winterraptor
Cipher
- Joined
- Dec 13, 2008
- Messages
- 408
Mud Crabs.
Stereotypical Villain said:
A stereotypical villain done right.
Lesifoere said:Well, the voice acting done for him was pretty good?
This is basically game balance. If anything, this uniformity of nature is more prevalent in modern games than it is in older games. Just in the D&D example, in the original D&D and related games, one would roll stats essentially at random, perhaps with some rearrangement, but there was no mechanism to encourage characters to be "equal". Nowadays, all character stats are bought with points, so a character is essentially a clone soldier assembled from a fixed pool of parts, with absolutely nothing that makes them intrinsically interesting or unique, as every character is the same. This, in turn, leads to power creep as levelling up and acquiring aftermarket addons thus becomes the only way to distinguish your character.The Brazilian Slaughter said:Squishy Wizards. Why all wizards have to be frail old men?
The voice acting is extraordinary, but I think it's also the fact that he's more involved in the story. He doesn't just appear at the end of the game for the boss fight. Also, the writing is above-average, he gives some philosophical justification for his actions. He's simply not as shallow as the foes from other RPGs.Lurkar said:That's about it.
I like BG2 a lot, but Irenicus isn't an awesome villain. He just has good VA.
Irenicus said:Life... is strength. That is not to be contested; it seems logical enough. You live; you affect your world. But is it what you want? You are... different inside. This woman lives and has strength of a sort. She lost her parents to plague, her husband to war, but she persevered. Her farm prospered, her children are well-fed, and her name respected throughout her land. She lived as she thought she should. And now she is dead. Her land will be divided, her children will move on, and she will be forgotten. She lived a good life, but she had no real power; she was a slave to death. I wonder if you are destined to be forgotten as she was. Will your life fade in the shadow of greater beings?
I just remembered Białołęcka's "Tkacz Iluzji" and it's setting (the sequels are, sadly, shit).The Brazilian Slaughter said:Squishy Wizards. Why all wizards have to be frail old men? Seeing a big burly, warrior-looking guy suddently smack your best brawler's head on a tree with one hand while shooting lighting with the other would be a nice surprise.
Bland, uninspired authors -> bland uninspired creatures.Dire Roach said:Demons. Always as bland and uninspired as dragons.
Crispy said:I think the most cliched FRPG monsters might be vampires. There's really not a whole lot you can do with them that hasn't already been done a thousand times, and it seems like every CRPG has some obligatory entry of these, well, boring, type of undead.
Norfleet said:This is basically game balance[...]Thus, wizards are squishy.The Brazilian Slaughter said:Squishy Wizards. Why all wizards have to be frail old men?
Hory said:IMO, BG2 would be the fourth game in a RPG "holy quadrinity".
Clockwork Knight said:Norfleet said:This is basically game balance[...]Thus, wizards are squishy.The Brazilian Slaughter said:Squishy Wizards. Why all wizards have to be frail old men?
I remember a guy that was asking why Gandalf used a sword if he was a wizard. Answer: "He has hands"
Hory said:Ghosts don't have fear effects, don't pass through walls or are immune to physical attacks.
Skeletons rarely have a significant resistance to arrows, they don't lose members in fights, don't still come at you when cut in half or such.