DJOGamer PT
Arcane
One cool shit you could do to make bodies of water a bit dangerous, is currents. That way if a player (or enemy) goes to a body of water, he would be carried off - it would even be a viable aspect to build a puzzle with (Majora's Mask being the most immediate example).
Yeah it kind of annoying to do it every time an object is moved even an inch.
That always needs rebuilding. Just like geometry/navigation.
It just never ends.
Yeah it kind of annoying to do it every time an object is moved even an inch.