Summer Carnival '92: Recca
A NES SHMUP nobody cared about because everybody stopped caring about the NES in 1992.
What's amazing about this SHMUP is how it runs so goddamn fast, at an amazing 90 sprites per second. Enemies pop out damn fast, and there are MANY.
The people who programmed Gradius III should look at this game and commit sudoku. The music is pretty baller too, you're unlikely to find dark techno like this anywhere else on the NES, although some songs tend to drag on for too long.
You get a button for firing your primary weapon, and another for secondary weapons. You have a variety of weapons to pick from, and they can all be upgraded as well if you pick the same one you already have. Not firing your primary weapons will charge up a powerful bomb that destroys nearly anything it touches, but you will need to evade enemy fire in the mean time, since your secondary weapons can't handle everything by themselves. You also get to adjust your own speed, which was fairly uncomon for most NES SHMUPs (Gradius had you collect orbs before being able to SPEED UP, and you couldn't turn your speed down in the first game either).
The unofficial title for this game is 'Super Hard Shooting Game', and you'll understand why after playing it.
P.S. If you manage to beat the game, try soft resetting it.
Play it here: http://www.letsplaysnes.com/play-summer-carnival-92-recca-online-nes/
A NES SHMUP nobody cared about because everybody stopped caring about the NES in 1992.
What's amazing about this SHMUP is how it runs so goddamn fast, at an amazing 90 sprites per second. Enemies pop out damn fast, and there are MANY.
The people who programmed Gradius III should look at this game and commit sudoku. The music is pretty baller too, you're unlikely to find dark techno like this anywhere else on the NES, although some songs tend to drag on for too long.
You get a button for firing your primary weapon, and another for secondary weapons. You have a variety of weapons to pick from, and they can all be upgraded as well if you pick the same one you already have. Not firing your primary weapons will charge up a powerful bomb that destroys nearly anything it touches, but you will need to evade enemy fire in the mean time, since your secondary weapons can't handle everything by themselves. You also get to adjust your own speed, which was fairly uncomon for most NES SHMUPs (Gradius had you collect orbs before being able to SPEED UP, and you couldn't turn your speed down in the first game either).
The unofficial title for this game is 'Super Hard Shooting Game', and you'll understand why after playing it.
P.S. If you manage to beat the game, try soft resetting it.
Play it here: http://www.letsplaysnes.com/play-summer-carnival-92-recca-online-nes/