Time to end the 3rd chapter of your favorite thread! Sorry for almost month-long silence, but all sorts of shit have been happening lately in my life, and I simply didn't have any time to write a long post.
On my way to the Lost City I unexpectedly encounter an old friend.
Man-friend! Manu very happy to see man-friend. Man-friend like monkey village. Man-friend very happy in monkey village. Man-friend go monkey village with Manu? Monkey Village good place. Man-friend, come see monkey village. Man-friend like good monkey village. Man-friend very happy in monkey village. Manu very happy with Man-friend.
You agree to go to the monkey village.
Manu very happy. Man-friend like monkey-village very much. Manu and man-friend go!
Man-friend like village. Good village. Just like man's village. Hurry, hurry. Man-friend see. Good village. Monkey folk live here alla time. Big village.
You like. You see. You stay. Be happy monkey. Manu teach you. You be monkey man. You be hero of monkeys.
See. There village. Big village. Very good, you no think?
You near center of village now. Come up, come up. You see.
FACT: This is one of the two uses for Climbing in this game. The lack of practice is gonna bite my ass a little in Shadows of Darkness.
OK, Manu-friend, what do you know about the Lost City and how can I reach it?
City not lost. City very far away. City have lions with mans body. City in small plants with no trees. You no lose city. You find monkey village. Village now home for man-friend. Bad city very bad. Long time monkeys work in bad city. Monkeys pick food for bad city. Monkeys not get to eat food. Monkeys run away. Monkeys cross big rockwater that falls down. Now monkeys very safe from bad city with very bad things. Big rockwater that falls down long time from here. Monkeys know the way. Monkeys know secret monkey pass cross big rockwater that falls down. Monkeys very smart.
You tell Manu you need to go to the bad city.
No go. No go bad city. Bad city very bad for man-friend. Many very bad things there. Eat man-friend.
You try to convince Manu to take you to the Lost City.
Bad place. Many very bad things. Manu not go bad city. Man-friend not go bad place.
You try to persuade Manu to guide you to the Lost City.
No go! No talk Manu to go bad place. Manu not hear man-friend talk bad place. Manu not see bad place. Manu not go bad place.
In the end the little fellow breaks and agrees to guide you.
Bad place, Lost City. Maybe we go back to monkey village, maybe no? You see very bad place, then we go home? Monkeys not forget very bad place. You see. Then we go home. Place of big water. Monkeys remember place to cross. Many bad things on other side. Go home now.
Alla monkeys across. You cross. You very big. You no jump good. How man-friend cross big rock waters that fall down?
Easily.
You recover the rope and magical grapnel and put them away in case you need to use them again.
Very bad place. No good. Manu not happy. Long time, men lived in Lost City. Now only bad things. Monkeys remember. We see bad things, we run away, yes? Go home.
Bad city there. We go now. Back to good monkey village. Safe. We go now?
You shake your head no.
Bad place. Bad things. You not get in bad city. You not find secret door only monkey knows. Manu not tell secret. Manu not let bad things get man-friend. We go now.
Pretty please?
Many long time agos, monkeys live here. Monkeys remember. Monkeys know all about bad city. Monkeys know about secret door into city. Monkeys know where secret door hides. Look for man with jackal head. Put eye that glows in head, and door opens. Manu not happy. Manu very sad. Man-friend go to bad city, be eaten. Manu not see man-friend again. Manu cry.
You try to tell Manu about honor, and why you have to go to the bad city.
Manu know honor. Manu have much honor. Manu not happy. Honor get man-friend dead.
You say good-bye to Manu.
Manu very sad. Not say good-bye to man-friend. Manu not want man-friend to go. Manu not go bad place. Bad things eat little Manu. Manu very sad. Manu want man-friend come back to monkey village. Manu not want to say good-bye to man-friend.
After the apeman patrol goes away, I sneak upon the secret door.
The gem one of those winged creatures gave me fits perfectly.
Dis gets real boring, ya know dat, Frak?
Frak seems to nod his head.
All we ever get to do is guard de door. Big deal. No body can get to dis door for us to beat up. Boring.
Frak nods again.
All de other guys get to beat de apes but us. We gotta guard de door. We never get no fun. It sucks.
Frak's head nods in agreement.
All I want is someten to beat up a bit and bite de head off. Is that too much ta ask for, I ask ya?
Frak keeps nodding. He must be the strong, silent type. Then again, he might just be the very stupid type.
Best watchmen ever. They don't even have the door they are supposed to guard in their line of sight. :sigh:
You carefully lubricate the door hinges with some oil (just as it said to do in the last issue of the "Lockpicker's Log").
You deftly pick the lock.
Boring. Boring. Boring. Dis job is da pits. Da prisoner never tries ta escape since da last time I beat it up, and nobody gets past da guards below ta get ta us. I tell ya, it's boring.
Frak nods sadly in agreement.
You... you're not a Demon. Who are you? How did you get in here?
You tell the Liontaur what you are doing here.
My name is Reeshaka Dar Kreesha. I am a Warrior of Tarna. You must be a powerful Warrior yourself to have made it here. The Demons enter this world through a Gate at the top of this tower. If we can destroy the World Gate, we can defeat the Demons.
But suddenly...
Greetings, human. My master sends his regrets, but he is too busy to speak with you right now. I have taken over the body of this creature. All harm done to me will harm her, and she is the daughter of my master's enemy, Rakeesh. Now I shall destroy you, and you shall destroy her. I shall win both ways.
Not with me still having two flasks of Dispel Potion, you won't.
Good ol' Dispel Potion. You can't have enough of it in Quest for Glory games. Unfortunately, Reeshaka doesn't seem to be doing well. Whoops, what am I gonna say to her daddy? And how can I reach the top of the tower from here?
Uhura?
Johari?
Yesufu? Ah, screw this, I won't act surprised no matter who else is going to show up.
Harami? OK, I take my words back, I am surprised.
Uh-oh.
Reeshaka!
Look... Rakeesh, old pal. Reeshaka... I can explain it...
By the power within and without, may you be healed!
Oh, right, you are a paladin.
Kreesha opened a portal as soon as she could locate my friend here. We came as soon as we could. Your friends, young Prince of Shapeir, did not want you to face the danger alone.
Hey, don't look at me. I'm no hero. I just came 'cause I didn't want to stay in Tarna. I ain't fighting no Demons.
The prophesy I had from the temple of Sekhmet said that five from very different lives will stand beside each other to face the darkness. Reeshaka, will you fight at the side of the Prince of Shapeir?
Of course, Rakeesh my father.
I am sorry, my friend, for if Harami does not stand by your side, I fear that the prophesy cannot be fulfilled.
No way. No way I face a Demon.
Then I guess, my friend, you will need to face the Demons with only four different friends. Uhura and I must stay here to stand off the Demons that are trying to follow you.
Manu here. Manu come. Help man-friend. Not let bad things get man-friend.
The prophesy is fulfilled, for four different friends now follow where the hero leads.
A monkey? That's supposed to fight Demons? Give me a break. How is a monkey supposed to help?
Manu very brave. Manu fight bad things. Manu help man-friend.
Harami, never reject the offer of friendship and help. Manu has great courage and loyalty, and with that he will aid our friend well. The way you must all go lies through that blocked door. I sense powerful Demonic magic behind there, so be careful. By the power within and without, that door shall open! Go quickly! The Demons are trying to get in here. Uhura and I will fight them off!
Kwa heri, my friend. Kwa herini, all of you.
Good luck. Hurry!
You find yourself drawn to the mirror at the opposite end of the room.
Motherfucking dopplegangers attack!
An epic fight ensues. The opponent I'm facing seems to be way more powerful than my not-so-tough thief and things start to look a bit more grim than I would like them to be, however...
Harami changes his mind and saves my feeble ass!
I'll fight this monster. You gotta run! These things can't be really defeated until you take out the Demon Wizard. So make like a hero and save the day! Now take these pills I borrowed and scram!
As you run up the weird spiral staircase, you take the healing and mana pills Harami handed you.
:twisted:
Our plan worked, Lord! Even now, our enemy Rakeesh is in disgrace and the Liontaur Warriors march out from Tarna. The Simbani idiots and the Leopardmen fools will all avenge their murdered leaders. And they will all blame Rakeesh and each other, not dreaming it is our doing! My armies of Demons and Apemen stand ready and waiting to attack the warring Liontaurs, Simbani and Leopardmen when they are at their weakest. With the magic released from the deaths of so many beings, I can open the gate once more, and allow you to enter this world, my Lord.
:evil:
Hurry. I grow impatient to again taste the power of killing things.
:twisted:
The Orb is still weak from the amount of energy it took to posses the Leopardman chief before the peace conference. It took great skill to kill the Simbani Laibon without anyone realizing the Leopardman chief was possessed.
:evil:
Fool! Restore the Orb's power immediately!
:twisted:
Yes, my Lord! I will start the ritual right away.
Jesus, the conference ended more than a day ago. What have you been doing all this time? OK, so throwing the Orb into the portal should destroy it, or so Kreesha said. The problem is that the damned thing is too far and I need to get closer.
:evil:
Look above you, fool! That meddling human is going right over your head.
:twisted:
So, you have escaped from my trap. Perhaps destroying you will be more interesting than I thought.
:twisted:
Ha! You think you are above my wrath? Let us see how high you can walk without that rope!
Man, learning acrobatics are the best 50 Royals I've ever spent.
:twisted:
Now I have you! Prepare to die, worm!
Stop it, will you? The pillar is made out of fucking
stone, it doesn't burn, you brainiac! Say, I have a nice idea...
Your last remaining grapnel finds its mark. The Demon Wizard emits an unearthly wail as the magical grapnel imbeds itself deeply into the creature's inhuman flesh.
You run for the stairs to return to your friends.
Man-friend! Man-friend! Happy, happy, you come back! Man-friend come back!
Welcome back, my friend.
Habari, hero.
You made it, huh?
The Demons were drawn back into their own world when you closed off the World Gate. This land, and all its people, are safe, thanks to you.
Mzuri, friend. I not be knowing how much longer Rakeesh and I hold off the Demons. A good fight, much better when over.
You are a good man to be fighting at my side, friend.
Now my people and the cow people will have peace because of you, hero. I'll name Yesufu's son for you.
What?
What?
You said you wanted to marry me. I accept.
Aren't we kinda married already?
It is an honor to meet and serve you, friend.
Man-friend very brave.
Yeah, yeah, don't thank me. But wait... What the hell is happening to me?!
This is dark magic!
Great use of Detect Evil, friend. Now do something about it!
Jack Bauer MKII!
And this is it. You thought Dreamfall ended with a lame cliff-hanger? The ending in Quest for Glory 3 is way more dickish, in my opinion.
My char's stats. Not very impressive, low Pick Locks skills in particular is going to hurt. Hmmm, how should I end this update? Oh yeah, I know...
To be continued in Quest for Glory IV: Shadows of Darkness.