Assisted Living Godzilla
Prophet
- Joined
- Nov 23, 2017
- Messages
- 4,538
Even then, just a turn/grid based Freedom Force with Marvel characters would probably havr worked better.I said successor, not clone. Freedom Force wouldn't need that much adjustment to be playable turn based. Valkyria Chronicles showed knocking characters around with physics was totally doable in a gridless turn based game (VC's unusual turn system aside).Their whole thing is turned-based games, something like Freedom Force would’ve been a big change up for them.
Well, that wouldn’t exactly be a Freedom Force successor. Even with the real-time with pause element to Freedom Force, Freedom Force as a purely turn-based game would be more of a radical shift then a purely real time action game take on Freedom Force.
It sounds more like you want what this game is already doing during combat, (maybe without the random card stuff) but with Valkyria Chronicles turn-based movement, and maybe larger areas for combat.
FF Characters were memorable without this weird HQ social stuff.
The problem with the headquarters stuff is execution as opposed to it even being there to begin with. Part of the comics is characters hanging out together, and they clearly wanted to get that across, they just did a really shit job of it.