Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Let's talk about Lacrymas' homebrew fantasy setting where paladins are eunuchs

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,001
They are part of a religious institution/system first and foremost. Then they aren't castrated just because they exist, they have to break their vows. After that, they don't lose their magical powers even in the unlikely event they start losing muscle mass, and their magical powers is what makes them formidable warriors, which comes from the mechanics of the class. I might make it so their Lay on Hands (or whatever else) stops working after they break their vows/get castrated, but I'd argue that's dumb because they would be less effective warriors, making it nonsensical for the castrators to do it. Oh, I know! They lose their Lay on Hands if they break their vow and they get it back when they get castrated. That incentivizes both the Paladins not to break their vows and the churches to castrate them afterwards as both punishment and restoration of effectiveness. That, however, misses the point, that would metaphysically justify their vows and castration, which is exactly the thing I want to avoid.
...

So, the guy breaks his "vows" and you castrate him, and you expect him to fight for you effectively?

You are underpants-on-head retarded.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,729
Pathfinder: Wrath
I still don't understand why someone would chose paladin path.
It's prestigious first of all, it's like asking who would choose to be a Janissary. Second of all, a lot of them are misbegotten children who got taken by the church.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,729
Pathfinder: Wrath
Yes, like most of the paladins being misbegotten babies taken by the church. Or you think Janissaries didn't choose that? Well, it's technically not they who chose, but their parents. A lot of parents wanted their children to get taken away to be trained as Janissaries because it was prestigious and they could have a better life.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,974
Location
Frostfell
Using 5e for such settings and ideas is indeed catastrophic, is it to lure people in due to 5e popularity ? Even worse, everyone will be miserable . 5e and darksun wont work either indeed, i was dming something in frozen wastelands and noticed the players had not even access to an endure element spell or anything similar... Will be same problem under a scorching sun, you will have to homebrew or rewrite every rules.

Yep. If I ever dedicate myself to make that "setting", I would honestly do on 2e.

This setting sounds really great and cool to play in.

Thanks. I will create a thread about it.

EDIT : here is > https://rpgcodex.net/forums/threads...brew-inverted-lacrymas-setting-for-2e.137666/

So lets talk about the inverted setting there and let this thread be about the original setting.

Trust me, greataxes won't do anything against a caster unless you surprise them. That means rogues/assassins are the most reasonable weapon against mages when they are dumb enough not to expect clandestine attempts on their life if they are the ruling class.

An anti magical field + a mid level barbarian can kill any D&D mage, including Karsus.

And "caster" is something that varies a lot. On Arcanum for eg, casters aren't stronger than technology. They are just less resource dependent. A army of steampunk bots can kill any necromancer easily on arcanum and the necromancer needs a shitton of fatique to maintain his minions. A mage without magic is like a powerful autocannon without ammo...
 
Last edited:

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
Using 5e for such settings and ideas is indeed catastrophic, is it to lure people in due to 5e popularity ? Even worse, everyone will be miserable . 5e and darksun wont work either indeed, i was dming something in frozen wastelands and noticed the players had not even access to an endure element spell or anything similar... Will be same problem under a scorching sun, you will have to homebrew or rewrite every rules.

Yep. If I ever dedicate myself to make that "setting", I would honestly do on 2e.

This setting sounds really great and cool to play in.

Thanks. I will create a thread about it.

EDIT : here is > https://rpgcodex.net/forums/threads...brew-inverted-lacrymas-setting-for-2e.137666/

So lets talk about the inverted setting there and let this thread be about the original setting.

Trust me, greataxes won't do anything against a caster unless you surprise them. That means rogues/assassins are the most reasonable weapon against mages when they are dumb enough not to expect clandestine attempts on their life if they are the ruling class.

An anti magical field + a mid level barbarian can kill any D&D mage, including Karsus.

And "caster" is something that varies a lot. On Arcanum for eg, casters aren't stronger than technology. They are just less resource dependent. A army of steampunk bots can kill any necromancer easily on arcanum and the necromancer needs a shitton of fatique to maintain his minions. A mage without magic is like a powerful autocannon without ammo...
If you want to pick 2e pick an OSR ruleset instead, the thaco thing everyone can do without its counter-intuitive also many things are improved . Try lamentation of the flame princess for exemple a much more codexian setting.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
16,974
Location
Frostfell
If you want to pick 2e pick an OSR ruleset instead, the thaco thing everyone can do without its counter-intuitive also many things are improved . Try lamentation of the flame princess for exemple a much more codexian setting.

2e is the best D&D ruleset. Also, if I plan to include naval combat, 2e is even better since I can just borrow spelljammer rules. But please. Lets talk about Lacrymas setting here and talk about the inverted setting here > https://rpgcodex.net/forums/threads...brew-inverted-lacrymas-setting-for-2e.137666/

Naval combat is rarely explored on games.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
lamentation of the flame princess
it's porn?
A bit of everything, sex ,gore , horror. have a look at the official artwork, that should give you an idea.
When i show warhammer to my nephew a young kid, he told me "Hey its not like pokemon"' . If i show LOTFP to a 5E normie , he will probably have the same reaction "hey its not like d&d"
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,947
175129.jpg
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,493
If you want something more rule heavy there's DCC as well, if you are into lightweight 5E rules(purpose is to be able to dm it while drunk) but adult dark and rotten setting there's shadow of the demon lord , highly recommended by everyone :

OIP.LOdB6cBNWnqCEBlgGzzp8gHaJn
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,696
Location
Stealth Orbital Nuke Control Centre

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,729
Pathfinder: Wrath
One analogue is how we, in our culture, think blue is a "boy's color". That can't be proven in any way, especially since pink was considered a boy's color in the past.
nope, this is an urban legend
https://link.springer.com/article/10.1007/s10508-012-0002-z
I read that study, but it seems very suspect to me, especially since it's only a single author, so I researched the author. He's an evolutionary psychologist, a branch rife with pseudo-science and unverifiable hypotheses, so that makes me even more suspect. As far as I can see, everyone is citing the same 2 people, with the original author only claiming that there wasn't such a strong color coding for children until the 1920s in the USA, and the other guy responding to that. Even if it is an urban legend, my point is that "blue is for boys, pink is for girls" can't be proven in any way (outside of a purely cultural context I mean). The fact there is quite a lot of evidence for both mindsets is telling.

Thought as much. Male brains are built to appreciate blue. This is a medical fact.
There is no such thing as a "male brain", let alone it appreciating blue as a medical fact.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
There is no such thing as a "male" brain
do you research anything before posting?
There is no difference in anatomical structure in the brains of men and women, the differences are statistical averages and like all statistical averages it varies from person to person.
this took me like 2 seconds to find
https://www.sciencemag.org/news/201...-significant-differences-brains-men-and-women
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,729
Pathfinder: Wrath
Literally from the thing you posted -
In other words, just by looking at the brain scan, or height, of someone plucked at random from the study, researchers would be hard pressed to say whether it came from a man or woman. That suggests both sexes’ brains are far more similar than they are different.

It also plainly says the differences are statistical averages like density of grey matter and thickness of the cortex. How you can take that and interpret it to mean "male brain" is beyond me.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom