Inhibitors from Revelation Space packed into a form of Lovecraftian tentacle horrorArent reapers just a ripoff of shivans from freespace? Bioturds never had any creativity same thing as faggot age ripping of the glitcher. Bioturds rippoffs are watered down and much worse than original ideas.
Zaeed is best no-nonsense characterZaeed was pretty cool too for male characters, just didn't get enough attention.
Or rather these sorts of missions are the ones with a tale worth telling. If he was inept at his mercenary job, he would've been dead long ago.which is why all the missions he was on failed or went to shit
Normally I'd agree, which is why I used him during the suicide mission several times, but he gets someone in you squad killed every time if you have him lead a team and it took me having to look this up to figure it out because it never crossed my mind that he was not the best man to lead the second team. Apparently this was done intentionally by the devs.Or rather these sorts of missions are the ones with a tale worth telling. If he was inept at his mercenary job, he would've been dead long ago.which is why all the missions he was on failed or went to shit
Meh, I'd blame it on poor story and gameplay integration. That said, even the suicide mission acknowledges Zaeed's mettle.Normally I'd agree, which is why I used him during the suicide mission several times, but he gets someone in you squad killed every time if you have him lead a team and it took me having to look this up to figure it out because it never crossed my mind that he was not the best man to lead the second team.Or rather these sorts of missions are the ones with a tale worth telling. If he was inept at his mercenary job, he would've been dead long ago.which is why all the missions he was on failed or went to shit
When you leave behind the distraction team so Shepard can face down the final boss of Mass Effect 2, the game uses a pretty simple but invisible mathematical equation to figure out the overall skill of the squad you left behind.
Each character in the game is assigned a value of how useful they are to the defensive effort. An average of those values is calculated, and this average defender score value determines how many characters die in that final stand.
The top tier of defenders is occupied by Garrus, Grunt, and Zaeed.
That's old action movie cliche - failed mercenary/agent.He was meant to be a joke, a mockery of Alpha type men which is why all the missions he was on failed or went to shit and why if you chose him to lead your team in the suicide mission he would end up getting your squad killed because apparently he doesn't know how to use suppressing fire to cover people.
biotics are op as shit in ME1, combat without them on insanity is very slow thoughOne thing about the combat in ME1 is it's so easy. I'm in on insanity and every fight is so easy except for the rare times I get one shot. I'm an adept and I've been bringing Liara every enemy is just constantly ragdolled. Any enemy who pops immunity, you just hit them with warp. The changes to biotics were very necessary.
It's heavily implied he works best by himself, he's not a leader. He's one of the best people to leave behind to defend against the collectors along with Grunt.
I actually kind of like Udina in ME1, I feel like he's a strong fighter for humanity and represents their interests pretty well.
I actually kind of like Udina in ME1, I feel like he's a strong fighter for humanity and represents their interests pretty well.
Yeah, I got the impression that he was doing a bunch of stuff behind the scenes that nobody in the military would know about. So Shepherd and Udina are both doing important work but they're annoyed because the other guy doesn't understand. But by ME3 it's just capeshit morality where if we disagreed with Udina in the past, that means he must be evil now.
depends on how much time you have to play each day.Guys, this was added to EA Play on Steam. You can play it for 4 eurobucks, which is the cost of monthly subscription. A month has to be enough to complete all three games?
A month has to be enough to complete all three games?
A month has to be enough to complete all three games?
If you have around free 100 hours go for it.
ME1 legendary edition has reworked combat, I enjoyed it.The gunplay in ME1 is forgettable enough that my go-to has been to play it on Easy to trivialize it and focus on the worldbuilding and set-up for continuity. After that you can play 2 and 3 on Hard, which is the sweet spot for an approachable difficulty where all builds work, but where you'll get fucked up the moment you make a stupid mistake. Good example of casual hard.
seems about right, after checking my own playtimes: