So, I'm about three hours in so here are my initial thoughts. In short, I'm enjoying aspects of it but 40+ hours of this is gonna be a rough sit.
Every camera mode is clunky and to my knowledge, unless I missed an obvious setting, you can't even unlock the camera from the character to pan around the map. I'm sure this was less of an issue on 4:3 monitors but it's an annoyance in widescreen. This was basic shit that was in the IE games.
Next, I'll move on to the UI. I can't believe how terrible it is, even in the enhanced edition. I don't know how I tolerated it as a kid. It's like they couldn't decide whether they wanted to make it like a single player RPG or an MMO. Every panel is locked in position. You can't move them around or resize them, and many of the panels are in stupid locations. The dialog window being in the top left rather than above the skill bar is baffling. Every thing is either too big or too small and it doesn't matter what scale you use. Microscopic spell icons and radial drag menu, giant inventory panel. The radial interaction menu itself reminds me of console games and that's not a good thing on PC. The map is again too small and poorly detailed. The inventory... holy shit, the inventory. I cannot believe they couldn't implement the ease of sorting feature that had been in RPGs since Diablo came out, also featured in IWD/BG, where if you pick up one item and set it back down over another item, the other item would be automatically picked up so you could move it somewhere else. No. This game wants you to move ONE item at a time into a specifically allotted space as if my character is an amputee with only one arm. Thank god they gave you four panels because I'm going to have to keep one clear at all times to even sort my inventory.
The companion AI. I falsely remember being able to make a marquee box over them to give them commands as in the infinity engine games. Nope.avi. Unless I missed something, I can't just select the companion, I need to use the shitty radial menu and possess them to even use their skills. Moreover, when set to follow they're always too far back (2-3 tiles away) jerking off, so I'm almost guaranteed to take a hit before they get into proper tanking position.
Lastly, I have no idea why they even bothered to have limited cantrip slots if they were just going to hand me a wand after completing the first quest that allows me to use a cantrip as an auto attack. It also seems like the Sleep spell does fuck-all in this game. Several times, I shot it into a group of goblins and nary a one went down. If a low level spell is completely useless on the easiest enemies in the game I have no idea how it's going to be useful later. Also, the resting system. Holy shit, you can't rest fucking anywhere, there's always enemies near by even when the map is clear.
Anyway, it's been fun but basically I've been rationing my spells as a mage, barely casting anything and just wanding things to death with ray of frost while kiting, praying I don't run out of room to run. I'm actually quite enjoying myself.
I do have one question though pertaining to mages. Does the spellbook contain enough room to memorize every spell per spell level? Or do I need to be choosy? That's one of the things I hated about Baldur's Gate. Being able to tote around 30+ full plate harnesses, but being unable to buy another spellbook.