Vault Dweller
Commissar, Red Star Studio
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- Jan 7, 2003
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...says Rise of Argonauts' lead developer.
Yes, it really is devastating. There is nothing worse than playing a good game and realizing that it's quite long." Every time someone invests 25 hours of their life into a game and then realises there's another 75 hours to go, they just can't stomach continuing and they walk away with a sour taste in their mouth - no matter how much fun they had with the game.
"They need to be doing something achievable with the end in sight; people's expectations are evolving for what they want to get from the experience," he added.
Liquid Entertainment has designed Rise of the Argonauts with this philosophy in mind...