Crooked Bee
(no longer) a wide-wandering bee
Azalin said:
Azalin said:
J_J_M said:Because Bioware is fickle as shit. First they copied their own game i.e. Mass Effect, because it was a bigger seller, and brought every cancerous feature from there into Dragon Age
felipepepe said:It can't be worse than DA 2 anyway.
Shadenuat said:But open world isn't what they're gonna draw from TES, isn't it?
Shadenuat said:An open world would be nice for a change, and while Bioware characters nowadays are squeaky and annoying, they're at least lively, so I would take annoying but lively every day instead Bethesdas flatfaced dummies.
But open world isn't what they're gonna draw from TES, is't it? They don't have that sort of experience... and both Bioware and Bethesda suck at making complicated and interesting roleplaying systems, so why bother taking something from Skyrim I have no idea
You think maybe it's the crafting system? The star gazing skill maps? What else do they have?
DragoFireheart said:Dragon Age 3 will be shit unless I can romance a dragon.
sea said:It'd be nice if they tried, you know, making a good game on their own, instead of just copying what's popular.
Nah, fuck that shit.
Yeah, Laidlaw's already even said it won't be an open world, just cover more space than a city and the surrounding areas. Plus their engine can't even support it (or even day/night cycles), just look at ghost town Kirkwall.Zarniwoop said:I've been accused (in typical Codex, piss-on-everything-fashion) of being too pessimistic/conspiracy-theory-y, but I think we all know the last thing that Bioware will "draw inspiration from" is the open world, as you said.
DA started in 2004 and it really does feel like the Biodocs saw that new World of Warcraft thing that Blizzard was putting out and said "This is awesome! We have to steal all these ideas, future of role playing right here!" and five years later there you go.Wunderpurps said:sea said:It'd be nice if they tried, you know, making a good game on their own, instead of just copying what's popular.
Nah, fuck that shit.
They did and it was called dragon age.
And were completely right.Infinitron said:I remember back in the late 90's, after Baldur's Gate's release, Bioware was honestly hesitant to add dragons to Baldur's Gate sequels! They believed that they couldn't do them justice. That they were too big for the engine. (think of the ginormous dragon skeleton underneath Durlag's Tower)
abnaxus said: