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Multiple Endings in JRPGS, buy a guide book!

koyota

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
CRPG Multiple ending Condition: Did you choose to blow up the BoS?
JRPG Multiple ending Condition:
Did you choose to
In chapter 3, speak to Maechen in Guadosalam. At the end of chapter 3, when Yuna falls into the field of flowers, press 'X'. You should hear a whistle. Press 'X' repeatedly till you hear 4 whistles. Finally, at the end of the game, press 'X', just like Normal Ending B. The fayth will give you two options. Choose "Yes!" and you'll get this ending.


Multiple endings in JRPGS are often the most convoluted illogical systems you can find.
Many times they seem to be based on random actions without any feedback that you should be doing these actions.
or they are spend 300 hours leveling up to get 100% in the game.


Is there any examples of JPRGS with multiple endings that flow more logically?
 
Last edited:

Modron

Arcane
Joined
May 5, 2012
Messages
10,128
A number of Castlevanias (+Bloodstained) and Ogre Battle 64 (I don't remember if the other Ogre Battle/Tactics Ogre games had straightfoward endings). The only other thing I remember with multiple endings is River City: Rival Showdown but it's more in the vein of your complaint with its tight 3 day schedule and various endings depending on what you chose to do over that period of time.
 

Zed Duke of Banville

Dungeon Master
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If by JRPGs you mean any Japanese-developed RPGs, rather than games in the JPRG subgenre, then the obvious example of multiple endings that flow logically is Demon's Souls. At the end of the game, the player follows the Maiden in Black to the Old One, defeats true King Allant (who is practically dead, so not a real fight), and can then obey the Maiden's command to leave that place while she lulls the Old One back to sleep. However, the player can instead kill the Maiden in Black, triggering the alternative (evil) ending in which the player-character assumes the position of Demon Lord, which also happens to feature the best music track, ("One Who Craves Souls), in any Souls game.

end-game.png
 

koyota

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Valkyrie profile says hi
I think Tri-Ace games are winners for convoluted ending conditions.

This ending is nigh impossible to achieve by accident. To get this ending you must:

  • Have lowered Valkyries Seal Value to 37 or lower by Chapter 7.
  • Complete the Tower of Lezard Valeth by the end of Chapter 4.
  • Recruit Lucian and Mystina in Chapter 5.
  • Send Lucian to Valhalla in either Chapter 5 or 6.
Sounds simple, right? It isn't. Valkyries Seal Value is not the same as her Evaluation! To see her Seal Value, go to 'Status' and it's the Value that's displayed instead of a hero value (Valkyrie can't have a Hero Value because 'Gods don't have human traits').

Things that affect the Seal Value are:

  • Visiting the Weeping Lily Meadow (this removes 15 points from her Seal Value).
  • Visiting Gerabellum (this removes 15 points from her Seal Value).
  • Transferring an Einherjar to Valhalla (this adds 12 points to her Seal Value).
  • Meeting Brahms, Lord of the Undead (this removes 10 points from her Seal Value).
    • It doesn't matter if you allow Brahms to escape or if you fight him - meeting him is enough.
  • Recruiting heroes (this removes 2 points from her Seal Value).
  • Recruiting Lucian (this removes 20 points from her Seal Value).
  • Recruiting Mystina (this removes 15 points from her Seal Value).
  • Defeat Lezard Valeth in his creepy tower (this removes 15 points from her Seal Value).
  • Wearing the Nibelungen Ring during a Sacred Phase adds 2 points to her Seal Value.
  • Removing the Nibelungen Ring so Valkyrie doesn't wear it during a Sacred Phase removes 2 points from her Seal Value.
 

Jasede

Arcane
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Joined
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Messages
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Help me out, which game had an ending you only got to by hitting down a few times to select an invisible dialogue option? Mind you, just hitting it once wasn't enough.

Also the best ending in Breath of Fire 2 is probably not something you'll find on accident because it requires finding a hidden NPC.

Oh, the topic was JRPGs with logical ending choices. Hmm...

Hmmm...
 

Gastrick

Cipher
Joined
Aug 1, 2020
Messages
1,710
The endings in Princess Maker 2 are fairly logical, they depend on which stats increased the most and how high your reputation is. A few of the endings like the ruling queen ending are hard to know beforehand how high your stats need to be, but other than that they are attainable.
 
Joined
Dec 19, 2012
Messages
1,647
Valkyrie profile says hi
I think Tri-Ace games are winners for convoluted ending conditions.

This ending is nigh impossible to achieve by accident. To get this ending you must:

  • Have lowered Valkyries Seal Value to 37 or lower by Chapter 7.
  • Complete the Tower of Lezard Valeth by the end of Chapter 4.
  • Recruit Lucian and Mystina in Chapter 5.
  • Send Lucian to Valhalla in either Chapter 5 or 6.
Sounds simple, right? It isn't. Valkyries Seal Value is not the same as her Evaluation! To see her Seal Value, go to 'Status' and it's the Value that's displayed instead of a hero value (Valkyrie can't have a Hero Value because 'Gods don't have human traits').

Things that affect the Seal Value are:

  • Visiting the Weeping Lily Meadow (this removes 15 points from her Seal Value).
  • Visiting Gerabellum (this removes 15 points from her Seal Value).
  • Transferring an Einherjar to Valhalla (this adds 12 points to her Seal Value).
  • Meeting Brahms, Lord of the Undead (this removes 10 points from her Seal Value).
    • It doesn't matter if you allow Brahms to escape or if you fight him - meeting him is enough.
  • Recruiting heroes (this removes 2 points from her Seal Value).
  • Recruiting Lucian (this removes 20 points from her Seal Value).
  • Recruiting Mystina (this removes 15 points from her Seal Value).
  • Defeat Lezard Valeth in his creepy tower (this removes 15 points from her Seal Value).
  • Wearing the Nibelungen Ring during a Sacred Phase adds 2 points to her Seal Value.
  • Removing the Nibelungen Ring so Valkyrie doesn't wear it during a Sacred Phase removes 2 points from her Seal Value.

This is one of those things where the requirements make some kind of sense given the main character's backstory, but in-game there's little to no explanation about this mechanic so I don't know how anyone could possibly get this ending through a natural playthrough.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,897
silent hill/s endings come to mind. Totaly random based on random objects or actions you did. For example if you look at things, or how many times you look at random key item.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,479
Pathfinder: Wrath
Valkyrie profile says hi
I think Tri-Ace games are winners for convoluted ending conditions.

This ending is nigh impossible to achieve by accident. To get this ending you must:

  • Have lowered Valkyries Seal Value to 37 or lower by Chapter 7.
  • Complete the Tower of Lezard Valeth by the end of Chapter 4.
  • Recruit Lucian and Mystina in Chapter 5.
  • Send Lucian to Valhalla in either Chapter 5 or 6.
Sounds simple, right? It isn't. Valkyries Seal Value is not the same as her Evaluation! To see her Seal Value, go to 'Status' and it's the Value that's displayed instead of a hero value (Valkyrie can't have a Hero Value because 'Gods don't have human traits').

Things that affect the Seal Value are:

  • Visiting the Weeping Lily Meadow (this removes 15 points from her Seal Value).
  • Visiting Gerabellum (this removes 15 points from her Seal Value).
  • Transferring an Einherjar to Valhalla (this adds 12 points to her Seal Value).
  • Meeting Brahms, Lord of the Undead (this removes 10 points from her Seal Value).
    • It doesn't matter if you allow Brahms to escape or if you fight him - meeting him is enough.
  • Recruiting heroes (this removes 2 points from her Seal Value).
  • Recruiting Lucian (this removes 20 points from her Seal Value).
  • Recruiting Mystina (this removes 15 points from her Seal Value).
  • Defeat Lezard Valeth in his creepy tower (this removes 15 points from her Seal Value).
  • Wearing the Nibelungen Ring during a Sacred Phase adds 2 points to her Seal Value.
  • Removing the Nibelungen Ring so Valkyrie doesn't wear it during a Sacred Phase removes 2 points from her Seal Value.

Yeah, tri-ace games up until Star Ocean 3 are those that really really need a guide to get what you want.

Hell in VP1 removing Seal Value is basically almost doing counter-intuitive things
 
Joined
Feb 3, 2022
Messages
1,001
To get the secret ending in Suikoden 2, you had to beat a timed sidequest within 20 hours of total playtime. If you're going through the game normally you might not even start picking up on this sidequest until 10-15 hours in, and by that point you almost certainly won't be able to beat it because you have so many story cutscenes and dungeons to progress through before you can reach the final event of the sidequest. And that is on top of collecting all 108 Stars of Destiny, many of which are hiding behind corners or have obscure recruitment requirements.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,479
Pathfinder: Wrath
To get the secret ending in Suikoden 2, you had to beat a timed sidequest within 20 hours of total playtime. If you're going through the game normally you might not even start picking up on this sidequest until 10-15 hours in, and by that point you almost certainly won't be able to beat it because you have so many story cutscenes and dungeons to progress through before you can reach the final event of the sidequest. And that is on top of collecting all 108 Stars of Destiny, many of which are hiding behind corners or have obscure recruitment requirements.
???

The secret ending of Suikoden 2 only require 108 and doing something on final duel.

The sidequest of Matilda/Cleve is not part of that at all. Is doing that even resulted in different ending?
 

BrotherFrank

Nouveau Riche
Patron
Joined
Apr 19, 2012
Messages
1,589
Star Ocean 2 had a stupid amount of endings and they were dependent on which party members were recruited, who hooked up with who aswell as certain decisions or actions taken in optional party dialogues whem in town.

Can’t ask for better then that in a jrpg.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
5,479
Pathfinder: Wrath
Star Ocean 2 had a stupid amount of endings and they were dependent on which party members were recruited, who hooked up with who aswell as certain decisions or actions taken in optional party dialogues whem in town.

Can’t ask for better then that in a jrpg.

In case of Star Oceans, it is not egregious because you can just kinda play that naturally. Only when you want to aim something specific do you need a guide. But the ending based on relation and which events you triggered is mostly natural gameplay and rewarding based on how you play.

It's not like VP at all where the normal route is not satisfying at all
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
To get the secret ending in Suikoden 2, you had to beat a timed sidequest within 20 hours of total playtime. If you're going through the game normally you might not even start picking up on this sidequest until 10-15 hours in, and by that point you almost certainly won't be able to beat it because you have so many story cutscenes and dungeons to progress through before you can reach the final event of the sidequest. And that is on top of collecting all 108 Stars of Destiny, many of which are hiding behind corners or have obscure recruitment requirements.
???

The secret ending of Suikoden 2 only require 108 and doing something on final duel.

The sidequest of Matilda/Cleve is not part of that at all. Is doing that even resulted in different ending?
Clive is a time-limited recruit, so even if you don't intend to finish the sidequest you need to get to the point where you can recruit him quickly.

For a new or even unsuspecting player, you can easily fail that condition (especially if you're trying to be thorough and make sure none of the other 108 stars get left behind). It's also annoying because, if you don't get to him in time, he just stands there in town and gives you the same dialogue option. So, on your first playthrough, you may spend the whole game going back to him multiple times (with different party members, after significant checkpoints in the story) without any results.

Hell, before I knew that there was a time-limit issue, my OCD was forcing me to try and recruit Mukumuku ASAP and I wasted way too much time over way too many playthroughs doing that, essentially ruining what would otherwise be doable 108-star runs.

Edit: I actually have it wrong, Clive joins you anyway and there's some other characters that are easily missable but more because of story checkpoints rather than time. It's easily been 20 years since I last played the game, it's a shame that I've forgotten how to speedrun it from memory.
 
Last edited:

TheImplodingVoice

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Messages
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Location
Embelyon
CRPG Multiple ending Condition: Did you choose to blow up the BoS?
JRPG Multiple ending Condition:
Did you choose to
In chapter 3, speak to Maechen in Guadosalam. At the end of chapter 3, when Yuna falls into the field of flowers, press 'X'. You should hear a whistle. Press 'X' repeatedly till you hear 4 whistles. Finally, at the end of the game, press 'X', just like Normal Ending B. The fayth will give you two options. Choose "Yes!" and you'll get this ending.


Multiple endings in JRPGS are often the most convoluted illogical systems you can find.
Many times they seem to be based on random actions without any feedback that you should be doing these actions.
or they are spend 300 hours leveling up to get 100% in the game.


Is there any examples of JPRGS with multiple endings that flow more logically?
True ending of FF X-2 was awesome. I bought the guide back in the day on PS2. You needed it to really get 100%. Used the same guide on PS4 and got the platinum as well. Was fun, X-2 was shit in many ways but also great at the same time.
 

TheImplodingVoice

Dumbfuck!
Dumbfuck
Joined
Oct 29, 2018
Messages
1,960
Location
Embelyon
Valkyrie profile says hi
I think Tri-Ace games are winners for convoluted ending conditions.

This ending is nigh impossible to achieve by accident. To get this ending you must:

  • Have lowered Valkyries Seal Value to 37 or lower by Chapter 7.
  • Complete the Tower of Lezard Valeth by the end of Chapter 4.
  • Recruit Lucian and Mystina in Chapter 5.
  • Send Lucian to Valhalla in either Chapter 5 or 6.
Sounds simple, right? It isn't. Valkyries Seal Value is not the same as her Evaluation! To see her Seal Value, go to 'Status' and it's the Value that's displayed instead of a hero value (Valkyrie can't have a Hero Value because 'Gods don't have human traits').

Things that affect the Seal Value are:

  • Visiting the Weeping Lily Meadow (this removes 15 points from her Seal Value).
  • Visiting Gerabellum (this removes 15 points from her Seal Value).
  • Transferring an Einherjar to Valhalla (this adds 12 points to her Seal Value).
  • Meeting Brahms, Lord of the Undead (this removes 10 points from her Seal Value).
    • It doesn't matter if you allow Brahms to escape or if you fight him - meeting him is enough.
  • Recruiting heroes (this removes 2 points from her Seal Value).
  • Recruiting Lucian (this removes 20 points from her Seal Value).
  • Recruiting Mystina (this removes 15 points from her Seal Value).
  • Defeat Lezard Valeth in his creepy tower (this removes 15 points from her Seal Value).
  • Wearing the Nibelungen Ring during a Sacred Phase adds 2 points to her Seal Value.
  • Removing the Nibelungen Ring so Valkyrie doesn't wear it during a Sacred Phase removes 2 points from her Seal Value.
Star Ocean 4 platinum trophy pain. Never again
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,374
To get the secret ending in Suikoden 2, you had to beat a timed sidequest within 20 hours of total playtime. If you're going through the game normally you might not even start picking up on this sidequest until 10-15 hours in, and by that point you almost certainly won't be able to beat it because you have so many story cutscenes and dungeons to progress through before you can reach the final event of the sidequest. And that is on top of collecting all 108 Stars of Destiny, many of which are hiding behind corners or have obscure recruitment requirements.
???

The secret ending of Suikoden 2 only require 108 and doing something on final duel.

The sidequest of Matilda/Cleve is not part of that at all. Is doing that even resulted in different ending?

There is a time limit for quest (just some extra scenes) but you can still recruit all the characters if you are too slow.

There is no time limit for secret ending.
 

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