This large text should be a medium option. (or do you have PoE walls of texts?).
Also on Hard difficulty, if you gain more XP, the game could become easier.
IMO
hard should be just hard without any benefits. Im playing games on different difficulty settings because i adjust challenge to my skill (or patience with filler fights).
if you want "you play on harder mode, so here is your reward" vibe then:
- add unique monsters only available on Hard mode (recolour existing, or give them new skills)
- add unique items (just dont break the game with them: +20 dmg sword is shit idea, but Horn of Charming that tame enemy animal is cool).
- unique areas (nothing crazy, just you are able to open some door and look at Easter Egg)
- unique characters (weaker race for your PC; f.ex. Undeads that are much weaker than any other race, its just extra challenge to pick them).
Also on Hard difficulty, if you gain more XP, the game could become easier.
IMO
hard should be just hard without any benefits. Im playing games on different difficulty settings because i adjust challenge to my skill (or patience with filler fights).
if you want "you play on harder mode, so here is your reward" vibe then:
- add unique monsters only available on Hard mode (recolour existing, or give them new skills)
- add unique items (just dont break the game with them: +20 dmg sword is shit idea, but Horn of Charming that tame enemy animal is cool).
- unique areas (nothing crazy, just you are able to open some door and look at Easter Egg)
- unique characters (weaker race for your PC; f.ex. Undeads that are much weaker than any other race, its just extra challenge to pick them).