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[LP CYOA] Epic

Discussion in 'Choose Your Own Adventure Land' started by treave, Jun 23, 2012.

  1. Zwist Learned

    Zwist
    Joined:
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    A
    B

    The barrier has quite a lot of applications.
    And to be perfectly sure: This jams their radar? As in they know something is up but don't know who or where it is?
    Flopped to

    BA

    Because of clarifications.

     
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  2. Baltika9 Arcane

    Baltika9
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    While scoring a great propaganda victory against fifty mechas on live television would be extremely useful, this
    simply cannot be left alone. We, literally, just barely closed the technological gap and they're about to widen it again, that won't do.

    Hence, DA; the way it's described, this armor is a goddamned life-saver and will cover our main weakness, since you can't dodge everything. Plus, armor is useful in all situations and since we don't know what we're heading into here, it will cover us on most, if not all, fronts.
    Say, treave, if we would need to take, say, a week's break, would the military laws allow it? The reason I'm asking is because I really think we must investigate the Cult and our own origins; I don't want us dancing on a tightrope like this forever.
    Edit:
    Shulgi! Shulgi everywhere!
     
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  3. Smashing Axe Arcane Patron

    Smashing Axe
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    Divinity: Original Sin
    I originally thought so too from that post, however, I think treave is pretty aware of us guessing at Shulgi all the time, and has just thrown in a red herring to try to curb our accurate predictions. So it is by the powers of Cleveology that I predict the Chief is nothing more than a regular super-cool gruff anime dude with bowel problems, and not Shulgi.

    That, or it's an unrelated conspiracy.
     
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  4. Baltika9 Arcane

    Baltika9
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    I know, that was exactly what I was parodying.
    Although, all of these ex-mercs showing up on our path are suspicious, Shulgi did, after all, run a merc company. It could be they're his eyes and ears around the world and he's trying to subtly push us in a direction he wants. So, in a sense, he is everywhere.

    But I'm more interested in the current choices: sure, we may be able to hamper the Indus' supply lines, but they're still allied with the UNS, who will just share some of theirs; in the end, if they will be deploying superior tech against us, the long run won't matter, because we'll be fucked in the short run.
     
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  5. TOME Cuckmaster General

    TOME
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    What does "heavily reducing effective combat range if scattered over a wide area" mean? We use that and suddenly ranged fighting is off the table? That would be awesome combined with 2C. But on the other hand showing our combat skills and Anhur to the whole world might not be a smart move.

    AB for now. Flopped to AA.
     
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  6. Azira Arcane Patron

    Azira
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    Codex 2012
    Senya went up against a squad of 5 rather inexperienced CF pilots, excepting perhaps the leader. He won't always have that luxury. We have to assume that he will wind up in situations where the enemy will hit his CF.
    With that in mind, my vote for the first poll goes to better armor.
    D
    [EDIT] Yeah, I've flopped. Remote controlled guns? Possibly up to 100 of them? That's not just cool, that's barbaric!
    B
    As to the second part, all the choices have merit. Let's go over them one at a time.
    A will see us most likely destroying the two-seater CF. If we're lucky/use our mentats, we might be able to capture it. This would help the empire greatly, no doubt. But do we have a co-pilot ready? Naim seems to dislike us, is there any other likely candidate? Is it a droid/engineer seat, the second one? In that case, Tabitha might be an obvious choice. I figure that the two seats allow for one pilot to steer the CF, and the other seat could be occupied by a gunner. This means more attack systems could be used simultaneously.
    We already have an AI for this. I'm not too sure of the value for Senya, but it'll probably mean the world to the rest of our pilots.
    B will see us crippling the Indus, possibly removing them from the war, or at least reducing their capabilities dramatically. This is of course important. It might actually facilitate some sort of cease-fire, if the asteroid mine is sufficiently important. It's all "mights" though. What we can be somewhat sure of though, is that this option seems the most straightforward. Attack and destroy a mining facility. Sounds simple, right?
    C will pit us in a battle against 50 CFs? Some of them are probably supposed to be remote controlled ISC/Higashi construction mechs or something similar. If the total 50 CFs are all Vizala IIs, we're boned. That's it. Even on drugs we'd probably be screwed.
    Most likely though, it'll be a mix, and there's bound to be some mock ISC forces. Might even be something we can salvage. And if we take them by surprise, it's possible we can pull it off. It'd be a great moral succes and think of the propaganda. We'd basically be :troll: ing the Indus/UNS alliance on live TV. I like that, but it's also the most ballsy option.

    I'm currently leaning a bit more towards A here, but can probably be swayed. Think on though, the research facility has already garnered us an upgrade to the Anhur. If we can get our greasy paws on the newest Indus/UNS CF, possibly the only working prototype, and considering that the data in the research facility was wiped, the Indus/UNS might not be able to recreate their data anytime soon. This will set back the alliance, though not in as obvious a way as neither B nor C.
    Still, my vote so far for the second option is
    A
     
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  7. TOME Cuckmaster General

    TOME
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    treave, how long would it take to reverse engineer CF from a prototype?
     
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  8. GreyViper Erudite

    GreyViper
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    A
    B although Damn if im not tempted to go C because the backlash if it would go our way would be quite something. And I suspect we could pull it off with the new upgrade we get from A and seeing how mobility seems to be enemy's weakness + if we use the drug.:martini:

    BUT there is the nagging suspicion we are going to have a final fight with Dunamis piloting the latest prototypes and ending with CQC duel. The problem being the second occupant, who brings in the unknown factor and basically screwing us over. Hell it might even be Erika more the drama.
     
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  9. Bloodshifter Educated

    Bloodshifter
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    Doubtful in many accounts here but one since it pertains to our mecha
    First choice
    B-Senya won due to speed pure reaction time here nothing else Sniper Rifle sounds fun but not for us.Armor throws away Speed Advantage. Our Shroud limits guns which we used to a Violent degree (Ean lovers your vote is here). The self controlled guns are most Senya like for his Persona (At least before you went and Ean'd him.)

    Abstaining 2nd Choice - non mecha stuff.
    A-Dumias Pilots no doubt new prototype best Pilots Prep the drugs.
    B-Limits Econ sure but are we willing to suffer the White Fangs if we do this they will come for us. Edit maybe I am not Clear here if we succeed in taking out their Space Economy they will put a Bounty on us and we will have Mercs on our tail very VERY bad Mercs. Like Shulgi!
    C-Ean Choice Nuff said. In case for you new guys... stupid, Brilliant, Most likely to get us killed, Badassery will ensue, and causing us to lose Brain Cells but if we win more M points and Love points then I am willing to count.

    WAAGH Tally​
    1st​
    B- m4davis , Bloodshifter​
    C-​
    D- Azira , Baltika9 ,​
    2nd​
    A- m4davis , Azira ,​
    C- Baltika9 ,​
    Holy Cow hate Smart Phones
     
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  10. Baltika9 Arcane

    Baltika9
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    I just realized that there is another aspect we must consider when we plot our next course of action
    That is, the Empress now considers us an "enemy" of a sorts and, as the update said, the next meeting won't go well. Like, we seriously pissed her off. And considering that she will take over the reins of the ISC, she's an important person.
    Hence, our we must also secure our own position in addition to the Empire's. Sure, stealing a mech or raiding a mining base will do good for the war effort, but we personally won't benefit much from it in terms of reputation, since these are kind-of low-key operations.

    On the other hand, if we humiliate the Indus/UNS alliance on live television with nothing but four warships and one CF, plus maybe the re-purposed Vizala II's, we will both become un-fucking-touchable and demoralize the enemy, pretty much breaking their backs.
    Based on that, I'm flopping to DC.
    After all, the easiest war is against an enemy that is too afraid to fight.
    :troll:
    Edit: and while we're at it, since Senya is an officer, will he get and officer's sword an a snazzy uniform? A military that existed for four thousand years and has such a storied history is bound to have extreme amounts of bling on their uniforms, including at least one redundantly decorated sword.
     
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  11. ScubaV Prophet

    ScubaV
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    I'll go with the AB consensus.

    1A works well with our mobility. If they can't detect us by radar easily and can't shoot well if they do see us then we will be able to dart around the battlefield slicing enemies with our melee and using fault lines if necessary. And 2B I think will have the biggest effect on the war. It won't look good if the UNS/Indus are dicking around and showboating while a big mining facility gets trashed. I suspect elements of this war were orchestrated or encouraged by people who would oppose us. The sooner this ends the better it will be for Senya/Kyrie/ISC/Earth.

    AA
     
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  12. Bloodshifter Educated

    Bloodshifter
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    Phew okay Tally is done damned Smart Phone if anyone Flops and just wants to change their Original Post PM me and I'll Update it.

    On here till around 6PM PST the latest
     
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  13. treave Arcane Patron

    treave
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    Codex 2012
    To explain the barrier further, it just renders too many artifacts on current radar. If scattered that way it doesn't weaken beams. Basically, everyone has to paint their target with eyeballs. Bear in mind that this technology isn't limited to CF use. The barrier in particular was designed to be used on Indus carriers to multiply their CF advantage, just that the Anhur has a reactor powerful enough to run a miniaturized version. It's useful tactically.

    A misconception here about evading lasers and beams. You can dodge those by dodging the aim, not giving them the chance to point the barrel at you. Hard but possible. It'll become clear when you have your first actual duel with an enemy ace. This also means if you are out of visual range, a well aimed beam on an enemy far away is nigh unavoidable.

    Warships generally use ECM liberally to avoid locks. They try not to fire unless they're sure they'll hit. If they miss and give their position away, the returning salvo might be fatal as they can't dodge like a frame.

    Hence everything happening in convenient and cinematic medium-close range. :troll:

    The ISC is probably producing MP versions based on the preliminary data from before the attack. First batches should appear soon; they already had the plans for a cut down MP version. Less powerful, cheaper to crank out, at least on par with Vizala IIs.

    Yeah, Empire has ludicrously blinged ceremonial outfits which it usually doesn't trot out, preferring the plain ISC suits. Now that war is upon them, though...

    You won't be able to take any leaves while behind enemy lines. :lol:

    Also next update is scheduled for Tuesday. Let me know if you have any other things about the current choices you want clarified.
     
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  14. Baltika9 Arcane

    Baltika9
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    Oh, so the cloacking device will allow us to practice "tactical genius," eh?
    I'm tempted.

    Just so the situation is clear: we only get to do one of these raids during the current operation, or can we do one after the other?
     
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  15. treave Arcane Patron

    treave
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    It's not cloaking. More like a multi purpose jammer that acts as a force field if in condensed form. These extra upgrades won't come into play for until the mission after the next. In terms of sheer tactical flexibility I'd give it to the remote guns. You can set up traps, take out enemies hiding behind obstacles, or use them as throwaway shields to block shots.

    But being able to fuck up everyone's radar wherever you go is pretty useful if you want to maximize your mobility advantage.

    You only get to pick one mission. If you hit the mining facility the other events will expire before you can reach those locations. If you do A or C, you'd have to backtrack to get to the mines and that is a risk even Grimrock won't take, given the amount of ships trying to find you. At any rate B won't go so far as to cripple the entire Indus war machine if successful. They do have a lot more than one mining facility. Space is big. But the one you're about to hit will certainly hurt them if destroyed.
     
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  16. Bloodshifter Educated

    Bloodshifter
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    how many Remote Guns do we have?
     
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  17. aleam iacis Scholar

    aleam iacis
    Joined:
    Nov 4, 2012
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    114
    Codex USB, 2014 BattleTech
    A. A barrier made of scattered particles that can diffuse ranged beam weaponry, lowering their lethality by a significant amount. The particles also act as radar-jamming particles, heavily reducing effective combat range if scattered over a wide area. This could help me in situations where I need to close in to the enemy.
    Seems useful at range and in melee. Versatile and strong.


    B. Prototype remote weaponry mounted on a combat frame. These consist of small and highly mobile particle beam platforms that are semi-autonomous under computer control and can be directed from within a CF. I might even be able to control them manually if I use my ability.
    This seems the one with the possibility of the greatest gain for us in certain situations(depending on how many/hard to hit/strong attack/long ranged/good sensors they are). If we can set them up to maximum advantage (with or without our ability) we should be able to utterly destroy a vastly superior force without any danger to us.

    C. An ultra-long range particle rifle. As particles lose their potency very slowly over a distance and have little deviation in their trajectory, the rifle's main advancement is in the sensor accuracy that it packs, rather than its power or range. Sniping targets from long range should be easy for me with this.
    Works well with our ability, BUT it only hits single targets, and maybe it fires slowly or has other drawbacks such as bulk/close range use/speed at drawing. All the other options are better.

    D. Reactive armor parts. They have anti-beam coating and are also functional against explosives and other solid weaponry. They reduce mobility by a bit, but provide plenty of protection as a trade-off. As the Anhur has plenty of mobility as it is, this would make my frame more well-rounded.
    This could save our lives, especially as we will definitely take damage, and it should be pretty useful in EVERY battle situation... but it's not as awesome as A or B.


    Adapting these schematics for Anhur and producing them would probably take quite some time, however.

    ***

    There are three particular points of interest for our next destination on this pillaging spree across UNS and Indus space.

    A. The combat frame that was supposed to have been developed at this facility is being tested in an asteroid field. The fragments of data we manage to retrieve indicates that it appears to be a two-pilot frame, which will be brought to the front-lines for practical testing in a matter of weeks. We might be able to ambush the frame and capture or destroy it if we head there.
    If we do this, do we prevent the Indus from using it later? Well even if thats the case, it seems sucky for us unless we start producing it as our mainline fighter as well, and even then it seems to lack the potential as B or C. Why? Because who the hell would Senya pilot this with? Senya is going to be the deciding factor in this war, so forget this stupid thing unless it can transform and Naim becomes a super bro, both of which are unlikely.


    B. There is a vital Indus asteroid mining facility in one of the many asteroid fields that dot the area. Raiding and destroying it would do a great deal to hamper war efforts on the part of the Indus – they have little resources on Earth and rely mostly on space to provide what they need.
    Boring but practical. But boring.

    C. UNS and the Indus are conducting a joint CF training exercise that will be televised live in a show of the military superiority of their frames over the ISC and the Higashi. Over 50 frames are supposed to be taking part. Perhaps we should come up with a plan to crash the party...
    YEAAAAAAHHH! Time for Senya to become a super well known hero, the propaganda around us can win the war on its own. Plus we will be set for being the Emperor or at least respected and listened to consort after this. Not to mention, we will get more volunteers for the military, and the idolization of these new military men and women(who may someday have to obey and be inspired by us).

    I vote AC.
     
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  18. CaptainAwesome Arcane

    CaptainAwesome
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    AC.

    Becoming a war hero is pretty much required to co opt a nation for your own ends.
     
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  19. treave Arcane Patron

    treave
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    Re: Barrier

    You could conceivably adjust the barrier to protect against even solid weaponry and beam sabers, or the mega particles of a battleship cannon, if you know where you should concentrate the shield's particles with the exact timing to intercept the hit. This would require use of your ability to perform the calculations needed in time to use the barrier in such a way. Yua is not able to obtain or analyse the information required at such a level yet, so you have to do it yourself. Given the drain of the field on your reactor, you will not be able to have it on all the time - it needs to be switched on and off as the situation requires. Yua can handle it for you automatically when she spots incoming attacks that you missed. A field created by dispersing the particles for jamming will last for up to three hours and has a diameter of about 5 km from the point of origin. You will also need three hours to regenerate enough particles for a second field.


    Re: Remote guns

    The engineers can probably cobble together four remote guns for the Anhur. It's not designed to fit on the Anhur so it'll look awkward and you probably can't have more than that for the moment.

    Yua can coordinate and control up to 20 remotes for you - this means she will oversee the maneuvering and firing of each separate remote simultaneously. If you program the remotes to just move in preset patterns you could conceivably increase the number Yua can monitor up to a hundred or more even with current technology. You don't know how many you'll be able to control manually, but that should depend on how much your powers develop. More processing capability = more drones. It also syncs with your ability to take in more information and detect targets.

    Each remote packs a particle beam gun, so for all intents and purposes it's a miniature version of your own beam rifle. The range of the beam matches any proper rifle or battleship particle cannon, though it has less sheer power in it. The range of the remotes themselves are limited by communications and fuel - perhaps about out to 3 km for practical combat. They are about 3 meters long, so they do add considerable bulk to your frame though it shouldn't impact mobility. Miniaturization technology will improve this eventually.


    Re: Long-range rifle

    The sensor dome on it allows you to engage from beyond visual range. This will allow you to pick off CFs and even battleships before they even see you. Most people won't have the fine motor control required to fire it effectively, as even the slightest deviation will send the beam off by metres by the time it reaches its target. It was made primarily as long-range fire support to suppress the enemy's movement; a role currently occupied by battleships.


    Re: Armour parts

    Not much to say here; it's just armour, but you can purge pieces of them as needed. A smart pilot can use this function as a distraction.


    Re: Going after the enemy prototype

    If you succeed you'll prevent them from deploying it on the front-lines. Whether that's worth not going after other targets, you don't know. After all, the prototype could turn out to be an impractical dud weapon. You don't have enough details to be sure.


    Re: Mining facility

    It does seem the most straightforward and simple mission, doesn't it? Nothing much to say here, there's always a safe option. The facility is lightly guarded by one warship and ten first-gen Vizalas. They aren't expecting anyone to come knocking.


    Re: Gatecrashing the live maneuver exercise

    As with the other paths, there'll be more choices on how you approach the mission and how visible you make yourself. There will be a mix of Indus and UNS mechs, as well as a mock Higashi/ISC force consisting of construction mechs and fighters. They might also showcase new models that have passed the prototype stage and will be entering production soon. It is not as suicidal as it sounds; most of the mechs participating in the exercise are using dummy solid ammunition to prevent unwanted accidents. Once you make your appearance, though, expect a switch to live ammo quickly and the beams to start coming out.
     
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  20. Esquilax Arcane

    Esquilax
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    It seems to me that this war, more than anything, will hinge on CF's:

    Once things get going, who has the most and highest quality CF's will likely be the victor. Normally, I'd advise hitting the enemy's industrial capacity, but in this case, I think we ought to take out the prototypes and steal the knowledge for our own benefit. I see a lot of comparisons here to Pearl Harbor in this situation - the Japanese made a big mistake in going after American battleships instead of carriers, which proved to be the real difference-makers in the Pacific Theater. If we're going to launch our own Pearl Harbor, we really ought to take out the enemy's ability to carry out war in the future. I don't think that B is the crippling blow we need to start this thing.

    Not sure about the first choice yet, leaning towards A.

    Voting AA, though 2C is very tempting.
     
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  21. Kayerts Arcane

    Kayerts
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    AC. 1A for synergy with our ability.

    Not 2B; I don't know how Robot Economics work, but it seems unrealistic to think that a single mining facility makes such a massive contribution to the enemy's economy that the loss of it will cripple their war effort, rather than e.g. diverting some material away from making rad robot vacuum cleaners. Not 2A, as bromantic as it'd be to have Naim as our copilot in some future mission. 2C because it's the ballsiest choice, and balls are needed to avert a future in which Senya continues to flop around flaccidly whenever anyone implies that he and Kyrie might be holding hands.
     
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  22. Baltika9 Arcane

    Baltika9
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    You've just summed up why I don't consider this our best option. It's safe, gets us a moderate payoff, something a regular tactician would do. Ordinary. Being ordinary won't get us far.
    Trouble is, in our situation being ordinary is far worse than being extraordinary: we already made an enemy of the Empress , we cut off our paths into other organizations since we went full Kyrie and Kyrie's rivals won't take too kindly to us influencing instead of them.
    The best that can happen to us if we play our shit safe is that we'll end up a simple officer and advance through the career ladder, but will be marginalized in the highest echelons of power; the worst is that we just may end up on an operating table in some top-secret lab.

    Contrast that with going Full Napoleon: the man knew to take risks and make sure they succeed and he knew the power of propaganda. Only unlike old Bonnie, Senya isn't a schizophrenic megalomaniac chasing after a high-class divorced prostitute, we have the future Empress of the Shinar on our side; if we play our cards right, we really may end up as (possibly God) Emperor.
    Edit: plus, it's much easier to fight a demoralized enemy with a full stomach than a bunch of angry nationalists.
    I foresee much
    [​IMG]
    in the future.

    As for Kyrie, I'm glad to see that I misinterpreted the character, she seems to even kinda-sorta trust and rely on Senya(and I sense a wonderful opportunity here to pull off a political stunt that would make even Dio nod approvingly, ask me how :troll:), and she's kind of like an inexperienced Sek specializing in politics instead of science, which makes missing out on an Ean 2.0 that much more regrettable. Although, who knows, Senya is kind of starting to remind me of him.
    I meant after this, because we really do need to investigate the Cult and discover what's what. Our sister wants to meet us, might as well use the invitation at our earliest convenience. So, will they or won't they give us one?
    Edit:
    ...that too.
     
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  23. treave Arcane Patron

    treave
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    Codex 2012
    Robot economics probably works the same. :lol:

    Something along the lines of raw materials -> factories -> assembly -> product. The aim of B isn't to cripple the entire Indus war machine, it will however slow it down as they have to divert resources to maintain their rate of production. The Indus itself has much inferior industrial capability compared to any of the three powers. They're unwilling to rely on the UNS to produce their (superior) machines, but that might change if the tide of war turns against them.

    As for going out to investigate the cult, that really depends on how this war ends. Let's just say that you missed out by not going to the asteroid. You might have cause to regret that in the future.
     
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  24. Smashing Axe Arcane Patron

    Smashing Axe
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    Divinity: Original Sin
    I'm flopping to AC since I agree with Baltika that we need to try and secure ours' and Kyrie's position and reputation. If we do C and succeed our position in the ISC should be much more secure which will then allow us more of a role in the war to come.
     
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  25. Baltika9 Arcane

    Baltika9
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    Fuck, Zwist was right! We should've went with a hot-pink mecha equipped with crotch bombs that are fired by pelvic thrusts. Coupled with 2C that would've been something to see, we wouldn't just demoralize the enemy, we would utterly humiliate them.

    That being said, what are we doing/planning to do with the Vizala II's?
     
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