Your line of thinking seems to be swerving all over the place, but I'll add this detail you omitted just so the observers to our conversation can see it.They "stood by" the 3-color ending claiming "artistic integrity" too... before changing it.
The extended ending is an admission of failure and a passive-aggressive capitulation.
Bioware leadership stood by it, sure. As Weekes leaked to the PA forums, Walters and Hudson took it upon themselves to write the ending with no feedback allowed from the other writers.
Cam someone think of gamers? They are the most oppressed group in the world.
#NotJustOneAssIt's not just Miranda's ass that's been judged sinful, it's also FemShep's and others. It's not one camera angle, it's not one ass, it's a systematic removal of the so-called male gaze. As if changing where the camera points changes how we think or our natural instincts.
alpha move asserting their dominance
it's also FemShep's and others
At no point in the development of the Mass Effect Trilogy, which was conceived of as a trilogy from the beginning, was there a plan to make the ending a superficial choice between three different-colored Mass Relay explosions.
ME3 beats it in that department, especially with citadel.People like it because it has a focus on characters, and that's what Bioware are known/loved for. It has terrible gameplay and no place in the trilogy story-wise, but it has the most characters and that's what keeps people engaged.
I have no idea why ME2 is so loved.
Plotwise, yeah. Yet in terms of companion interactions and side content, nah.ME2 is the worst, both story and gameplay wise.
There's also these little known games called kotor 1 & 2 if you haven't tried them yet.On the whole, Mass Effect series provided something we don't have, a space opera with great characters, enemies, and set pieces.
Hardly a space opera.There's also these little known games called kotor 1 & 2 if you haven't tried them yet.On the whole, Mass Effect series provided something we don't have, a space opera with great characters, enemies, and set pieces.
Cam someone think of gamers? They are the most oppressed group in the world.
The mission structure makes it comfortable for people to play. Knowing that in an hour you can go on an away mission, make a mildly impactful decision, and then return to the ship to some unlocked NPC dialog is a gameplay loop people enjoy. (Ironically, it's also an easier structure to develop for.) The game has clear points where it makes sense to save and take a break without coming back and feeling lost. The general public feels this, but are not great at articulating it.You can completely remove 2 and the overall story stays exactly the same. The only thing you need to keep is the final DLC for 2.
I have no idea why ME2 is so loved. It has the worst parts of both ME1 and ME3 with the most minigame bullshit and consolization, while simultaneously not adding anything to the story.
and then return to the ship to some unlocked NPC sexual encounter
Women ruin every hobby they touch. The lack of gatekeeping has caused this.
Shifting the online discourse to Miranda's ass is a 10/10 PR stunt from Bioware. That's how they get 90% of people to argue about it instead of talking about how they stole a bunch of existing mods, presented them as their own work and are now selling that repackaged shit with virtually no other changes for 60 whole Kwanbux.
Well done, BioWhore, your game dev teams may not be worth the oxygen they're breathing anymore, but your corporate strategists/PR people are top-notch.
4 reasons aside from the ones already mentioned. 1) It was released on Win/Xbox/PS3 within 1 year whereas the original got released on Win/Xbox alone and only on PS3 a whole 5 years later; 2) It was flogged as a RPG when the stigma had started to die down compared to its predecessor (whether it/they is/are is another matter entirely); 3) Most of the "complicated" bits were streamlined or removed outright so it was made simpler for console peasants; 4) It was published by EA after the Bioware acquisition was completed and had a massive publicity push, which of course includes influencing journo tards like the one I posted last page.I have no idea why ME2 is so loved.