Krivol
Magister
Reported Krivol to the Alt Extermination Force™
But I am... uh... I was... a bit hidin'&stalkin', you know... Only few years...
Reported Krivol to the Alt Extermination Force™
I'm not surprised many people disagree with me. Nostalgia is one hell of a drug.
Because I realised arguing with you is akin to arguing with Volourn.
I'm not surprised many people disagree with me. Nostalgia is one hell of a drug.
Feels like I'm on Bethesda's boards.
But perhaps it feels safer for you to accuse me of being a popamoler.
That way you make sure to never actually argue about the actual games, just as was the case in the Fallout thread.
It has nothing to do with disliking a shitty setting.
I can't believe I'm getting berated for enjoying exploration, character progression and turn-based combat over generic SCI-FI Fantasy
FeelTheRads said:I'm accusing you of using the old and tired "it's just nostalgia" bullshit.
Why would you want Fallout to be isometric and turn-based? It's just nostalgia talking.
Why would you want so many resource types in HoMM? Let go of those rose-tinted glasses.
Why would you want Thiaf to be like Thief? Are you living in the past?
Why would you want any game to be like its predecessor? Get with the times already.
And so on. Bethesda standard logic.
Grunker said:Fair enough, so the accusation of nostalgia is just as weak as the "go back to IGN" comment.
FeelTheRads said:Did I actually discuss anything about Fallout with you? Can't remember, really. I do seem to remember you being one of the "the only way to play Arcanum is with a mage" types, though. Might be wrong.
FeelTheRads said:I thought you didn't care about the setting in these games? You seem pretty butthurt about it for someone who doesn't care.
Of the two of us, I'm the only one arguing. You're just posting one-liners and images.
It seems you didn't read the topic, unsurprisingly:
but stems only from the fact that I am accused of some kind of race betrayal for confessing that I liked playing these games much more than I liked immersing myself in their teen-wank lore.
Darth Roxor said:Yes. Because after I've noticed that your "arguments" are composed mostly of strawmen, generalisations, half-truths and stuff unrelated to the matter at hand, I've simply decided your dialectics are not worth my time
FeelTheRads said:I did see that. Doesn't matter. Once you went the "it's just nostalgia" route, there's no forgiveness. You are marked for life. Embrace your shame, it's not gonna go away.
No, you derided people for wanting a game in a series to follow its predecessors. You got what you deserved.
You based your whole argument on a premise that there is some relation between someone's opinion on setting and someone's opinion on mechanics, on the idea that people who want setting of a sequel resemble one from originals don't care about game being turnbased. Not really surprising that you don't get responses in regards to specific arguments you used to build up on that.Again you prove that you haven't even glanced at the thread. I questioned people who put value into a badly crafted setting over game mechanics, and I stand by that. I worded my doubt how many traits are shared by members of this forum. I thought what people mainly missed from the old games was a certain playstyle. A certain set of mechanics. A certain focus. Comments here made me doubt this. Hence my post. My doubt was pretty much proven true by the fact that challenging a generic SCI-FI-Fantasy setting's quality is enough to brand me an outcast.
You based your whole argument on a premise that there is some relation between someone's opinion on setting and someone's opinion on mechanics, on the idea that people who want setting of a sequel resemble one from originals don't care about game being turnbased. Not really surprising that you don't get responses in regards to specific arguments you used to build up on that.Again you prove that you haven't even glanced at the thread. I questioned people who put value into a badly crafted setting over game mechanics, and I stand by that. I worded my doubt how many traits are shared by members of this forum. I thought what people mainly missed from the old games was a certain playstyle. A certain set of mechanics. A certain focus. Comments here made me doubt this. Hence my post. My doubt was pretty much proven true by the fact that challenging a generic SCI-FI-Fantasy setting's quality is enough to brand me an outcast.
(...snip)Party progression? Practically non-existent in 3-5, a little bit more in 6-8 because it added running around maps seeking trainers every once in a while, which often even turned out counterintuitive and not fun (I'm looking at you MM7). Truly, a spectacular and strong feat.
Hmmm, I wouldn't call it a "huge gamble" - I'm guessing it has a Kickstarter-sized budget.
The butthurt people on the forums are essentially right that Ubisoft is trying to capitalize on the success of Grimrock, but hey, so what? Standing on the shoulders of giants, etc.
And they're taking it one step further and making the game turn-based. That's incline enough for me.