NEW PATCH 10 BETA - UPDATE
So BROS, this monday Blizzard made
HUGE changes in the game, way bigger than anyone expected since suppousedly D3 was going to be released soon. Definetly the release date has changed because of this, and as Blizzard promises even more beta patches in the future, I doubt we will be seeing this game in the next 2-3 months. I'm just gonna do a commented changes list, as there is no point in LPlaying everytime they patch the beta. If anyone wants to see the full patch notes,
here they are.
- First, character stats have changed, they are now:
Dexterity
+Demon Hunter damage
onk damage
+Dodge (for all classes)
Intellect
+Witch Doctor damage
+Wizard damage
+Health from health globes (for all classes)
Strength
+Barbarian damage
+Armor (for all classes)
Vitality
+Health (for all classes)
A good change IMHO, made to avoid every class ignoring stats and just equiping the hightest DPS weapon available. Besides, "Attack, Defense, and Precision" were really dumb things to have as stats.
- "Skill Totens" were removed. You can now swap all your available skills at any time, even during combat. Once swapped, the new skill will be on a 2 minute cooldown before you can use it. Much needed change, since it was a annoying and dumb system having to go back to town to equip a skill you just learned.
- "Companion Scrolls" were removed. No more of summoning rats, snakes or chickens to collect gold for you.
- Artisan manuals were removed. They were a rare drop that you used to upgrade the blacksmith or the jeweller, but now upgrading costs only money (shitloads of it).
- The Heartstone was removed. Now we have unlimited old fashined town portals, but they have a 10-second cast to avoid those "portal fights" we all did in D2 (especially on the asshole Duriel).
- The Enchanter was removed. I didn't get to her on the beta, but she was supposed to enchant weapons for you, as gems were intended only for armor. Pointless idea, removed, now you gem everything.
- Scrolls of Identification were removed. You now identify itens by just right-clicking on them. WTF Blizzard, isn't that why Deckard Cain exists?
- The Nephalem Cube was removed. Now the blacksmith will salvage your itens for you. And he will only salvage magic or superior itens, white itens only purpose now is to be sold.
- Money is important again. The cost of everything in the game increased a lot, like upgrading the Stash went from 2.000 to 20.000 gold. And since the blacksmith now requires money to level up and won't salvage white itens anymore, Blizzard wants you to gather loads of trash itens and portal to town to sell them.
- Potions now have a fixed place on the UI. Dumb move, I lost a multi-purpose slot, that I could also use for potions, for a potions only slot.
With the cube & heartstone removed, they fused the inventory and the stats screen together, and also created a new "Details" screen. On the UI bar you can also see the potion slot and the unlimited town portal slot.
Reading this its easy to see that most of the patch was just removing dumb new shit they added and going back to how it was in D2. And it's quite alarming how such core elements are still being tested/changed at this point...couple that with notes like this:
Please note that the skills system is still considered a work-in-progress and will be undergoing additional changes in future patches. This iteration of the system is not final.
and the holes left by all those removals; i.e. there is no quest awarding you the town portal, it just magically apperas on the UI after the Crown quest; and you know that maybe D3 will be a nice christmas release.
EDIT: Forgot to mention, achievments are back up, gonna post them soon.