 2021
Messages
281
It has 11K players, Diablo IV 9K, Grim Dawn 3K. Only PoE has ~30K right now. [Steam only] So it's doing quite alright despite being mediocre af.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
It has 11k players because they reset the season/league/cycle/whatever they are calling it a few days ago.
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
601
I still don't understand what is so great about skill customization. The skill tree for each skill is very simple and mostly contain small passives.
It completely changes the way you use the skill. A lot of the nodes, especially at the beginning, are just small passives but after that you get ones that let you completely change a skill in order to fit your build/playstyle. It's not as complex as poe's support gem system but a lot more tailor-made to that skill compared to poe.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,024
I still don't understand what is so great about skill customization. The skill tree for each skill is very simple and mostly contain small passives.
It completely changes the way you use the skill. A lot of the nodes, especially at the beginning, are just small passives but after that you get ones that let you completely change a skill in order to fit your build/playstyle. It's not as complex as poe's support gem system but a lot more tailor-made to that skill compared to poe.
Yeah, especially once you factor in how many slots for gems in PoE are slated for must have generic shit like 'increase melee damage' or whatever the fuck, the ability to truly customize skills in PoE isn't actually that high unless you just want to look at it instead of actually fight anything your level.

LE skill customization usually has 3-4 major nodes for each skill that change it considerably, like removing a cooldown entirely, adding an AoE to a single target skill, changing the damage to over time, or making it scale with something weird like number of hits taken in the last 4 seconds or number of minions currently controlled. Opens up a lot of space for creative builds that make use of synergies between different skills, equipment, and passives.

Crafting system is decent too. Not amazing, but it's still probably the best of anything out there right now, certainly better than PoE's autistic 30 lever slot machine system where you can spend 5 hours of loot and end up with nothing worth equipping.

Mapping endgame is simplistic, but at least it has a few different objectives instead of always being 'race to the boss and kill it.' And the boss fights are pretty good, actually requiring proper movement without forcing you to watch a tutorial revealing that you need to find the 3 discoloured acorns hidden in the room to avoid dying instantly in phase 3.
 

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