Fangshi
Arcane
- Joined
- Jan 9, 2014
- Messages
- 1,997
Alright, finally done typing out the answers. If I missed a question then just let me know, any follow up questions, same deal.
Added.
This will have to be different than Bvi unless Baltika9 is willing to switch to a 'maybe' rather than acceptance of the deal up front.
Right, added.
Yeah it is a travesty. I will have Derryth send a few people out for ingredients, a few more days and you will have something a bit stronger than watery ale.
He does not have a spell that can easily trap a powerful mage though he could show you how to build an anchor like the Oneiroi had and that might be strong enough to pull the TWM in if you can get him to leave his body. He could also teach you how to create a physical gate, then you could throw TWM into the Dreaming bodily (though you would also be creating a gate into the Dreaming and you can not be certain of what side effects that might have).
That is about all he can do I am afraid, if he had the means to pull powerful souls into the Dreaming he would not need you after all.
Yes, twelve people per balloon.
Yes he can act as a sort of 'operator' to connect your minds while you dream. So yes you probably could work while you sleep though it will likely impact how much rest you actually get from sleeping.
It is also difficult to do so to pull it off you require Morpheus (or one of his brothers) to directly connect you. Meaning that if you want to do it often you will have to convince him that it is worth his time, he has other things he could be doing after all.
In theory he can infiltrate any mind and connect anyone but in practice there are limitations.
The physical distance between the bodies of the people he is trying to connect plays a role for example. When the three of you are sleeping in the same bed it is trivial to connect your minds, if you were spread out throughout the continent then it would be much more difficult.
Some people can also shield their minds through spells or discipline. For example he can not invade Mazzarin's mind or Nine's, they are simply too strong for him to slip in. Some minds are slippery as well, he has not been able to locate TWM's mind, either the mage does not sleep, does not dream, or has some way of hiding his presence from the prince.
One obvious limitation is that he can not interact with people that simply do not dream, there is nothing there for him to sneak into.
And that is about all he is willing to tell you for the moment.
His normally jovial expression disappears, he tells you that musical magic is dangerous and not for humans. He also reminds you that you were told to run and that you were not supposed to see or hear that, it is not for mortal hands or ears. If your enemy knows it then you should try to catch him by surprise as it does take time to prepare, other than that you should try to restrict his movements and remove his ability to speak. Another thing you could try is to catch him by himself, musical magic usually requires more than one person to cast and when it does not it still requires a team to help prepare it.
If TWM really does know musical magic then it is all the more important for you to capture the mage and send him to the Dreaming, Morpheus is adamant about that last point.
You press him for more details about the spell he used but he does not waver, it is not something you need to know he insists.
The three of you do not give up however, you press on and though it seems to take an age he does finally cave.
He won't tell you much but the spell he cast was called Don't Talk to Strangers. The school of magic it belongs to is very rare in your world and for very good reasons given how obviously powerful it is. He refuses to teach you, citing ancient demon law. You remind him that he was willing to trade anything for the Thin White Mage and he grunts.
If you bring him the mage, he will teach you but until then he will say nothing more about his magic.
Bring him the mage and you will learn enough about the school to warrant an entry, till then, Derryth knows nothing.
Yes, if you want to find him while you are dreaming then he is willing to show you how. It would require you to be asleep though, and aware that you are asleep, for it to work. It also would not immediately summon him, it would simply let him know that you want to talk to him at which point he would come to you. He does not believe that it would be safe for you to try to come to him, though you are not sure what he means by that.
If you want to make contact with him in the physical world you could probably modify the Retrieve Item spell so that it does not deposit the object in question into your hands. That would make it quite a bit safer and should be within your power if you want to spend the time working out the theory.
He does not know many spells really that can help you summon him in the physical world, a demonic summoning circle could probably do it and he could provide you with the necessary specific components to create one if you want.
In general most of the spells he knows are geared to life in the Dreaming and they will not function the same way in the physical world, he says he just does not have that much that you would find interesting though you are not cetain that you believe him.
Yes, there is also the slight chance that the being you cast the spell on will make it through unharmed if nothing grabs it. Essentially he has his people on hand, waiting to grab anything living that will come through, but there is always a chance that something else might beat him to it if he does not know in advance that you are going to send something through.
Certainly someone could try to hijack the beings you send him.
You can not be sure that he will be the one to answer every time.
All he means is that there is an element of luck to it. If you just randomly throw creatures into the void you could get anything and it could be friendly, neutral or hostile. For example you could get Morpheus or you could get one of the Spider Goddess' minions.
As long as the body he is projecting through lives he can remain. Of course his very presence does quite a bit of damage to the body he is in as well.
As he is not actually in the physical world he can not really die there. He will simply be banished back to the Dreaming if he 'dies'. Now if he stepped into the physical world in the flesh, so to speak, then he could die for real which is why he does not come over himself when you send a creature through. It is too big of a risk.
Well first off one would need a body to escape to and those are not terribly common. There are also guards and the like (for the protection of his guests you understand) but the biggest safe guard is that after a while no one tries to escape. In the Dreaming all things are possible (though they are admittedly not 'real') so most people that wind up there simply stay, they can have everything they could ever dream of and all they have to do is keep Morpheus company when he is bored. It is as close to 'heaven' as anyone in the setting is likely to get.
Sure, he would be fine with a trade provided you could give him a suitably interesting mind.
It happens all the time between the dukes and princes of the dreaming anyway. They treat people a bit like sports cards, everyone wants the most unique collection.
He says he will check. He pops out of existence and leaves the three of you standing in the field for what seems like an hour.
When he returns he informs you that she is safe from what he can tell. She is simply dreaming. She was in a large workshop building some sort of machine, he asked her about it and she called it the 'Mecha-Ursus', some sort of twenty foot tall iron bear that breathes fire, it was quite impressive but he does not if it would actually work, even in a dream.
She seemed happy enough but she did begin to get annoyed with him when he asked her a few too many questions.
He can not wake her up though, that is not really within his power.
He does not know anything about the spell used to knock her out so he has no idea what would happen if it is not broken but he suspects she will simply continue to dream until her body dies, for whatever reason, and then she will cease to be.
He has set one of his goblins to guarding the door to her workshop, that way no other demons or spirits will try to enter without his knowledge. Beyond that he can do nothing more.
If you want he could take you to her but since she is dreaming she will not realize the importance of your presence. She is not in a lucid dream like the three of you are.
Completely determined by functions of the body in the physical world. He has no control over that.
He says you should be able to. You just believed you were too tired to and so you could not. To prove his point he asks you to try again and sure enough now that you are aware of your assumption you can cast, you create a tiny light in your right hand. He then asks you to hit him with a spell, you protest, he insists, so you launch a firebolt at him. He lets it hit him in the center of his chest and it does nothing to him.
He explains that your abilities while you dream are completely tied to belief, you can do anything you want while dreaming but you also can not hurt him at all. He says that if you were there with your waking mind (like at the white brick fort) then you would be able to hurt him but you also would be limited to your actual level of ability.
You ask him what would happen if you 'died'.
He says that if you die while you waking mind is in the Dreaming then you will likely die for real as the shock will probably be too much for your body.
However if you die while in this dreaming state you will simply wake up. You are almost completely safe in a regular dream.
You ask him what he means by almost.
He answers that people can still die in there sleep from all sorts of natural causes and there are things in the Dreaming that... don't like to play by the rules...
An empty body?
Yes, as long as it has not begun to decompose. If it has then you might lose or damage part of the mind/soul you are trying to store.
A body with someone already in it?
Probably not, one body is generally built to house one 'person', if you try to put extra in then they are likely to fuse together or destroy each other. Ravanna and Culwyeh destroyed each other when they were trapped in the same body and the result was Nine.
Even in cases where the two 'people' are likely to get along the pressure to merge will still be there and it would be a hard balance to strike between attraction and repulsion. The two minds in question would have to weave around one another without getting tangled together so that they could properly separate again. That would take complete trust and masterful skill to maintain for more than an instant.
And if you try to put more than two minds together then just forget it, they will instantly collapse into one another almost every time, there are just too many variables to juggle in real time.
It might be possible to build or grow some sort of 'big mind' though, a body that has the storage space necessary to house more than one 'person' without pressing them together. It would require a fair bit of space though.
I can add that but it will have to be a Nightmare, not a Dream, as demons they do not know Wyrd's magic, only the magic of the Dark Gods/Golden Ones.
The Royal Academy might be able to if you gave them a sample. IT might take time to come up with something though.
From what he has seen in the dreams of mages there are a fair number of spells in many of the schools of magic that do not require somatic components. Most mental and illusion spells, some physical spells, some animal spells, some elemental spells, really the list goes on and on. The more powerful spells in many of the fields do seem to require either somatic components or ingredients though.
As far as he knows an undead mage is just the same as a regular mage when it comes to actually casting, it is just a little harder to kill is all.
So pain would work, casting is largely a function of will and intellect so if you hit them so hard they can not think, then they will not be able to cast. Alcohol can also do it, drugs, the wrong types of strong emotions (in many cases the right emotion can fuel a spell but the mage needs to be in control of the emotion not the other way around, for some fields though all emotions are bad and for others it does not matter as long as the mage has sufficient will to direct their efforts), a sufficient distraction could also stop a mage from casting.
He can not really think of anything else at the moment, there are simply too many different schools and sub-fields and too many different 'traditions' of magic for him to have any real clue as to how to fight an abstracted 'mage'. Each is different, a unique, murderous, little snowflake and each must be dealt with differently.
It is an old story and a long one. He knows their mother and it is one of his few regrets that he did not kill that beast when he had the chance. He does not really know you well enough yet to say more.[/Quote]
Baltika9 said:Bvi METAL
Added.
Nevill said:Bvi METAL (but without committing to the deal, maybe? - just agree that if our side doesn't renegotiate, or if his side doesn't agree with possible new terms, that's what we will get)
This will have to be different than Bvi unless Baltika9 is willing to switch to a 'maybe' rather than acceptance of the deal up front.
Nevill said:As for our relationship with Thais, I consider our bonds with her to be greater and deeper than that of a friend, a sibling, or a lover. Friends can become enemies, siblings may drift apart, and love may pass. I consider our relationship as that of soulmates in its original meaning - a single soul shared by two bodies and two minds. Our dreams, hopes and futures are intertwined and tied together, so we will never willingly choose to go separate ways in life. I think it catches the nuances of our interactions with her better than the others. Call it E.
Right, added.
Absinthe said:This is an outrage!
We still have Tyrvard's still, so lets make proper ale. Thais should know the recipe (she was presumably helping Tyrvard & Serpent when they were making the brew), Derryth has herbal skill like Serpent, and Lyssa has outdoorsman skill to scavenge ingredients like Tyrvard.
Yeah it is a travesty. I will have Derryth send a few people out for ingredients, a few more days and you will have something a bit stronger than watery ale.
Kz3r0 said:About this I have a proposal, ask Morpheus to teach us a spell that can entrap a powerful mage into the Dreaming, this is not a bargain or a prize, it's just him providing us with the tools to procure him the TWM.
Nevill said:As per Kz3r0's suggestion, what instruments does he have to bring people inside the Dreaming? Retrieve Item is not terribly reliable. Also, is there a way for him or his messengers to possess bodies in a way that is safer for the caster?
He does not have a spell that can easily trap a powerful mage though he could show you how to build an anchor like the Oneiroi had and that might be strong enough to pull the TWM in if you can get him to leave his body. He could also teach you how to create a physical gate, then you could throw TWM into the Dreaming bodily (though you would also be creating a gate into the Dreaming and you can not be certain of what side effects that might have).
That is about all he can do I am afraid, if he had the means to pull powerful souls into the Dreaming he would not need you after all.
Nevill said:Eh, I just noticed that B has us flying to Myrgard in a balloon. So no guards are actually needed or warranted. Just take us, the girls, the wounded, Berty, Astrid, Ori and Hamundr, 12 people in total. It's 12 people per a balloon, right?
Yes, twelve people per balloon.
Nevill said:It appears he can control dreams and even make them shared. I suppose that also means he can minimize our downtime in situations that call for it (say, we would be able to make research or share spells in our sleep as well as when we are awake) and 'connect' us even when we aren't physically present in one location if all of us are asleep at the same time.
Meaning there can, in fact, be telepathy or instant messaging simply through the use of the Dreaming. Am I correct?
Yes he can act as a sort of 'operator' to connect your minds while you dream. So yes you probably could work while you sleep though it will likely impact how much rest you actually get from sleeping.
It is also difficult to do so to pull it off you require Morpheus (or one of his brothers) to directly connect you. Meaning that if you want to do it often you will have to convince him that it is worth his time, he has other things he could be doing after all.
Nevill said:Can he infiltrate anyone's dream and connect any people, or are there limitations? What are those?
In theory he can infiltrate any mind and connect anyone but in practice there are limitations.
The physical distance between the bodies of the people he is trying to connect plays a role for example. When the three of you are sleeping in the same bed it is trivial to connect your minds, if you were spread out throughout the continent then it would be much more difficult.
Some people can also shield their minds through spells or discipline. For example he can not invade Mazzarin's mind or Nine's, they are simply too strong for him to slip in. Some minds are slippery as well, he has not been able to locate TWM's mind, either the mage does not sleep, does not dream, or has some way of hiding his presence from the prince.
One obvious limitation is that he can not interact with people that simply do not dream, there is nothing there for him to sneak into.
And that is about all he is willing to tell you for the moment.
Nevill said:What does he know about musical spells? It seems TWM employs a lot of those, and it might be relevant to our mission. Also, ask him in a hushed and reverent tone what was that spell he killed the creatures with and what are the principles behind it. If we are aiming for the Power of Metal eventually, I'd like to know what it can do in a bit more detail.
His normally jovial expression disappears, he tells you that musical magic is dangerous and not for humans. He also reminds you that you were told to run and that you were not supposed to see or hear that, it is not for mortal hands or ears. If your enemy knows it then you should try to catch him by surprise as it does take time to prepare, other than that you should try to restrict his movements and remove his ability to speak. Another thing you could try is to catch him by himself, musical magic usually requires more than one person to cast and when it does not it still requires a team to help prepare it.
If TWM really does know musical magic then it is all the more important for you to capture the mage and send him to the Dreaming, Morpheus is adamant about that last point.
You press him for more details about the spell he used but he does not waver, it is not something you need to know he insists.
The three of you do not give up however, you press on and though it seems to take an age he does finally cave.
He won't tell you much but the spell he cast was called Don't Talk to Strangers. The school of magic it belongs to is very rare in your world and for very good reasons given how obviously powerful it is. He refuses to teach you, citing ancient demon law. You remind him that he was willing to trade anything for the Thin White Mage and he grunts.
If you bring him the mage, he will teach you but until then he will say nothing more about his magic.
Nevill said:Basically, I am asking for a description of the Musical Spell School, similar to the others we have listed on the Resources page.
Bring him the mage and you will learn enough about the school to warrant an entry, till then, Derryth knows nothing.
Nevill said:Is there a way for us to contact him without sending him a living being, just by going to sleep? He just made it clear that he can contact us whenever he wants to, but can we do the same? The spell we are currently using to contact him is a bit dangerous, and there are situations when summoning a demon with a lot of witnesses around is not the wisest of choices. Something more discreet might be more interesting.
Yes, if you want to find him while you are dreaming then he is willing to show you how. It would require you to be asleep though, and aware that you are asleep, for it to work. It also would not immediately summon him, it would simply let him know that you want to talk to him at which point he would come to you. He does not believe that it would be safe for you to try to come to him, though you are not sure what he means by that.
If you want to make contact with him in the physical world you could probably modify the Retrieve Item spell so that it does not deposit the object in question into your hands. That would make it quite a bit safer and should be within your power if you want to spend the time working out the theory.
He does not know many spells really that can help you summon him in the physical world, a demonic summoning circle could probably do it and he could provide you with the necessary specific components to create one if you want.
In general most of the spells he knows are geared to life in the Dreaming and they will not function the same way in the physical world, he says he just does not have that much that you would find interesting though you are not cetain that you believe him.
Nevill said:What happens if we try to use Retrieve Item on a living being when he is out there in the physical world? Will something else try to catch a ride?
Yes, there is also the slight chance that the being you cast the spell on will make it through unharmed if nothing grabs it. Essentially he has his people on hand, waiting to grab anything living that will come through, but there is always a chance that something else might beat him to it if he does not know in advance that you are going to send something through.
Nevill said:Is there a chance for someone else to hijack the beings we send to him? Can we be sure that he will always be the one answering our calls? There are other beings in the Dreaming, after all. He tried to warn us before:
Certainly someone could try to hijack the beings you send him.
You can not be sure that he will be the one to answer every time.
Nevill said:What did he mean?
All he means is that there is an element of luck to it. If you just randomly throw creatures into the void you could get anything and it could be friendly, neutral or hostile. For example you could get Morpheus or you could get one of the Spider Goddess' minions.
Nevill said:For how long can he maintain his form and/or connection in the physical world? As long as the body he inhabits lives? Can he even 'dies' in the physical world? Would not want to lose an 'ally' like that due to a misunderstanding.
As long as the body he is projecting through lives he can remain. Of course his very presence does quite a bit of damage to the body he is in as well.
As he is not actually in the physical world he can not really die there. He will simply be banished back to the Dreaming if he 'dies'. Now if he stepped into the physical world in the flesh, so to speak, then he could die for real which is why he does not come over himself when you send a creature through. It is too big of a risk.
Nevill said:What precautions are there to ensure that one can not escape from his 'collection'? Essentially, can we be certain we won't meet TWM in a new body, Faceless-style, if we send him to Morpheus? The mage is quite powerful, after all. What if TWM promises to him an even greater supply of 'interesting' souls in exchange for freedom?
Well first off one would need a body to escape to and those are not terribly common. There are also guards and the like (for the protection of his guests you understand) but the biggest safe guard is that after a while no one tries to escape. In the Dreaming all things are possible (though they are admittedly not 'real') so most people that wind up there simply stay, they can have everything they could ever dream of and all they have to do is keep Morpheus company when he is bored. It is as close to 'heaven' as anyone in the setting is likely to get.
Nevill said:What if we need to get someone from his 'collection' back? Can we exchange them for a new person?
Sure, he would be fine with a trade provided you could give him a suitably interesting mind.
It happens all the time between the dukes and princes of the dreaming anyway. They treat people a bit like sports cards, everyone wants the most unique collection.
Nevill said:Does he know what happened to Melete? After all, she is sleeping, even though the sleep is magically induced. Can he return her consciousness back to her body? What would happen then, if the spell is not broken? Is there anything he can do to help her (and no, he can't have her to himself)?
He says he will check. He pops out of existence and leaves the three of you standing in the field for what seems like an hour.
When he returns he informs you that she is safe from what he can tell. She is simply dreaming. She was in a large workshop building some sort of machine, he asked her about it and she called it the 'Mecha-Ursus', some sort of twenty foot tall iron bear that breathes fire, it was quite impressive but he does not if it would actually work, even in a dream.
She seemed happy enough but she did begin to get annoyed with him when he asked her a few too many questions.
He can not wake her up though, that is not really within his power.
He does not know anything about the spell used to knock her out so he has no idea what would happen if it is not broken but he suspects she will simply continue to dream until her body dies, for whatever reason, and then she will cease to be.
He has set one of his goblins to guarding the door to her workshop, that way no other demons or spirits will try to enter without his knowledge. Beyond that he can do nothing more.
If you want he could take you to her but since she is dreaming she will not realize the importance of your presence. She is not in a lucid dream like the three of you are.
Nevill said:Can he keep people asleep (from their consent?) or wake them up at will, or is that sort of thing guided by the reactions of the body in the physical world?
Completely determined by functions of the body in the physical world. He has no control over that.
Nevill said:Is there a reason we can't cast our spells in the Dreaming when we are asleep?
He says you should be able to. You just believed you were too tired to and so you could not. To prove his point he asks you to try again and sure enough now that you are aware of your assumption you can cast, you create a tiny light in your right hand. He then asks you to hit him with a spell, you protest, he insists, so you launch a firebolt at him. He lets it hit him in the center of his chest and it does nothing to him.
He explains that your abilities while you dream are completely tied to belief, you can do anything you want while dreaming but you also can not hurt him at all. He says that if you were there with your waking mind (like at the white brick fort) then you would be able to hurt him but you also would be limited to your actual level of ability.
You ask him what would happen if you 'died'.
He says that if you die while you waking mind is in the Dreaming then you will likely die for real as the shock will probably be too much for your body.
However if you die while in this dreaming state you will simply wake up. You are almost completely safe in a regular dream.
You ask him what he means by almost.
He answers that people can still die in there sleep from all sorts of natural causes and there are things in the Dreaming that... don't like to play by the rules...
Nevill said:An interesting idea. Fangshi, can a human body become a temporary container for another's soul/mind/whatever it is that contains a person's identity? Kind of like the bracelets we have.
What would be involved in it?
An empty body?
Yes, as long as it has not begun to decompose. If it has then you might lose or damage part of the mind/soul you are trying to store.
A body with someone already in it?
Probably not, one body is generally built to house one 'person', if you try to put extra in then they are likely to fuse together or destroy each other. Ravanna and Culwyeh destroyed each other when they were trapped in the same body and the result was Nine.
Even in cases where the two 'people' are likely to get along the pressure to merge will still be there and it would be a hard balance to strike between attraction and repulsion. The two minds in question would have to weave around one another without getting tangled together so that they could properly separate again. That would take complete trust and masterful skill to maintain for more than an instant.
And if you try to put more than two minds together then just forget it, they will instantly collapse into one another almost every time, there are just too many variables to juggle in real time.
It might be possible to build or grow some sort of 'big mind' though, a body that has the storage space necessary to house more than one 'person' without pressing them together. It would require a fair bit of space though.
archaen said:vii. Dream from the Dreaming. You want access to a Dream.
I can add that but it will have to be a Nightmare, not a Dream, as demons they do not know Wyrd's magic, only the magic of the Dark Gods/Golden Ones.
Nevill said:Fangshi, is there a way for us to analyze, reproduce and contain the sap from the creatures we just fought? It still seals the wounds of some of our companios, and the mercs must be covered in it. Seems like a natural mage disabler to me.
The Royal Academy might be able to if you gave them a sample. IT might take time to come up with something though.
Nevill said:Ask the demon how many spells without a somatic component are there in the setting. We know mental often don't have one. Is there anything else?
What can prevent a mage, especially an undead mage, from casting?
From what he has seen in the dreams of mages there are a fair number of spells in many of the schools of magic that do not require somatic components. Most mental and illusion spells, some physical spells, some animal spells, some elemental spells, really the list goes on and on. The more powerful spells in many of the fields do seem to require either somatic components or ingredients though.
As far as he knows an undead mage is just the same as a regular mage when it comes to actually casting, it is just a little harder to kill is all.
So pain would work, casting is largely a function of will and intellect so if you hit them so hard they can not think, then they will not be able to cast. Alcohol can also do it, drugs, the wrong types of strong emotions (in many cases the right emotion can fuel a spell but the mage needs to be in control of the emotion not the other way around, for some fields though all emotions are bad and for others it does not matter as long as the mage has sufficient will to direct their efforts), a sufficient distraction could also stop a mage from casting.
He can not really think of anything else at the moment, there are simply too many different schools and sub-fields and too many different 'traditions' of magic for him to have any real clue as to how to fight an abstracted 'mage'. Each is different, a unique, murderous, little snowflake and each must be dealt with differently.
Kz3r0 said:While we are asking all that I would like to know more about the creatures we fought and why he disliked them so much.
It is an old story and a long one. He knows their mother and it is one of his few regrets that he did not kill that beast when he had the chance. He does not really know you well enough yet to say more.[/Quote]
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