To continue:
Honestly, the only reason people play this is because it's online. If this game were single player, it would have bombed bigtime because it's so damned flawed. Can you imagine playing this game without people and still have fun with it? I can't due to all the problems with it. If it wouldn't be fun in single player, it's not going to be fun for long in multiplayer once the novelty wears off.
- Monsters that give 0XP. Sure, you're over five levels higher than they are, but they can still pose a decent threat to you in numbers. On top of that, they still ATTACK you, which pretty much forces you to fight them. At least give me 1XP for them, and don't make them hostile towards a player that much higher than you. It's lame having to fight through 0XP areas to do some quests.
- Starter items suck ass. Why? Because you can't salvage them or sell them, and every tom dick and harry trainer in pre-searing gives you one. Because you can't salvage or sell them, you pretty much have to go to a combat area and toss out all your starter items just to get rid of them. It's a pain in the ass considering the amount of materials and collectible items in the game combined with the tiny as hell starting inventory.
- Can't complete quests if your inventory is full. Look, I don't want another damned Protective Icon. I sold the last 200 Protective Items I got in quests because I don't want them. Offer me the money instead, or have an inventory overflow like AO has, or whatever. I'm just doing your shit for the XP anyway and don't want to run to the merchant every time my puny inventory is full!
Honestly, the only reason people play this is because it's online. If this game were single player, it would have bombed bigtime because it's so damned flawed. Can you imagine playing this game without people and still have fun with it? I can't due to all the problems with it. If it wouldn't be fun in single player, it's not going to be fun for long in multiplayer once the novelty wears off.