Esquilax
Arcane
- Joined
- Dec 7, 2010
- Messages
- 4,833
Why not engage the hobos in combat in hopes of drawing out their hobo brethren, then toss the firebomb once they're out of the fortress?
This option reminds me of playing Myth: The Fallen Lords and killing off entire armies with molotov wielding dwarves. Meh, I'd rather not pick 5) just yet - strikes me as a little lulzy, and I think the girl might serve as a decent guide. She's been around these people presumably for a while, so she might have learned the lay of the land from overhearing them. Our guy is good at picking herbs and plants, so I don't think we'll be too fucked for food sources even if we get her to tag along (we might just say "tough shit, you're on your own" after saving her, tho)
This option reminds me of playing Myth: The Fallen Lords and killing off entire armies with molotov wielding dwarves. Meh, I'd rather not pick 5) just yet - strikes me as a little lulzy, and I think the girl might serve as a decent guide. She's been around these people presumably for a while, so she might have learned the lay of the land from overhearing them. Our guy is good at picking herbs and plants, so I don't think we'll be too fucked for food sources even if we get her to tag along (we might just say "tough shit, you're on your own" after saving her, tho)