taxalot
I'm a spicy fellow.
Greetings,
As some of you know probably, the Ultima IX we got was very different of the one that was originally planned. Over the years, things leaked : a synopsis of the original plot ( http://www.rpgplanet.com/ultima9/extra_ ... plot.shtml ) , old trailers, cutscenes, design docs, things like that. Everything that was in those docs was simply awesome.
The game we got was shit. Nonsensical story, bugged and dumbed down gameplay, and that's only from the top of my mind. Not a true Ultima.
A few years ago, me and a couple of other guys attempted to remake Ultima IX. This didn't happen for a couple of reasons : the main one was : too small a team, and real life. After a while, we gave up.
The releases of Lazarus and the U6 project, as well as seeing a Let's Play of the thing in SomethingAwful, emphasizing how much a disaster was Ultima IX, made me wonder : how about trying it again? This time with a new team, this time, SERIOUSLY, FOR REAL.
Well, I'm willing to give it a try again.
Would people be interested in an Ultima IX remake?
It depends on the engine, you will probably say. And that is true. Early attempts were made with RPGMaker (yes, I know), and then we switched to NWN. Prodding on some other places, it appears that NWN2 appears to be the most feasible, as there is already a lot of mods to make the world appear alive and apparently, someone made an Ultima ruleset mod.
Do you think this would be a good idea, or do you have any other engine of preference ? Dungeon Siege would also appear to be a good choice considering the recent remakes, however, it would also probably complicate a lot more development, and we want... something that comes out.
So here am I, posting this idea in this forum (and in a couple of others, I will admit it) to see what comes out of it.
Gentlemen, let your heart out.
Oh, if some of you would want to join... drop me a mail : mickmils@gmail.com
As some of you know probably, the Ultima IX we got was very different of the one that was originally planned. Over the years, things leaked : a synopsis of the original plot ( http://www.rpgplanet.com/ultima9/extra_ ... plot.shtml ) , old trailers, cutscenes, design docs, things like that. Everything that was in those docs was simply awesome.
The game we got was shit. Nonsensical story, bugged and dumbed down gameplay, and that's only from the top of my mind. Not a true Ultima.
A few years ago, me and a couple of other guys attempted to remake Ultima IX. This didn't happen for a couple of reasons : the main one was : too small a team, and real life. After a while, we gave up.
The releases of Lazarus and the U6 project, as well as seeing a Let's Play of the thing in SomethingAwful, emphasizing how much a disaster was Ultima IX, made me wonder : how about trying it again? This time with a new team, this time, SERIOUSLY, FOR REAL.
Well, I'm willing to give it a try again.
Would people be interested in an Ultima IX remake?
It depends on the engine, you will probably say. And that is true. Early attempts were made with RPGMaker (yes, I know), and then we switched to NWN. Prodding on some other places, it appears that NWN2 appears to be the most feasible, as there is already a lot of mods to make the world appear alive and apparently, someone made an Ultima ruleset mod.
Do you think this would be a good idea, or do you have any other engine of preference ? Dungeon Siege would also appear to be a good choice considering the recent remakes, however, it would also probably complicate a lot more development, and we want... something that comes out.
So here am I, posting this idea in this forum (and in a couple of others, I will admit it) to see what comes out of it.
Gentlemen, let your heart out.
Oh, if some of you would want to join... drop me a mail : mickmils@gmail.com