Lagole Gon
Arcane
Let's make an entertaining intellectual experiment and design a new Icewind Dale game. Just throw ideas for fun. No strict rules, but keep things somewhat realistic. Except licensing, just ignore that completely.
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I'll start:
- Obviously, no joinable NPCs. But add a little bit of flavour to the created party members. Some voiced lines when entering a new location, simple stuff like that. Maybe even BG1 style generic interactions without dialogue window.
- Mixed magical loot system, 95% is not random. Once in a while you will find Obviously Cool Chest with good random loot from pools of premade items. RNG is rolled at the start of the game, so no savescumming. With some luck you can get good items early. I suggest favouring unpopular weapon types - spears, short swords, daggers. This system adds some spice and might force the player to get out of his comfort zone and invest in weapons he usually doesn't use.
- Hire
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