Gangrelrumbler
Arcane
- Joined
- Mar 28, 2014
- Messages
- 4,234
There is an incredible ammount of secret areas, hidden items and various details. And the best part is its all optional and up to you
Yeah, but for every Urshilaku Burial Caverns, there's plenty of worthless shit like this (and this is a quest dungeon):
no
not every dungeon should be a mega theme park, dont be dumb
that one looks exactly like an actual tomb
Most of the ancestral tombs in Morrowind is just a bunch of copied and pasted rooms filled with same generic enemies. They are so generic they could just as well be procedurally generated. They don't have to be maga dungeons but there should be something interesting about them, even if that would mean reducing their number. I don't think any RPG ever suffered because there was not enough copy-pasted garbage out there.