I've played it up until the final quests of the second story dungeon (out of the 2 currently available) and got too bored to continue. Maybe there is a fun game somewhere there but it's buried under heaps of repetitive freemium grind of copypasted bullshit. You're better off playing almost any other dungeon crawler out there.
That bad? That's a disappointment to hear, but thanks for the heads up. Too bad, because despite the gatcha garbage, I thought this one might have some promise.
It's a dungeon crawler where
-There are currently 2 main dungeons (although they seem to be adding a third one soon). First is a very basic starter dungeon with a babby's first teleport puzzle on one of the lower floors. Second has some one way movement puzzles and submerged zones that prevent spell casting and sometimes you can unsubmerge them. Not too bad, but pretty basic and nothing out of the ordinary.
-There are only 6 classes
-There are maybe like 20 unique enemies that just get copy pasted all over the place and level scaled where appropriate
Other than this there are optional dungeons and timed event dungeons that exist for you to grind for items. These dungeons have 0 unique meaningful content and are just full of the aforementioned copy-pasted mobs from the story dungeons, level scaled where appropriate.
Content wise this feels like an early access game. The combat is pretty basic too with almost every encounter feeling the same. I fell into a routine of just AoE-ing everything down with my 2 mages. Also during my adventure I fought only 2 enemies that I could describe as a "boss" and only 1 of those was interesting.
But then there's also the "gatcha garbage" which knocks the game down the fun scale several ranks further. Everything is tied to the fucking cash shop. Want a new character? Pay up, or grind the drip fed cash shop currency. Want to dual class? Pay up or grind (also wait, because dual class tokens appear at random in the shop for different characters). Want to get some sort of unique weapon for your special characters? Pay up or grind, bitch! You can't just get anything cool by finding a secret or defeating a boss like you would in any normal RPG, everything has to be drip fed through fucking daily chores and time-gated events.
So in the end you have this mediocre game and then you add the gatcha garbage on top and it becomes a worthless waste of time.
Honestly, the best part about the game are the visuals and presentation - the way your characters run into view to attack and the whole dark fantasy aesthetic.