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- Jan 28, 2011
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- 99,628
I keep being told that I'm just renting my games
Gaben doesn't need a defense force. Steam speaks for itself with superior sales and service~~~~
I keep being told that I'm just renting my games
Can you re-sell the game? No? It's rented.
I don't think you know what rented means.
Whaaaaaaat? I never hid it. I sometimes exaggerate it to be silly but it should still be obvious I love Gaben."I hide the fact that I'm gigantic fanboy faggot by mockingly imitating one"
I'm not sure there is such a word in the English language. Renting specifically refers to paying for temporary use on a renewable basis. Something you have permanent ownership of, in this case a software license, isn't something you rent. You're right that you can't resell the license, but then strictly speaking many EULA's for proprietary software forbid that practice anyway. Doesn't mean it's right, just that this is common practice in the proprietary software industry.Ok, give me a word for "I've bought it, but it's not really mine."
I'm not sure there is such a word in the English language. Renting specifically refers to paying for temporary use on a renewable basis. Something you have permanent ownership of, in this case a software license, isn't something you rent. You're right that you can't resell the license, but then strictly speaking many EULA's for proprietary software forbid that practice anyway. Doesn't mean it's right, just that this is common practice in the proprietary software industry.Ok, give me a word for "I've bought it, but it's not really mine."
Something you have permanent ownership of, in this case a software license, isn't something you rent. You're right that you can't resell the license, but then strictly speaking many EULA's for proprietary software forbid that practice anyway.
Steam does NOTHING good that you couldn't get from other sources.
Physical media based games are temporary in that CDs wear out and become unreadable.
There are no 100% guarantees in life. Valve could go under and take my steam collection with it. That is true. But is it likely? Is it any more a risk than my house burning down and destroying my physical game collection? We take risks based upon uncertainty as a matter of course in life. The fact that there isn't 100% certainty that Steam will always exist isn't really a valid argument against it.
Steam does NOTHING good that you couldn't get from other sources.
What does that even mean? If RPGCodex didn't exist, we would all be on some other forum. RPGCodex does NOTHING good you couldn't hypothetically get from another source.
So when exactly did it happen that you don't buy games anymore but licenses to use them?
Steam does NOTHING good that you couldn't get from other sources.
Steam does NOTHING good that you couldn't get from other sources.
What does that even mean? If RPGCodex didn't exist, we would all be on some other forum. RPGCodex does NOTHING good you couldn't hypothetically get from another source.
Exactly. So why all the fapping over it, like it's Jesus or something?
It's worse in every way than other DRM-free services, save probably for game selection. And game selection is simply a result of having DRM in the first place. So what's so good about it that needs constant defending? How is it better than a standard copy-protected CD/DVD?
Regardless, you don't OWN software unless you wrote it.
I was suspicious of Steam until 2004, when I was able to compare two separate releases: Doom 3 and Half-Life 2. With Doom 3, I was dying to have the game, so I spent the weekend before release trying to hunt down an early copy. Every rumor I read online of store x has received y copies, I followed up on. In the end, I drove out to several different stores only to come back empty handed. Eventually I just picked up my preordered copy on release day at the local EB (which in those days still had a decent PC selection). With Half-Life 2, there was no following up on rumors, no driving out to different stores to try to snag an advance copy. Instead, I had my preload, and the moment that the game became available, I was able to unlock and start playing. That converted me to digital distribution, and since then I have bought very few physical copies of games
There is 100% certainty that steam will NOT exist at some point in the future. Statistically 95% of businesses will not last more than 20 years. Even the most robust ones have no guarantee of being still alive 5 years from now, let alone 10. This is assuming Valve is 100% trustworthy in the future and doesn't intentionally cut you off first, which is also impossible to predict in advance (how many other companies have turned to shit far quicker?)
Please, can I have another wall of text telling me how you couldn't get game x without Steam, because obviously no other digital distributors exist and it's impossible to get a game without it?
Even if Valve wasn't able to fulfill this promise, I'll still have TPB, so what's the problem?