deuxhero
Arcane
Best romhacks for the series?
Best romhacks for the series?
Hollow KnightSadly, nothing else in the Metroidvania genre comes close to Super Metroid
I disagree.Prime 1 has way better art and environment design than Echoes, but Echoes is pretty strictly superior in terms of exploration, enemy design, difficulty, and just overall game design.
Some hipsters will say [...] Fusion [is] better, but they're hipsters. I'd put Prime ahead of either. But SM is king. One of the distinguishing traits of Metroid was being set in a labyrinth, and Super still has the best labyrinth design of the series, and maybe all of so called "metroidvania," with tons of hidden and optional pathways. Other games have lazy, basic level design in comparison.
Also most potent atmosphere and legendary OST. It's a GOAT by any measure.
Some hipsters will say [...] Fusion [is] better, but they're hipsters. I'd put Prime ahead of either. But SM is king. One of the distinguishing traits of Metroid was being set in a labyrinth, and Super still has the best labyrinth design of the series, and maybe all of so called "metroidvania," with tons of hidden and optional pathways. Other games have lazy, basic level design in comparison.
Also most potent atmosphere and legendary OST. It's a GOAT by any measure.
Reporting in. I've replayed Fusion over a dozen times (I'd just pop it in and knock it out in 1-2 sittings whenever I was home sick growing up), it's easily my favorite. I will fully acknowledge the strengths of Super Metroid and probably recommend it as the game with the broadest appeal as it nails lonely exploration through an alien world, but I think Fusion gets short shrift for moving the series in a different direction towards a different peak on the design landscape.
Fusion is ...
Some hipsters will say [...] Fusion [is] better, but they're hipsters. I'd put Prime ahead of either. But SM is king. One of the distinguishing traits of Metroid was being set in a labyrinth, and Super still has the best labyrinth design of the series, and maybe all of so called "metroidvania," with tons of hidden and optional pathways. Other games have lazy, basic level design in comparison.
Also most potent atmosphere and legendary OST. It's a GOAT by any measure.
Reporting in. I've replayed Fusion over a dozen times (I'd just pop it in and knock it out in 1-2 sittings whenever I was home sick growing up), it's easily my favorite. I will fully acknowledge the strengths of Super Metroid and probably recommend it as the game with the broadest appeal as it nails lonely exploration through an alien world, but I think Fusion gets short shrift for moving the series in a different direction towards a different peak on the design landscape.
Fusion is ...
Fusion is just utter shit. Just because you're somehow autistically obsessed with the game doesn't change the fact that its the very antithesis of what the earlier Metroid games stood for
Never played the Primes. How playable are they with mouse and keyboard on an emulator?
Sadly, nothing else in the Metroidvania genre comes close to Super Metroid
Going to give this a spin. Thanks for recommending.
considering Metroid's main cinematic influence.
Ridley Scott films have had major influence in general. They set the tone for a lot of sci-fi, modern warfare, Roman gladiator, Crusades era depictions in games. Ubisoft straight jacked the first AC's color palette from Kingdom of Heaven. Every modern military game after Black Hawk Down looked like Black Hawk Down, or at least they tried.IMO Alien's influence in videogames is highly underrated
I think it's up there with Tolkien and Tom Clancy, in how much it has impact it had in the medium
Some hipsters will say [...] Fusion [is] better, but they're hipsters. I'd put Prime ahead of either. But SM is king. One of the distinguishing traits of Metroid was being set in a labyrinth, and Super still has the best labyrinth design of the series, and maybe all of so called "metroidvania," with tons of hidden and optional pathways. Other games have lazy, basic level design in comparison.
Also most potent atmosphere and legendary OST. It's a GOAT by any measure.
Reporting in. I've replayed Fusion over a dozen times (I'd just pop it in and knock it out in 1-2 sittings whenever I was home sick growing up), it's easily my favorite. I will fully acknowledge the strengths of Super Metroid and probably recommend it as the game with the broadest appeal as it nails lonely exploration through an alien world, but I think Fusion gets short shrift for moving the series in a different direction towards a different peak on the design landscape.
Fusion is ...
Fusion is just utter shit. Just because you're somehow autistically obsessed with the game doesn't change the fact that its the very antithesis of what the earlier Metroid games stood for
Good thing I elaborated the reasons why I like it further than "I've played it a lot therefore it's good". I assume the ellipses in your quote edit reflect some inability, be it dyslexic or otherwise, to read past the first paragraph of any post, so I apologize for failing to organize my writing in accordance with your disability. I didn't mean to make your life any harder
Some hipsters will say [...] Fusion [is] better, but they're hipsters. I'd put Prime ahead of either. But SM is king. One of the distinguishing traits of Metroid was being set in a labyrinth, and Super still has the best labyrinth design of the series, and maybe all of so called "metroidvania," with tons of hidden and optional pathways. Other games have lazy, basic level design in comparison.
Also most potent atmosphere and legendary OST. It's a GOAT by any measure.
Reporting in. I've replayed Fusion over a dozen times (I'd just pop it in and knock it out in 1-2 sittings whenever I was home sick growing up), it's easily my favorite. I will fully acknowledge the strengths of Super Metroid and probably recommend it as the game with the broadest appeal as it nails lonely exploration through an alien world, but I think Fusion gets short shrift for moving the series in a different direction towards a different peak on the design landscape.
Fusion is ...
Fusion is just utter shit. Just because you're somehow autistically obsessed with the game doesn't change the fact that its the very antithesis of what the earlier Metroid games stood for
Good thing I elaborated the reasons why I like it further than "I've played it a lot therefore it's good". I assume the ellipses in your quote edit reflect some inability, be it dyslexic or otherwise, to read past the first paragraph of any post, so I apologize for failing to organize my writing in accordance with your disability. I didn't mean to make your life any harder
No, I just didn't want to quote your empty walls of text, which basically can be boiled down to higher difficulty, which is by having some of the worst designed bosses in the series and some puzzles. If I wanted either of those I have a million other games to chose from that do it better than Fusion. But a proper metroidvania like Super Metroid or Zero Mission is the exception. Then to add insult to injury Fusion has terribly writing and basically lacks anything else interesting. Beside Other M it's the worst Metroid
Hollow KnightSadly, nothing else in the Metroidvania genre comes close to Super Metroid
Some hipsters will say [...] Fusion [is] better, but they're hipsters. I'd put Prime ahead of either. But SM is king. One of the distinguishing traits of Metroid was being set in a labyrinth, and Super still has the best labyrinth design of the series, and maybe all of so called "metroidvania," with tons of hidden and optional pathways. Other games have lazy, basic level design in comparison.
Also most potent atmosphere and legendary OST. It's a GOAT by any measure.
Reporting in. I've replayed Fusion over a dozen times (I'd just pop it in and knock it out in 1-2 sittings whenever I was home sick growing up), it's easily my favorite. I will fully acknowledge the strengths of Super Metroid and probably recommend it as the game with the broadest appeal as it nails lonely exploration through an alien world, but I think Fusion gets short shrift for moving the series in a different direction towards a different peak on the design landscape.
Fusion is ...
Fusion is just utter shit. Just because you're somehow autistically obsessed with the game doesn't change the fact that its the very antithesis of what the earlier Metroid games stood for
Good thing I elaborated the reasons why I like it further than "I've played it a lot therefore it's good". I assume the ellipses in your quote edit reflect some inability, be it dyslexic or otherwise, to read past the first paragraph of any post, so I apologize for failing to organize my writing in accordance with your disability. I didn't mean to make your life any harder
No, I just didn't want to quote your empty walls of text, which basically can be boiled down to higher difficulty, which is by having some of the worst designed bosses in the series and some puzzles. If I wanted either of those I have a million other games to chose from that do it better than Fusion. But a proper metroidvania like Super Metroid or Zero Mission is the exception. Then to add insult to injury Fusion has terribly writing and basically lacks anything else interesting. Beside Other M it's the worst Metroid
I found Fusion disappointing at the time (although it’s been quite a while since I played it), but saying it’s worse than MP3 seems nuts to me.
Axiom verge has some issues (lots of random collectibles hidden in otherwise completely normal walls/floors), but it has a really cool and inventive suite of powerups and basically completely dodges the standard suite of double jump, dash and ground slam that is otherwise present in nearly every metroidvania.Hollow KnightSadly, nothing else in the Metroidvania genre comes close to Super Metroid
Axiom Verge is worth checking out as well.