no. why? it's just another wolcen-tier shit.Is anyone still playing this?
That's why I'm asking. It seems absurdly overhyped. When does it get good?no. why? it's just another wolcen-tier shit.Is anyone still playing this?
That's the best part - it doesn't :DThat's why I'm asking. It seems absurdly overhyped. When does it get good?no. why? it's just another wolcen-tier shit.Is anyone still playing this?
Once you quit playing it.That's why I'm asking. It seems absurdly overhyped. When does it get good?no. why? it's just another wolcen-tier shit.Is anyone still playing this?
I enjoyed it as much as D3.. that is I finished it once and uninstalled.Dont listen to the edgelords.
Bought it back during EA, played both mage and acolyte, tried out the 1.0 warlock and runemaster and they were really fun. Got over 200 hours in it, best skill customisation ever. Also crafting has some nice ideas as well.
Dont listen to the edgelords.
Bought it back during EA, played both mage and acolyte, tried out the 1.0 warlock and runemaster and they were really fun. Got over 200 hours in it, best skill customisation ever. Also crafting has some nice ideas as well.
More like made for PoE autists that only mapped on 2-3 maps because that is how mapping feels in LE, like I am playing same 2-3 maps over and over and over..It feels like a game made for people who only like mapping in PoE.
I liked mapping in PoE and I still didn't like it...
How is this overhyped? It barely gets any traction.That's why I'm asking. It seems absurdly overhyped. When does it get good?no. why? it's just another wolcen-tier shit.Is anyone still playing this?
It completely changes the way you use the skill. A lot of the nodes, especially at the beginning, are just small passives but after that you get ones that let you completely change a skill in order to fit your build/playstyle. It's not as complex as poe's support gem system but a lot more tailor-made to that skill compared to poe.I still don't understand what is so great about skill customization. The skill tree for each skill is very simple and mostly contain small passives.
Yeah, especially once you factor in how many slots for gems in PoE are slated for must have generic shit like 'increase melee damage' or whatever the fuck, the ability to truly customize skills in PoE isn't actually that high unless you just want to look at it instead of actually fight anything your level.It completely changes the way you use the skill. A lot of the nodes, especially at the beginning, are just small passives but after that you get ones that let you completely change a skill in order to fit your build/playstyle. It's not as complex as poe's support gem system but a lot more tailor-made to that skill compared to poe.I still don't understand what is so great about skill customization. The skill tree for each skill is very simple and mostly contain small passives.