JarlFrank
I like Thief THIS much
It has dice rolls so it's a roll playing game.
playing with ur rolls is the original roll playing game
Sure, the role-playing aspect of JA2 is a little light, but this style of TB combat is the hallmark of classic RPGs.
If JA2 isn't an RPG then you'd have to say Shadowrun Returns isn't an RPG either, it's just a tactical wargame with one RPG element: dialogue. Darklands? Certainly not an RPG. Bloodlines? Not even party-based. It's just an FPS with dialogue! Not an RPG!!!!111
He's got the money though, and that's ultimate stats.Laptop guy's got no stats. It was solved years ago, people.
Laptop guy's got no stats. It was solved years ago, people.
Bloodlines? Not even party-based. It's just an FPS with dialogue! Not an RPG!!!!111
Wizardry, Bard's Tale, Might&Magic, Gold Box games; they all had characters that were interchangeable, and you could always get new adventurers from the Adventurer's Guild in Wizardry and BT if your party was wiped out.
Sure, the role-playing aspect of JA2 is a little light, but this style of TB combat is the hallmark of classic RPGs.
If JA2 isn't an RPG then you'd have to say Shadowrun Returns isn't an RPG either, it's just a tactical wargame with one RPG element: dialogue. Darklands? Certainly not an RPG. Bloodlines? Not even party-based. It's just an FPS with dialogue! Not an RPG!!!!111
How much are you actually playing the protagonist in JA2?
inb4 you aren't your character
Really? I never did. Mainly because win/loss states or gameplay doesn't change based on him living or not.Sure, the role-playing aspect of JA2 is a little light, but this style of TB combat is the hallmark of classic RPGs.
If JA2 isn't an RPG then you'd have to say Shadowrun Returns isn't an RPG either, it's just a tactical wargame with one RPG element: dialogue. Darklands? Certainly not an RPG. Bloodlines? Not even party-based. It's just an FPS with dialogue! Not an RPG!!!!111
How much are you actually playing the protagonist in JA2?
inb4 you aren't your character
I always assumed the character I created myself in the beginning is "me".
BG2:EE supports multiplayer gameplay, as does NWN obviously.My favorite part of Jason Liang post is where he considered BG2 and PoE as "RPG lineage" instead of classic RPG.
In fact, this is yet another way to understand the problem of AoD and other modern rpgs of the decline age. By implementing an over-complicatead skill system, AoD tries to impose a "rule system" on the non-rpg, adventure portion of the gameplay. Even BG2 did not go this far, which is why BG2 outside of combat feels very much like an adventure game (taken to the extreme by PST). This explains why skill systems inherently contradict a game's rpg nature - a classic rpg's adventure gameplay has traditionally not required advanced rule systems. Why saddle a game with unnecessary rules?
.
Storytelling is important in RPGs and a main character is the easiest way to make a narrative work. Without some form of a story what do you get? A glorified boardgame.Laptop guy's got no stats. It was solved years ago, people.
Why must a CRPG revolve around a protagonist, or main character?
Wizardry, Bard's Tale, Might&Magic, Gold Box games; they all had characters that were interchangeable, and you could always get new adventurers from the Adventurer's Guild in Wizardry and BT if your party was wiped out.
I'll take "Define RPG" for 200, Alex...
CRPGs are called RPGs because they evolved from PnP RPGs.
The roleplaying is vestigial because computers can't improvise. Story is not roleplay.
They're still RPGs.
If someone made a tabletop version of JA2 there would be no question it's an RPG.
It is quite literally what it says on the tin:
Funny, the Codex sang a very different tune back in 2010: http://www.rpgcodex.net/forums/index.php?threads/rpg-of-the-year-2010.52717/page-10#post-1467093Alpha Protocol also called itself an RPG on the cover, but wasn't even close to being one.