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Lonesome Road Trailer is out

Joined
Dec 5, 2010
Messages
1,620
No, Courier, *I* am your father. Together we can destroy Caesar/House/Kimball, it is your destiny. Join me and together we can rule/nuke the west coast etc etc
 

corvus

Arcane
Joined
Jul 23, 2011
Messages
5,513
Yes, they did and the dialogues are top notch, in fact the whole game feels and sounds more like F1 and F2 but looks and plays like F3 :)

BEST OF BOTH WORLDS

the dlc was better, but the actually game environment was not fo3 had character in spades over NV's boring, barren wasteland

COPY-PASTED GREY BUILDINGS EQUALS CHARACTER

Youtube comments can fuel infinite Best Threads Ever.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Inappropriate content? Not signing up to YouTube just to watch it.
 

Captain Shrek

Guest
At the end of the lonesome road is a giant computer that can predict the future. NO REALLY!
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,957
Location
Frown Town
:yeah::yeah::yeah:

forever-alone.gif
 

Baron

Arcane
Joined
Jul 10, 2010
Messages
2,887
Looks good. I'm sold.

It had me at-

"Bring all your weapons, bring your convictions, your flag of the bull, two headed bear, or whatever flag you're carrying now. And, at the divide, you and I will have an ending to things."


I've always been fond of a good reckoning.
 

Fat Dragon

Arbiter
Joined
May 24, 2007
Messages
3,499
Location
local brothel
Like the look of the city ruins, reminds me a lot of the Necropolis' depiction in its bad ending. Going to enjoy exploring this one.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
This will easily be the best Fallout related DLC ever. I got a feeling Chris brought us a very interesting character. I also got a feeling the surprise won't be so obvious.
 

Stinger

Arcane
Joined
Aug 13, 2011
Messages
1,366
Fuck yeah, that brotherhood of steel track sounded amazing here.

Better start hoarding some weapons for the big showdown.
 

Mister Arkham

Scholar
Joined
Apr 24, 2008
Messages
763
Location
Not buried deep enough
As a younger man, reading the news of Bethesda buying the Fallout license and still high on the fantastic atmosphere of Morrowind, THAT is the kind of burnt-out city that I dreamed I would be given to crawl around in. Now someone seems to be giving it to me, and it's a development team that I have no reason to expect bad things from. Lovely.
 

Fat Dragon

Arbiter
Joined
May 24, 2007
Messages
3,499
Location
local brothel
Mister Arkham said:
As a younger man, reading the news of Bethesda buying the Fallout license and still high on the fantastic atmosphere of Morrowind, THAT is the kind of burnt-out city that I dreamed I would be given to crawl around in. Now someone seems to be giving it to me, and it's a development team that I have no reason to expect bad things from. Lovely.
Have you played Dead Money? It's not a city you're in but the ruined villa captures that eerie post-apocalyptic ghost town atmosphere really well imo.
 

Mister Arkham

Scholar
Joined
Apr 24, 2008
Messages
763
Location
Not buried deep enough
Fat Dragon said:
Mister Arkham said:
As a younger man, reading the news of Bethesda buying the Fallout license and still high on the fantastic atmosphere of Morrowind, THAT is the kind of burnt-out city that I dreamed I would be given to crawl around in. Now someone seems to be giving it to me, and it's a development team that I have no reason to expect bad things from. Lovely.
Have you played Dead Money? It's not a city you're in but the ruined villa captures that eerie post-apocalyptic ghost town atmosphere really well imo.

I did, and I agree that it does. This just looks to be on an utterly different scale, though. We probably won't get to explore as much of the city as I would like (though from the size of the world in Old World Blues, I've got some hope) but the level of decay and destruction on display in this trailer alone is amazing. Someone said a few posts ago that it's like looking at the pre-rendered art for The Boneyard in Fallout, and it absolutely is. It looks the way that a major post apocalyptic city should look, and the lack of such an environment is one of the things that has so irked me about F3 and NV (though it makes sense to withhold it from NV) from the perspective of art direction. It just seems like such a natural space to try and capture in a first person game, I don't know how it hasn't been done well yet.
 

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