Sony Boss Jim Ryan Reveals Why He Turned on the Xbox Merger and Other Key Takeaways
Ryan called Game Pass "value destructive", gave his opinion on Starfield exclusivity, and more.
PlayStation boss Jim Ryan appeared in a prerecorded video deposition as part of
today's Xbox FTC trial, finally sharing his piece on Microsoft's proposed acquisition of Activision Blizzard. In the 70-minute prerecorded segment, Ryan called Game Pass "value destructive", admitted that Starfield's exclusivity is not anti-competitive, and said that an email from Phil Spencer last August "set the alarm bells ringing" at Sony. Here's all the important points from Ryan's appearance today.
Jim Ryan Admits Starfield's Exclusivity Is Not Anti-Competitive
Lawyers asked Ryan point-blank if he believes exclusivity for games like Redfall and Starfield is anticompetitive.
“I don’t like it but I don’t view it as anticompetitive,”
Ryan said of Starfield's Xbox exclusivity.
However, speaking of the Activision Blizzard deal as a whole, Ryan said he told Activision CEO Bobby Kotick he thought the deal was anticompetitive, and wanted it to get blocked.
Ryan Calls Xbox Game Pass 'Value Destructive'
Ryan called Xbox's subscription service "destructive", saying publishers he's spoken to are not fans of the model.
“The Game Pass business model appears to have some challenges, and Microsoft appears to be losing a lot of money on it,” Ryan said. “I talked to all the publishers and they unanimously do not like Game Pass because it is value destructive."
Ryan added that Sony has never asked Activision to add new versions of Call of Duty into its PlayStation Plus subscription service.
"We knew that Bobby [Kotick] had been very public and very vocal that he did not see that as a route he wanted to take Activision Blizzard down.”
Ryan confirmed that Sony never even floated the possibility by Kotick because they knew he would never even consider it.
IGN has reached out to Xbox for comment on Ryan's statements about Game Pass.
An August 2022 Email from Phil Spencer 'Set the Alarm Bells Ringing' at Sony
After
Xbox announced its intention to acquire Activision in early 2022, Ryan said Xbox boss Phil Spencer reached out to him in May 2022 with a potential letter agreement and list of games Xbox would commit to keeping on PlayStation. Ryan said this interaction with Spencer did not adequately address his concerns about Activision games on PlayStation moving forward.
Ryan said he wasn't that concerned about the transaction in May 2022, but Spencer's response to Sony's counterproposal in August 2022 "set the alarm bells ringing". This email from Spencer caused major concern within Sony's camp, but the contents of the email were not shared today in court.
A major concern for Sony is that Xbox will put Call of Duty on Game Pass, de-incentivizing players to access the title on PlayStation.
“We believe that Microsoft intends to use Call of Duty to disadvantage PlayStation in terms of the availability or the manner in which the game is made available on PlayStation consoles, and to drive PlayStation gamers to the Xbox platforms, specifically Game Pass.”
Ryan Expected Redfall and Starfield on PlayStation Prior to ZeniMax Acquisition
Console exclusivity of Bethesda games like Starfield, Redfall, and The Elder Scrolls VI has been a hot topic throughout this trial, and the matter came up again during Ryan's deposition. Prior to Microsoft's acquisition of Bethesda, Ryan said he expected Starfield and Redfall to be available on PlayStation because, “pretty much every other Bethesda game had been multiplatform prior to the acquisition”.
Of course, some major exceptions to that are Deathloop and Ghostwire: Tokyo, which launched first as PlayStation console exclusives. Ryan said PlayStation learned after the ZeniMax acquisition that it would miss out on Starfield.
Ryan Said Activision Acquisition Is Not an Exclusivity Play
In an email exchange between Ryan and former PlayStation boss Chris Deering, Ryan discussed his take on Microsoft's proposed acquisition of Activision Blizzard. As we've seen previously, Ryan initially said he believed it was
not a play for Xbox exclusivity, but rather for King's suite of mobile titles.
When asked if Microsoft will stop supplying Activision games to PlayStation, Ryan said, “I honestly believe that will not happen.”
Sony Won't Give Dev Kits to Activision If Acquisition Goes Through
Last week, Xbox boss Phil Spencer testified that
Sony sent PlayStation 5 developer kits to Microsoft well after other developers got them. Spencer claimed that the late access to dev kits is why there is no native version of Minecraft on PS5.
Now, Ryan has said his piece on dev kits, saying Sony would hold back dev kits of future consoles from Activision if Xbox's acquisition is completed.
“We simply could not run the risk of a company that was owned by our direct competitor having access to that information,” Ryan said. “That information could leak into other parts of Microsoft and potentially allow them to be able to develop similar features to the ones that we would argue that we invented.”
Ryan claimed Sony could not rely on a contract to make Activision keep PlayStation features secret from Microsoft.
Jim Ryan Says Bungie Will Give Sony 'Way More' Than Activision Would
Sony acquired Bungie shortly after Microsoft announced the Activision deal last year, and Ryan claimed Sony will get more out of the Bungie purchase than it would out of buying Activision Blizzard. Ryan said this largely comes down to Bungie's expertise in the live service space.
“When you look at $69 billion for Activision compared to $3.6 billion for Bungie, we believe that Bungie can give us way more than a $69 billion acquisition of Activision. And that’s before considering the relative value of that particular transaction.”
Ryan Is Non-Committal About Future Impact of Cloud Gaming
Cloud gaming has been another big topic during this trial, and Ryan was very non-committal when asked about the timeline of cloud gaming's relevancy.
“Cloud technology will become a meaningful component of how gamers access games between 2025 and 2035,” Ryan said. He wouldn't give a more specific window than that, saying no one can accurately project when cloud gaming will play a larger role in the industry.
Ryan Says Nintendo Is Not Sony's Direct Competitor
The FTC has been trying to establish that Nintendo is not a competitor in the "relevant market" in terms of this trial, saying that the Nintendo Switch's less capable hardware puts it in a different realm than PlayStation and Xbox. Ryan largely played into this point, claiming Nintendo is in the console market but is not Sony's direct competitor.
Ryan was also asked why he thinks Call of Duty didn't perform well on Nintendo consoles, and he said Call of Duty is aimed at a "very different audience than the standard Nintendo audience that enjoys Mario and Zelda, not Call of Duty.”
Sony Believes Demand for the Xbox Series X|S Has Been Strong
Ryan was asked how he thought Microsoft's Xbox Series X and S consoles have performed since launch, and he said he believes they performed well.
“I believe that demand for the Xbox Series X and S is strong," Ryan said, "Like [PlayStation], they have been troubled by supply shortages as we understand, but demand for their products is robust in the United States.”
Ryan confirmed that the Xbox brand is typically more popular in the United States compared to other territories, and chose to single out shooters as a major reason why.
“The majority of their games, many of their games, involve an element of shooting. And many of their games involve elements of online multiplayer, both of which typically are more popular in the U.S. than they are outside of the U.S.”
For more on the Xbox FTC trial, check out our
analysis of day one and
day two, and read our
full recap so far.