Vulpes
Scholar
The other areas I've seen so far are nowhere near as good. The main city is half-finished at best and the royal crypt has an annoying gimmick where you're randomly teleported to different parts of it. But by far the worst are the sewers under the city. They're full of very tanky frog people whose screams slow you down by 80% for 10-15 seconds and slimes who spam acidic projectiles at you at mid-range that also slow you down by 80% for 10-15 seconds (on top of slowly draining your health), so you're basically moving at a snail's pace half the time. If you want to experience it yourself, just follow the river to the westernmost part of the map. Once you've reached the waterfall, you'll find an underwater passage to the north that will lead you right to the sewer entrance.I've just finished the first area (I think), and if the full game is like 5 or 6 of the same quality locations, then this game is a steal for it's price and absolutely justifies whatever time it took to develop it.
That's really high praise but I'll add the caveat that it's mostly an exploration game with good interconnected level design. Combat is actually kind of painful and you are basically incentivized into cheesing it by one of a few ways. Also balance is super wonky and I'm assuming will be smoothed through the EA process.
Given everything I've experienced so far, I expect this game to remain in Early Access for at least two years.