xxxCatholicKillahxxx
Scholar
Movement and action. Are time units or action points out of the question? Will initiative order be the only differentiating factor between characters with low or high speed stat equivalent?
Whalenought Studios 2-time creator on December 11
@ Daniel Leslie: Things are going wonderfully! We're planning a public preview with a video featuring alpha content and the changes mentioned in the October update in the near future.
Still better than Grimwah.Don't jump yet, the last time they said "near future" it took like 2 months.
I think it involves basements and locks as well - Austrian style.Whalenaught are probably locked in Sensuki basement. What is Cleve's excuse?
On a second thought - please dont answer that.
Whalenought Studios 2-time creator 2 days ago
We've been accumulating another hefty update over the past couple months while we've been finishing up work on the alpha — we'll have that update out soon!
We've been holding off showing additional content until we had the remaining systems and art in a place that's reflective of what the alpha will look like. We'll have a video detailing all the new stuff we've been doing though.
Whalenought Studios 2-time creator 1 day ago
@wrenocraft: We'll be sending out a survey to get addresses for the physical rewards when we're getting close to shipping them in bulk — we've almost got all the physical book covers made though, they are looking sharp. While we could stagger these releases, our plan was to ship out the rewards for everyone around the same time since some of these are packaged together. This also lets us focus on getting game-content done in the meantime. We will be asking for backer-heads in the next update though, we can start plugging those in anytime.
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Our schedule right now is prepping the last of some internal testing before showing it off to you all, and then getting the alpha to folks as quickly as possible thereafter.
We're currently writing and prepping the new content for a Kickstarter update, but the last few months saw some huge strides in easier gameplay, better vertical navigation and aiming, and adjusting the Burning Candle ruleset to more system-based — more GURPS like. So there's a ton of fun info to go over for what we have planned to show off.
Same here, they don't seem to do kickstarter announcements very often.I keep forgetting that I backed this.