Rahdulan
Omnibus
- Joined
- Oct 26, 2012
- Messages
- 5,119
Goddammit developers, stop namedropping shit unless you're willing to go into details why you're doing it. SKYRIM THIS and SKYRIM THAT blanket statements are so Q2.
“What I’m trying to figure out is, how could we make something that is more like a Skyrim for PC – forget console for now – with the engine we made in Unity for Eternity? Where we are with our conversation, quest, data editors, and all of that. If we were careful about scope and let Chris Avellone go wild with creating a new world, more of an open world, what could we do?”
“How much would it cost? Would it make sense for it to be episodic? Because going out there and saying, ‘We’re gonna make 100 hours of gameplay,’ everyone goes, ‘Oh my god, how could it not cost millions?’ But could we create ten hours and have people pay ten bucks? And generally when we say ten hours, it’s usually 15. But if we go with five episodes, then people get between 50 and 75 hours.”
BUT WHAT DOES IT MEAN, Mr. Black Isle?