Wyrmlord
Arcane
- Joined
- Feb 3, 2008
- Messages
- 28,904
Did it work out fine for them?torpid said:Well, storyfaggotry has always been linked to the decline. When RPGs become defined more by their ancillary elements like story and writing rather than actual RPG mechanics, you can do away with the RPG parts and as long as you have a slightly more involved story with some dialogue options and some customization, you still get to call it an RPG. That's the route Bioware took once they realized that their story formula could dispense with RPG gameplay, and it's worked out fine for them: make crappy action games, coat them in a story and a few choices and hey presto! An RPG. It's like McDonalds sandwiches: crap meat and bread assemblages which get their only taste from the very sweet sauces added to them.
Mass Effect did not sell as well as was hoped for an extremely hyped and high profile game. Remember that it barely even touched 1 million in sales after one year.
The amazing thing is that this formula HAS NOT WORKED commercially.