empi
Augur
- Joined
- Mar 7, 2010
- Messages
- 452
One of my favourite games, and one of the greatest roguelikes: Ancient Domains of Mystery. Let's play (and eventually win) it! If there's anything you don't understand/want to know more about then feel free to, same with any feedback. Also, if you're scared about getting spoiled, fuck off please!
Table of Contents:
Episode 1: Introductions and the Adventures Of Brave Codex1
Episode 2: Rat Diplomacy
Episode 3: Down the Caverns of Chaos
Episode 4: Becoming a Champion
Episode 5: Making Some Small People Very Angry
Epsiode 6: The Quest for the Water Orb
The sad memorial file for Andhaira
Episode 1: Introductions and the Adventures Of Brave Codex1
The majestic bloom-tastic title screen
Upon creating our first character, we're randomly given this starsign, looks like it would best fit a melee character. (For those who don't know, the tactics settings are a sliding scale of how agressive/defensive you are, which you can change every turn, ranging from beserk to coward. They affect your to hit, to damage, and your DV, which is the chance you have to dodge an attack.)
Here's the various races we can choose, and we go for Drakeling, a type of lizardman (Jaesede's favourite?), a good alround race with a cool special ability to spit acid.
For class we choose monk, barehand/low armored fighters with a really nice skillset.
A lonely sad childhood, how very codexian.
We then can choose a talent from 3 pages of crap, and we go for Alert, which lets us eventually take one of the best talents.
And now our adventure starts, with some pretty average stats, time to explore the ASCII world, first a little look at our skillset.
This is really good, one of the best you can get. Athletics makes you faster and increases the rate at which your strength and other stats increase. Alertness helps you to dodge mobs, traps and special attacks mainly from bosses. Concentration increases the rate at which you regen MP. Dodge is pretty self explanatory and find weakness increases your critical rate dramatically. Healing is pretty essential, massively increases your HP regen. Food preservation increases the chance for mobs to drop corpses and lets you keep them for longer before they rot away, which is useful both for not starving to death and to get the special bonuses some corpses give.
We stumble upon a little hamlet, not like I already knew it was there or anything.
In the middle of town we find a nice druid giving us a quest!
:"Recently we have been plagued by the attacks of an evil sorceror. He was once a brother of my order but has now fallen for the dark powers. He is a black druid using the powers of nature and twisting them to suit his darker needs. His name is 'Keethrax'. Find him and defeat him. He has set up his headquarters in a sinister cave to the southeast. If ye return with success i'll reward ye"
:UPDATED MY JOURNAL
We then walk around town talking to small children as you do:
She tells us that she lost her dog in a cave to the northeast, apparently we're meant to save it. Instead, we venture to the south east to find this evil druid.
Here we are!
We battle our first mobs, a kobold and an orc, we beat the shit out of both of them easily, and explore the level, punching some other stuff too
Yay!!! As your weapon skills increase so does your to hit, damage and DV while using that weapons.
We then gain our first level, which increases our hp/mp and allows us to improve some skills. Our strength also randomly increases thanks to the athletics skill probably. We soon advance to level 3, improve our skills some more and also take another talent, as we can do wit every multiple of 3, very fallout-esque.
Long stride means we can move slightly faster, and running away is a useful skill.
There's a river running through the next level, but thankfully we have the swimming skill. And for those of you who don't know what a bugbear is:
Pretty scary. As you can see it's already hurt poor Codex1 pretty badly, so we run away.
After waiting for our health to regen on the other side of the river, we take revenge!
On our way to the down staircase (The ">" sign btw) we encounter a hot female warerat. Who unfortunately blows her rape whistle.
Obviously we can beat the shit out of all these stupid rats, until we contract the plague, which is seriously bad at low levels. It reduces our stats and is generally pretty shitty. A retreat is necessary.
We hide out in an empty room and try to wait for the plague to fade away, but that doesn't quite work out as planned
Well the first of many has fallen, join us next time when the next challenger decides to tackle the terrifying rats!
(Sorry bout the bit of crap in the screenshots btw, won't be there next time)
Table of Contents:
Episode 1: Introductions and the Adventures Of Brave Codex1
Episode 2: Rat Diplomacy
Episode 3: Down the Caverns of Chaos
Episode 4: Becoming a Champion
Episode 5: Making Some Small People Very Angry
Epsiode 6: The Quest for the Water Orb
The sad memorial file for Andhaira
Episode 1: Introductions and the Adventures Of Brave Codex1
The majestic bloom-tastic title screen
Upon creating our first character, we're randomly given this starsign, looks like it would best fit a melee character. (For those who don't know, the tactics settings are a sliding scale of how agressive/defensive you are, which you can change every turn, ranging from beserk to coward. They affect your to hit, to damage, and your DV, which is the chance you have to dodge an attack.)
Here's the various races we can choose, and we go for Drakeling, a type of lizardman (Jaesede's favourite?), a good alround race with a cool special ability to spit acid.
For class we choose monk, barehand/low armored fighters with a really nice skillset.
A lonely sad childhood, how very codexian.
We then can choose a talent from 3 pages of crap, and we go for Alert, which lets us eventually take one of the best talents.
And now our adventure starts, with some pretty average stats, time to explore the ASCII world, first a little look at our skillset.
This is really good, one of the best you can get. Athletics makes you faster and increases the rate at which your strength and other stats increase. Alertness helps you to dodge mobs, traps and special attacks mainly from bosses. Concentration increases the rate at which you regen MP. Dodge is pretty self explanatory and find weakness increases your critical rate dramatically. Healing is pretty essential, massively increases your HP regen. Food preservation increases the chance for mobs to drop corpses and lets you keep them for longer before they rot away, which is useful both for not starving to death and to get the special bonuses some corpses give.
We stumble upon a little hamlet, not like I already knew it was there or anything.
In the middle of town we find a nice druid giving us a quest!
We then walk around town talking to small children as you do:
She tells us that she lost her dog in a cave to the northeast, apparently we're meant to save it. Instead, we venture to the south east to find this evil druid.
Here we are!
We battle our first mobs, a kobold and an orc, we beat the shit out of both of them easily, and explore the level, punching some other stuff too
Yay!!! As your weapon skills increase so does your to hit, damage and DV while using that weapons.
We then gain our first level, which increases our hp/mp and allows us to improve some skills. Our strength also randomly increases thanks to the athletics skill probably. We soon advance to level 3, improve our skills some more and also take another talent, as we can do wit every multiple of 3, very fallout-esque.
Long stride means we can move slightly faster, and running away is a useful skill.
There's a river running through the next level, but thankfully we have the swimming skill. And for those of you who don't know what a bugbear is:
Pretty scary. As you can see it's already hurt poor Codex1 pretty badly, so we run away.
After waiting for our health to regen on the other side of the river, we take revenge!
On our way to the down staircase (The ">" sign btw) we encounter a hot female warerat. Who unfortunately blows her rape whistle.
Obviously we can beat the shit out of all these stupid rats, until we contract the plague, which is seriously bad at low levels. It reduces our stats and is generally pretty shitty. A retreat is necessary.
We hide out in an empty room and try to wait for the plague to fade away, but that doesn't quite work out as planned
Well the first of many has fallen, join us next time when the next challenger decides to tackle the terrifying rats!
(Sorry bout the bit of crap in the screenshots btw, won't be there next time)