Carceri
Arcane
They removed the necro for this guy?
Far from it. For instance, you now have 3 different energy systems:So now all characters are virtually identical to each other other than the inventory equipment?
Oh, yes then, they will all look exactly the same. I find Blizzard's explanation for this hilarious:CrazyLoon said:Sorry, I wasn't clear. I meant all characters of the same class.
Yeah, sort of. The objects and decoration are well done and look good, but the terrain is just a flat blurred texture. This makes outdoor places look a bit dull, though indoors with lot's of objects, like Leah's room, still look nice.How does the game look in practice? The landscape looks really messy and two-dimensional (that is, doesn't look isometric) in places, though I assume they blurred everything down so monsters/loot stands out better.
That's so fukken stupid on so many levels, my rage is too low to express it.Oh, yes then, they will all look exactly the same. I find Blizzard's explanation for this hilarious:
They reported that it was fun to play around with the creation screen, but that testers would spend several minutes making their own character, only to start playing and find that 1) their character was too small for facial features to show up, and 2) face and hair were immediately hidden by a helm or huge shoulder pads.
Oh, yes then, they will all look exactly the same. I find Blizzard's explanation for this hilarious:
They reported that it was fun to play around with the creation screen, but that testers would spend several minutes making their own character, only to start playing and find that 1) their character was too small for facial features to show up, and 2) face and hair were immediately hidden by a helm or huge shoulder pads.
I like it a lot. There are some obvious decline, like the autostats and the need to be always online, but IMHO the improvements stands out more.So, how does the game compare to D1 and 2 ?Not that I actually want your opinion. sheeple that I am, I'll probably try out D3 anyway.
This may be a stupid question, but is there no longer different types of damage from weapons (cutting, bludgeoning, piercing)?
D2 did have that didn't it? Or am I thinking of something else?
Yeah, is quite easy. Diablo now has 4 dificulty settings, Normal, Nightmare, Hell and Inferno. I can only play the Beta on 'normal', so I'm stuck on easy-mode...besides, this first part of the game is more like a tutorial.I actually like how Diablo 3 looks. The game does seem quite easy judging by your LP...? Also, is the music good?
Well, it did have 'blunt' weapons, which did bonus damage to undead. Though iirc the damage formula made the difference really minor later on anyways. But at level 1 a club would beat the shit out of skeletons and zombies faster than a shortsword would.Nah, Diablo never had that stuff, it's just weapon damage & speed. You must be playing too much Dark Souls.
Ahn...yeah, true. I remember having weapons that deal extra damage to undead, but since socketed diamonds also did that, I thought it was the same...shame on me.Well, it did have 'blunt' weapons, which did bonus damage to undead. Though iirc the damage formula made the difference really minor later on anyways. But at level 1 a club would beat the shit out of skeletons and zombies faster than a shortsword would.
I was waiting for more people to read & comment, but since you asked so nicely, I shall post the new update.Are you waiting on a new page for the next update? Let me help. Some of us are waiting.