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New Vegas review from NMA, too good to be true???

Joined
Nov 1, 2008
Messages
7,953
Location
Cuntington Manor
3 things are important to me in a Fallout game: the setting, writing, and quest design. Not whether or not I can kill dogs with impunity.

Just another storyfag in other words. Wonderful.

The 'shooting the dog' incident is not the problem; the bile of those people defending the inability of the program to provide any reaction to this incident is what the problem is. Here I was thinking developers should be improving things..what a silly person I am! How dare I think to myself that, after older games have already crossed this rubicon, surely in this more modern day and age, with infinitely more powah available in computing systems, such trivialities are things of the past.

Instead, here on the Codex of all places, there is a whining buzz of morons laughing and saying "haha! as if you would care about such a small thing ahahahaha!'. Yes, the incident in question is small; the fact that people are defending it is retarded. There is NO WAY that you fellows would be defending this if Bethesda had been the main contributor to this game (well, they are in a sense..). No way. Plenty of times there were smaller things nitpicked from Oblibion and Fallout 3. Suddenly, all these 'little things' should be forgiven.

We shall see what transpires within a month, and what people think then. This same haze was hanging over the field on the first few days of Alpha Protocol's release after all. Soon, the fog will lift and the truth shall be revealed.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Blackadder said:
You used the usual VD methodology: You disagree with a post that contains many things you yourself would attack in other games...and you pick the weakest parts and throw out a sarcastic one liner.
Many things? Like what? Here is the link to the post:
http://rpgcodex.net/phpBB/viewtopic.php ... 46#1368646

Perhaps I said it wrong; You are not necessarily an Obsidian fanboy, rather a buddy of Chris Avellone. I think that says things a little more truthfully, don't you?
I like the guy, but it has never stopped me from openly criticizing Obsidian games or features I didn't like.

Of course, you can always bring up all those posts where you jumped on Chris for his ever changing stances on games and why things went wrong with them...after saying how awesome everything was going to be.
Link?
 
Joined
May 6, 2009
Messages
1,876,733
Location
Glass Fields, Ruins of Old Iran
I'd defend VD, but then I'd probably be accused of sucking VD / Avellone / Obsidian cock

On the other hand, if I attack him I'd be sucking Skyway cock

I don't know how you guys manage to have arguments if the moment you open your mouth someone's cock gonna get in
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
The 'shooting the dog' incident is not the problem; the bile of those people defending the inability of the program to provide any reaction to this incident is what the problem is.

Can't be bothered to go through all this crap, but let me guess the excuse is that if they would implement a reaction it would have to be for everybody in that area? Fucking technological limitations, man.
 
Joined
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Messages
7,953
Location
Cuntington Manor
Clockwork Knight said:
I'd defend VD, but then I'd probably be accused of sucking VD / Avellone / Obsidian cock

On the other hand, if I attack him I'd be sucking Skyway cock

I don't know how you guys manage to have arguments if the moment you open your mouth someone's cock gonna get in

Ah, you are the fellow who always accuses everyone of being "insert user name"'s butt buddy if they dare to agree with someone else/disagree with you. Just relax a little and argue with whoever you like, it doesn't mean it is personal, or that you are suddenly locked into a to-the-death vendetta with that user for every other post on the Codex.

True, many of the kiddies here seem to react like that, but if you don't like this kind of thing, don't do it. Simplicity itself really.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Clockwork Knight said:
I'd defend VD, but then I'd probably be accused of sucking VD / Avellone / Obsidian cock

On the other hand, if I attack him I'd be sucking Skyway cock

I don't know how you guys manage to have arguments if the moment you open your mouth someone's cock gonna get in

As it is, you're just sucking cock passively. It's still bad for your health. :smug:
 

flushfire

Augur
Joined
Jun 10, 2006
Messages
782
FFS 6 pages and there's still no information if the npc reaction to violence is similarly lacking in other parts of the game or if it's just in the tutorial.
 
Joined
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Messages
7,953
Location
Cuntington Manor
Vault Dweller said:
Blackadder said:
You used the usual VD methodology: You disagree with a post that contains many things you yourself would attack in other games...and you pick the weakest parts and throw out a sarcastic one liner.
Many things? Like what? Here is the link to the post:
http://rpgcodex.net/phpBB/viewtopic.php ... 46#1368646

Perhaps I said it wrong; You are not necessarily an Obsidian fanboy, rather a buddy of Chris Avellone. I think that says things a little more truthfully, don't you?
I like the guy, but it has never stopped me from openly criticizing Obsidian games or features I didn't like.

Of course, you can always bring up all those posts where you jumped on Chris for his ever changing stances on games and why things went wrong with them...after saying how awesome everything was going to be.
Link?

Derper summed things up nicely on the last page. Click back one, bottom of page.

As for Chris: Yes, I believe it has stopped you from opening up like you usually would on game faults. You can deny it until the cows come home, but too many times now I have noticed the differences in your posting tone when dealing with flops from different developers.

And I am not playing your linking game; you had almost exactly the same argument with Skyway roughly a month ago, perhaps earlier, perhaps later, where he provided all the links, and you ignored them. I am not falling for the same trap, even though I believe you would have read them. You know Avellone has done it, and so do I. Don't insult your own intelligence, especially when I have seen you recall arguments from 8 years ago on this board.
 
In My Safe Space
Joined
Dec 11, 2009
Messages
21,899
Codex 2012
madbringer said:
Mastermind said:
DefJam101 said:
Kinda doubt this; can anyone attest to NV's grimdarkness?

Then again, I never thought Fallout 1 was all that dark to begin with.

Huh. May i ask, what games you do feel are "dark"? F1 is certainly amongst the most depressing (in terms of atmosphere) games ever made, alongside stuff like Postal and I Have No Mouth and I Must Scream.
Only the LA Vault part.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Blackadder said:
3 things are important to me in a Fallout game: the setting, writing, and quest design. Not whether or not I can kill dogs with impunity.

Just another storyfag in other words. Wonderful.
Where does it say story? I thought that most people liked Fallout for the setting, dialogues, and the quest design. No?

The 'shooting the dog' incident is not the problem; the bile of those people defending the inability of the program to provide any reaction to this incident is what the problem is. Here I was thinking developers should be improving things..what a silly person I am! How dare I think to myself that, after older games have already crossed this rubicon, surely in this more modern day and age, with infinitely more powah available in computing systems, such trivialities are things of the past.
Wow. A game with a flaw. And here I thought that we've finally eliminated awful things like flaws and are ready to enter into a new fucking era. Obsidian sure fooled me.

Tell me, Blackadder, have your favorite RPGs had flaws? They had? Really? What a shocking development! Well, then, the only question that needs to be asked is "is New Vegas a good game?", not "Does it have flaws?".

We shall see what transpires within a month, and what people think then. This same haze was hanging over the field on the first few days of Alpha Protocol's release after all. Soon, the fog will lift and the truth shall be revealed.
Preach on, brother.
 
Joined
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Messages
1,876,733
Location
Glass Fields, Ruins of Old Iran
Blackadder said:
Ah, you are the fellow who always accuses everyone of being "insert user name"'s butt buddy if they dare to agree with someone else/disagree with you.

Yeah, if by "Everyone" you mean the 2 or 3 guys who rush to defend Skyway whenever someone makes a joke about him, I guess you're rig-uh

Blackadder said:
Perhaps I said it wrong; You are not necessarily an Obsidian fanboy, rather a buddy of Chris Avellone. I think that says things a little more truthfully, don't you?

Blackadder said:
Drakron, is that you? I cannot make you out through all that Obsidian cum on your face.

I...uh.

VD said:
Where does it say story? I thought that most people liked Fallout for the setting, dialogues, and the quest design. No?

You mean you didn't play it for the awesome combat?
 

relootz

Scholar
Joined
Sep 9, 2009
Messages
4,478
Topic just shows how useless the codex is.

This topic is about NV, i just want to know if it is worth it to play it or not.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
Blackadder said:
Derper summed things up nicely on the last page. Click back one, bottom of page.
Does it mean that you agree with the following (which is a conclusion of made's points):

"The sad part is, there might be actually a decent game hidden underneath that pile of crap. Writing seemed decent from the little I saw of it, voice acting was spot on, and supposedly quests and world design are awesome. But I couldn't sit through even Arcanum or PST in this engine. It's unplayable."

If yes, please explain. If no, let go off my leg already.

As for Chris: Yes, I believe it has stopped you from opening up like you usually would on game faults. You can deny it until the cows come home, but too many times now I have noticed the differences in your posting tone when dealing with flops from different developers.
I only criticize blatant pre-release lies (see the quotes in my Oblivion review), not the pre-release enthusiasm, although, like I said, I don't recall Chris being guilty of that particular crime.

I noticed that he did make an effort not to mislead people about AP features, which is a plus in my book:

"It's not my intention to misrepresent the passive path - it will require the use of certain gadgets and weapons designed not to kill opponents. "

And I am not playing your linking game; you had almost exactly the same argument with Skyway roughly a month ago, perhaps earlier, perhaps later, where he provided all the links, and you ignored them. I am not falling for the same trap...
For what trap? Posting links is too much work now? You claim that MCA misrepresented his games. I assume you had some quotes in mind, so it shouldn't be hard for you to find them.
 
Joined
Apr 18, 2009
Messages
8,268
Location
Gritville
It's like Fallout 3 with more features and better writing. If you find that to be acceptable then buy it, by all means buy it.

As for the clunky UI... I'm sure mods will fix that soon.
 

madbringer

Arcane
Joined
Apr 22, 2010
Messages
1,885
Location
the vast
relootz said:
Topic just shows how useless the codex is.

This topic is about NV, i just want to know if it is worth it to play it or not.

Dog dies and a bug also the girl town lose if reputation absolutely and kill with guy one shot thinks writing decent but no holes you have to REALIZE.
 

Derper

Prophet
Joined
Oct 22, 2009
Messages
1,144
Location
Aaaargh
relootz said:
Topic just shows how useless the codex is.

This topic is about NV, i just want to know if it is worth it to play it or not.
We're getting there, slowly... And in ten topics.
 

Forest Dweller

Smoking Dicks
Joined
Oct 29, 2008
Messages
12,373
flushfire said:
FFS 6 pages and there's still no information if the npc reaction to violence is similarly lacking in other parts of the game or if it's just in the tutorial.
Yes, we need this. Someone try killing the dog once the tuturial is over.
 
Joined
Nov 1, 2008
Messages
7,953
Location
Cuntington Manor
Clockwork Knight said:
Blackadder said:
Ah, you are the fellow who always accuses everyone of being "insert user name"'s butt buddy if they dare to agree with someone else/disagree with you.

Yeah, if by "Everyone" you mean the 2 or 3 guys who rush to defend Skyway whenever someone makes a joke about him, I guess you're rig-uh

Blackadder said:
Perhaps I said it wrong; You are not necessarily an Obsidian fanboy, rather a buddy of Chris Avellone. I think that says things a little more truthfully, don't you?

Blackadder said:
Drakron, is that you? I cannot make you out through all that Obsidian cum on your face.

I...uh.

VD said:
Where does it say story? I thought that most people liked Fallout for the setting, dialogues, and the quest design. No?

You mean you didn't play it for the awesome combat?

I never said there was anything wrong with it, you did. Do you understand the difference? Are you saying you haven't said what I accused you of?

"In before Skyways Butt buddies come in to defend him"

"I'd defend VD, but then I'd probably be accused of sucking VD / Avellone / Obsidian cock

On the other hand, if I attack him I'd be sucking Skyway cock"

There. I hope we are done now.
 
Joined
May 6, 2009
Messages
1,876,733
Location
Glass Fields, Ruins of Old Iran
Enough with your mindgames. Ur dum an i haet u

"In before Skyways Butt buddies come in to defend him"

Yeah, defend him, not his points or position that they happen to agree with. That picture was posted a few times already, and there's always one or two "baaaaaw dont u talk about skyway" guys.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Silellak said:
Can we all just agree that cock is delicious and move on? FFS.

Totally, I especially like the taste of my own cock.
 

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