Narrator said:
Even after thousands of years dead, the necromancer still had scraps of flesh on his body and traces of hair on his head. We elves had fought necromancers before, but this one. . . . This one was different."
"According to Anlindë, he was a tormented soul. A man who had fought for a noble cause in a way that tainted and twisted and destroyed him. I felt uneasy with undead by our side. We elves, even in our most ancient histories, had never fought on the same side as necromancers. Even our own kind who learned the dark arts we executed, as the humans do. Now, after traveling with this . . . man, I wonder if our actions in the past were just. . . ."
"Regardless, it seemed that this one was not completely evil. He could be a great help to our cause if he is being honest with us. My people sometimes said that the closest of friends may turn into your worst enemies. I had no great friends, except Anlindë, so I hoped that was not true."
Right, we have our orders. Time to go exploring. Anlindë, Azira and LusciousPear can cure. They'll have to stand next to each other, leaving 10 spots free for living units. Since we already have a bunch of casters, Lightbane's going to sit this one out. Same goes for Cassidy, as his extra movement is wasted when everyone has to stick together. Instead, we bring in anus_pounder and treave
BethesdaLove and Saark join us again, their souls bound forever in thralldom to Codexia!
We're not going to bring any skeletons with us on this mission, as their movement is crap.
Bunch of wolves jump us, Bandaid uses ambush to lock them down and his 70% cover allows him to tank them
Spekkio bolas the lowest wolf, allowing Soggie to kill it with impunity. Azira kills the middle wolf. We're going to leave the top one for a moment while we get a lowbie unit in position to take the XP
Finally, we raise Exmit, Ghostdog and Trash to join us. With funds getting low(ish), now seems a good time to set out across the waste
Good god! The elves just won't shut up! No wonder they haven't taken over the world when they can't walk 5 steps without breaking down into long dialogues.
Purple orcs to the north! We will feast on their bones!
The living elves form up in a vaguely penis-like shape, while the undead horde remains more free to maneuver
Orcs approaches just as the sun sets. This is bad, because the orcs will deal more damage at night. But also good because this means we can break formation to engage them
At sunset, errant spirits appear. These will attack everyone indiscriminately
Trash and Saark take care of the errant spirit. Spekkio gets poisoned by the Orc Slayer, but manages to slow him in return
Elvish Death Count: 47
Orcish archers have flaming arrows!? Bethesdalove learns the bitter truth of this. Fire and Arcane attacks are the only real weakness ghosts and spirits have.
Exmit finishes off the slayer for nearly half a level worth of XP.
Trash avenges BethesdaLove, draining the archer of it's prescious bodily fluids
Elvish Death Count: 48
Fucking archers kill Trash
Sunrise approaches, all our healers become dehydrated, since they can't heal themselves
The ghosts gang up on the archer and rider. Kazgar and Exmit claim killing blows.
Everyone shuffles back into formation
Exmit finishes off an archer, advances to Wraith
Shitload of level 2 orcs up north. We'll try and secure the good terrain
Not quite fast enough. My kingdom for Mua'dib and a handful of Fedaykin!
Soggie finishes off an archer. I think Buttraep may be incoming
Amazingly, noone dies. Yeesh took a beating, as did anus_pounder and Bandaid. And we're beginning to suffer from dehydration again. Exmit claims another kill, as the southernmost orc suicided against him.
Mal Keshar and Yeesh focus-fire an orc down, allowing Soggie to claim a killing blow and advance to Marksman
Another orc is brought low on the southern flank. They have no ranged attacks, so we wear them down with ours.
Yeesh fights back and ends the life of the orc that was harrassing him.
Ghostdog finishes off the orc on the southern flank, and nearly gains enough XP to level
Exmit hunts down the fleeing wolf rider and we wear down the crossbowman
We can see the edge of the orcish camp up ahead. Once we break through, we may be able to reinforce up there.
Ghostdog finishes off the crossbowman, advances to Shadow
anus_pounder finishes off the warrior, Saark kills the wolf rider. We rush towards the encampment
This is what Backstab does to an enemy
Elvish Death Count: 49
We try to set up another backstab rape
Sadly, only one of Ghostdogs attacks hit, while the orc hits with all 3. This puts Ghostdog at exactly 0 HP
Saark continues wailing (literally) on the orcish leader, gaining him the last 2 XP he needed
Spekkio kills the leader and advances to prowler.
Soggie peppers one of the remaining orcs with arrows and we clear out the camp.
We haven't enough gold to recruit more units, so we'll continue westwards...
...next update