Didn't they do it already in BG2/ToB with their infamous Bioware dialogue choices?Humanity has risen! said:I sighed when I saw how Mass Effect 3 was shaping up to be, what with this new "Do the Dew" protagonist, but I didn't think they would go that far. It seems like BioWare now wants to discourage you from making your own dialogue choices. Too complicated, slows down the action too much. Let the CPU think in your stead.
Multi-headed Cow said:There was a 3 hour gameplay video that showed monsters taking negligible damage and slaughtering a level 7 PC in 1 or 2 hits (Troll and giant), less I SAW A MUDCRAB THE OTHER DAY incidental NPC dialog (They used names and seemed coherent), the ability for the player to ACTUALLY FAIL A QUEST AND REPORT BACK TO NPC WITH FAILURE HOLY SHIT, saw at least one skillcheck in dialog (Which player failed, which lead to failing the quest when the non-talky option kept fucking up), and of course it has INFINITE DRAGONSBlackadder said:Just out of interests sake, how is Bethesda inclining? Something I missed?
Will no doubt have plenty of dumb Bethesda shit too but I'M PUMPED BROS
Bold Text by me, i find it just funny/sad.Hello everyone!
As most of you know by now, this evening an accidental leak occurred of some early Mass Effect 3 beta code. Microsoft has advised us that through human error at their end, content which was meant for internal beta testing was flagged incorrectly and released to individuals who had signed up for the beta of the Xbox Live dashboard update. It has since been taken down and deactivated.
We'd like to stress that the leaked code is in a rough, unfinished state and was not meant for public release. The content is not final, and is not reflective of the quality of the finished, polished game due for release on March 6, 2012 (March 9 in Europe).
One feature that was present in this early build is a set of game play modes that are in development. In the beta code they are referred to as "action mode", "story mode" and "RPG mode". We want to stress that these features are still in the early stages of development and will receive considerable iteration and refinement. These modes are designed to give players an even finer degree of control over their game experience than ever before. Whether it be someone who finds the combat difficult but wants to experience the amazing story, someone who wants to focus on the action and combat game play, or fans who want the rich, story-driven RPG Mass Effect experience they've come to love – Mass Effect 3 will support all of these options. We'll have more info in the days ahead!
Silellak said:The cynical part of me wonders if these game modes will be used by Bioware for "field research" - we know from before that they can and do collect data on what classes/difficulty people choose...now they'll know what type of game people choose...and perhaps alter their future games appropriately.
Freelance Henchman said:I don't even care if this game is actually good or not, I NEED TO PLAY IT JUST FOR THE CLOSURE.
EDIT:
Jesus Christ, Ashley is a callgirl now? wtf
Silellak said:The cynical part of me wonders if these game modes will be used by Bioware for "field research" - we know from before that they can and do collect data on what classes/difficulty people choose...now they'll know what type of game people choose...and perhaps alter their future games appropriately.
MetalCraze said:Silellak said:The cynical part of me wonders if these game modes will be used by Bioware for "field research" - we know from before that they can and do collect data on what classes/difficulty people choose...now they'll know what type of game people choose...and perhaps alter their future games appropriately.
Select the game mode:
a) I want to play popamole shooter
b) popamole shooter? Why not
c) I dislike popamole shooter, but if you insist
choose wisely kids, Bioware is doing research
I definitely made a good number of accidental choices from trying to skip cutscenes.MetalCraze said:Maybe they were trying to skip the cutscene and play the damn game?
Am I the only one who feels this way about the first two screenshots?Jaesun said:Someone at neogaf posted these. Enjoy until ea discovers them.
And finally (I think) this is the male/male romance dude:
(Unless Weekes wrote the m/m romance character, then it may actually not be horribly offensive to gay and straight people, just like Gann, before that was cut out.).