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Morrowind was massive decline and should be considered as such

Curious_Tongue

Larpfest
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Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
morroclowns: "yooo this gameplay is GREAT!"
Wvj6ASI.png

This is pleb filtering.

You read the standard dialogue entries a few times, and then you never need to read them again. You only ever notice new entries and dialogue options after a short while.
 

Sykar

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Dec 2, 2014
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Turn right after Alpha Centauri
Imagine defending a game whose NPC AI is so terrible that the game has become a huge meme online. You can literally just punch in "Oblivion NPCs" and find several dozen if not hundreds of videos about the AS, artificial stupidity.



Nevermind those horrible uncanny valley faces Oblivishit NPCs have.

 
Last edited:
Joined
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Messages
50,754
Codex Year of the Donut
Imagine defending a game whose NPC AI is so terrible that the game has become a huge meme online. You can literally just punch in "Oblivion NPCs" and find several dozen if not hundreds of videos about the AS, artificial stupidity.



Nevermind those horrible uncanny valley faces Oblivishit have.

pull up the videos of morro---
oh right, morrowind doesn't even have AI.

Again, you mock Oblivion for trying something and now games are too afraid to even try. Nice job, geniuses. I hope you fuckin LOVE skyrim because that's what you created.
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
morroclowns: "yooo this gameplay is GREAT!"
Wvj6ASI.png
MW is not a perfect game, and this is its biggest issue. With only a few exceptions, it doesn't have npcs or conversations, it has wiki terminals. And like most computer terminals, they are mostly stationary and interchangeable.
 
Joined
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Messages
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Codex Year of the Donut
morrowind is arguably one of the worst games I have ever played with no redeeming qualities. Bad dialogue, terrible combat, bad systems that are trivially broken, one or two memorable characters at best.
I don't even like Oblivion, but at least it tried to be interesting and do something new with its AI. morroclowns think morrowind is interesting because it has giant mushrooms and insect eggs, wow, eat the bug eggs and live in the spore, truly a dream come true for morrovirgins.

I think it's telling that so many morroclowns also love the non-rpg CYOA disco communism.
 
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Codex Year of the Donut

NerevarineKing

Learned
Joined
Jan 6, 2021
Messages
315
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut

NerevarineKing

Learned
Joined
Jan 6, 2021
Messages
315
I don't even like Oblivion
I've never managed to play a TES game for longer than 20 hours
This forum is so fucking stupid. You just spent several pages shitposting about a franchise you don't even give a shit about while I type effort post after effort post.

He's upset that other people don't like a game he likes
I don't like games.
Valid, they're kinda shit tbh
 

Zed Duke of Banville

Dungeon Master
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Oblivion has dozens of memorable NPCs and quests that fans still remember over a decade later.

Morrowind has a shirtless crackhead and a pervert who pays you to get naked.
Untrue, Morrowind also has Divayth Fyr:

Divayth Fyr
180px-MW-npc-Divayth_Fyr.jpg

  • [Disposition ≥ 50.] "Well! What a pleasure! A visitor! An entertaining diversion! Come to consult the great Divayth Fyr? You have the divine disease? Want to plunder the dungeon? Or leer at my daughters?"
  • [Disposition < 50.] "Not interesting. Sorry. Not your fault, perhaps, but you are not interesting, and I can't waste energy talking to boring people."
  • Offer the Dwemer artifact as a gift. [Dwemer Coherer has been removed from your inventory.] "A gift? For me? How thoughtful. And shrewd. I suppose you know I am a collector. And that such a gift is bound to please me. I congratulate you on your diplomatic skills. So, why have you tried to butter me up? Come to consult the great Divayth Fyr? You have the divine disease? Want to plunder the dungeon? Or leer at my daughters?"
  • the divine disease: "The magical principles of corprus disease are elusive and miraculous, far more subtle and powerful than any conventional sorcery or enchantment. I'm persuaded that it is in some manner the curse or blessing of a god. Perhaps both a curse and a blessing. The victim, of course, cannot appreciate the marvelous nature of corprus. It saps the mind and destroys the body. But to a wizard, it is a profound and glorious mystery, a riddle worth a long lifetime of study."
  • corprus disease: "How interesting. Did you know that corprus makes you immune to disease? Have you ever heard of the prophecies of the Nerevarine? Ashlanders say the Nerevarine will be immune to disease. I've always thought, "Maybe I have the Nerevarine down in my Corprusarium, and I don't even know it." Hah. Hah. The Nerevarine is a fat, disgusting corprus monster, and mad as a marsh rat. Wouldn't that be funny?"
  • plunder the dungeon: "When you live for thousands of years, you need a hobby. Something you love, always sparks your interest. I collect treasures, and invite thieves to steal them. I'm a collector, and a sportsman. I collect enchanted items and ancient artifacts. Have quite a few Dwemer pieces. And, as a sportsman, I love letting thieves try to steal my well-guarded treasures. Only a few rules. One, don't hurt the inmates. Two, don't hurt my daughters. My Warden and guards can look out for themselves."
  • daughters: "Not bad for someone born in a jar, eh? Charming and talented. Not daughters, really. A little project, a side benefit of my researches into corprus disease. Made them myself, from my own flesh. Nice, aren't they? Alfe Fyr, Beyte Fyr, Delte Fyr, and Uupse Fyr. Quite a comfort to me in my old age. Hah hah."
  • Alfe Fyr: "Alfe Fyr is the sharpest of my girls, in wit and tongue. Gets on my nerves, sometimes, but conflict is the spice of life."
  • Beyte Fyr: "Beyte Fyr is the sweet one. Eager to please, and be pleased. An excellent cook, and a lovely singing voice."
  • Delte Fyr: "Delte Fyr is the efficient one. Organized and orderly. She acts as our steward, manages accounts, maintains supplies, keeps the tower and Corprusarium running."
  • Uupse Fyr: "Uupse Fyr is the girl with the biggest heart. She takes care of the inmates of the Corprusarium, and helps with my researches."
:M

Really, the two most interesting characters in Morrowind are Vivec and Dagoth Ur, since they're part of the story of Nerevar and Nerevar's betrayal, and Yagrum Bagarn the Last Living Dwarf should probably be placed in third place. But there are numerous other interesting characters, it's just that the presentation is understated and requires the player to put effort into exploring, reading, and making connections between various pieces of information.
 

grimer

Learned
Joined
Feb 24, 2021
Messages
169
morrowind is arguably one of the worst games I have ever played with no redeeming qualities. Bad dialogue, terrible combat, bad systems that are trivially broken, one or two memorable characters at best.
I don't even like Oblivion, but at least it tried to be interesting and do something new with its AI. morroclowns think morrowind is interesting because it has giant mushrooms and insect eggs, wow, eat the bug eggs and live in the spore, truly a dream come true for morrovirgins.
both games are popamole hiking sims but morrowind fags consider their game to be one of the best rpgs of all time and oblivion as unplayable garbage because their game has a more exotic setting and 500+ pages of lore dumps.

I think it's telling that so many morroclowns also love the non-rpg CYOA disco communism.
these ppl cannot discern between good and bad gameplay. instead they judge games based on the qualities of a book.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,675
You were referring to the character skill ups, not the level scaling.
Wow. Such bullshit.

First of all - I know better than you what I was referring to.

Secondly, this is what I wrote:

the leveling was both absurd and boring (and it was reflected in horrible combat)
Level scaling was tied to leveling up (unsurprisingly), which impacted combat (in a negative way) and quality gear of opponents. You ought to know that.

Nobody misses spell failure, just like nobody misses item durability or running using up fatigue.
Actually, the spell failure meant the cost of casting a spell you weren't proficient made it unreliable to use and indirectly resulted in the increased mana cost (provided you even had enough mana for a single try). This system encouraged you to either cast the spell a lot or find a teacher.

Levitation is still in. Open console and type tcl.
Bullshit. Levitation as a feature got removed. What you're talking about is "use a cheat to levitate" and is equal to "use a cheat to give yourself a god mode if you die too often".
 

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