WHOOPSI suggest you don't use the link you posted recently, and wait until Half11 re-uploads the patched add-ons.
Thanks for the clarification!
WHOOPSI suggest you don't use the link you posted recently, and wait until Half11 re-uploads the patched add-ons.
Holy autism Batman... Why would you want to stay close to the vanilla game anyway? Almost all of its systems are absolute bollocks...
fast Half11 has confirmed he isn't planning to re-upload the patch because of certain issues in it. I'm updating the guide to reflect the alternative he recommends. It should be done in 30 minutes.
I remember that if you are playing an Argonian and using BTB you cannot progress in the main quest because of the costant water breathing effect.
And the idiotic skill progression system.which mod fixes the awful combat?
I remember that if you are playing an Argonian and using BTB you cannot progress in the main quest because of the costant water breathing effect.
I see your edit. Should I just uninstall UMOPP through MO2?
Have you seen this? It might be related to an issue I'm having when I start the exe. Doesn't stop the game from loading, but it logs into the Warnings.txt:
One of the files that "VGreetings-Hit.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "VGreetings-Thief.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
I remember that if you are playing an Argonian and using BTB you cannot progress in the main quest because of the costant water breathing effect.
which mod fixes the awful combat?
Another mod worth adding to the mix: Improved Thrown Weapon Projectiles which fixes thrown weapons to fly pointy-end first (or spin in the air) rather than handle-first as they do in vanilla.
Of note are the leveling mods. Particularly the SLATE leveling mod. If you like Gothic, give this mod a try. You will have to pay for training, therefore slowing down leveling up, making gold genuinely useful, and making the world feel more dangerous. AND having more control over your leveling up.
Of note are the leveling mods. Particularly the SLATE leveling mod. If you like Gothic, give this mod a try. You will have to pay for training, therefore slowing down leveling up, making gold genuinely useful, and making the world feel more dangerous. AND having more control over your leveling up.
This is.. interesting. I've always found that actually, the easiest way to level up is by paying for training because you get rich so quickly in morrowind. Does the mod make training way more expensive? Or do you recommend some specific economy rebalance?