This all the wayAlso, playing games blind offset impact of the breakage and complex games like cRPGs are almost inevitably broken.
Games with hand-made content also tend to be broken by mataknowledge.
For example playing Morrowind with wiki and forum threads VS blind is the difference between rather mediocre game (with good world and lore) and having the time of your fucking life.
Other than getting the Mentor Ring straight away and remembering a few of the starter quests (still had issues finding that damned puzzle box) I decided to simply go with the flow and try to stick to the Mage Guild quests and a few local quests in Vivec that I never took interest in doing and it became so rewarding finding interesting loot, magic items and simply... enjoying the game
By the time I had done a few errands and handed in a few quests the whole afternoon had gone by and I was having such a relaxing time not worrying about the crystal dagger here or whatever
The sense of exploration and wonder in Morrowind is preserved when you literally don’t know what is going to show up on that cave or that grotto
As some have mentioned in action RPGs like Dark Souls the metagaming is rewarding since the gameplay itself revolves around rather than leveling your character’s stats the one doing the leveling is you by learning enemy patterns and the best way to navigate the gameworld (which would also apply to Stalker) but on traditional games it really is a very different experience and so much more rewarding to go do something totally blind and without guides or playthroughs to spoil the experience