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Game News Monomyth now available on Early Access

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
385
Location
Fourth Rome
I've just finished the first area (I think), and if the full game is like 5 or 6 of the same quality locations, then this game is a steal for it's price and absolutely justifies whatever time it took to develop it.

That's really high praise but I'll add the caveat that it's mostly an exploration game with good interconnected level design. Combat is actually kind of painful and you are basically incentivized into cheesing it by one of a few ways. Also balance is super wonky and I'm assuming will be smoothed through the EA process.
The other areas I've seen so far are nowhere near as good. The main city is half-finished at best and the royal crypt has an annoying gimmick where you're randomly teleported to different parts of it. But by far the worst are the sewers under the city. They're full of very tanky frog people whose screams slow you down by 80% for 10-15 seconds and slimes who spam acidic projectiles at you at mid-range that also slow you down by 80% for 10-15 seconds (on top of slowly draining your health), so you're basically moving at a snail's pace half the time. If you want to experience it yourself, just follow the river to the westernmost part of the map. Once you've reached the waterfall, you'll find an underwater passage to the north that will lead you right to the sewer entrance.

Given everything I've experienced so far, I expect this game to remain in Early Access for at least two years.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,459
The other areas I've seen so far are nowhere near as good. The main city is half-finished at best and the royal crypt has an annoying gimmick where you're randomly teleported to different parts of it. But by far the worst are the sewers under the city. They're full of very tanky frog people whose screams slow you down by 80% for 10-15 seconds and slimes who spam acidic projectiles at you at mid-range that also slow you down by 80% for 10-15 seconds (on top of slowly draining your health), so you're basically moving at a snail's pace half the time. If you want to experience it yourself, just follow the river to the westernmost part of the map. Once you've reached the waterfall, you'll find an underwater passage to the north that will lead you right to the sewer entrance.

Given everything I've experienced so far, I expect this game to remain in Early Access for at least two years.
Well, that's disappointing but maybe it just needs to cook. Hopefully it's not a case of the first level being bait.

I've been to sewers and promptly left because it was a death trap. Maybe I'm just bad at handling the slimes, but you can't lead them out of that small room, so you have to fight them in there and they're all individually OP as hell much less fight them as a group.

I threw two bombs in there and tried to get them with arrows but it's just not worth the resource dump, especially when the frogmen are right behind them.

All the non-human enemies are almost obnoxiously tough. They hit like a truck and are tanks. But they're also easily kited.

There's a small skirmish towards the end of the first area. If you want to clear it with minimal casualties on your side (not that I think it matters), you can just go in first, draw out the mobs which will perma aggro on you, and run around in a circle until your allies kill them.
 

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