Zomg
Arbiter
- Joined
- Oct 21, 2005
- Messages
- 6,984
"Good" RPGs have a tiny audience and next-gen titles are going to have a break-even point well over a million copies because of art costs. Therefore none of what we would call good RPGs will be made. I expect that there will be a few games that have sort of a "Pixar"' dual-audience formulation, with a smartish "upper level" of appreciation matched to adults and a lower level for teens, university students and other subhumans - I think Morrowind had a bit of that, with the "lol, cliffracers" matched to the fairly erudite writing and pseudohistory.
If there's going to be a set of RPGs aimed entirely at our niche it's going to have to come out of an entirely separate tradition, either from some low production value indie/direct distribution method or from defacto alternative developers like the Russian guys. Which means PC, pretty much. If one of those types somehow creates a big The Sims -type hit it will spill over into console experiments.
If there's going to be a set of RPGs aimed entirely at our niche it's going to have to come out of an entirely separate tradition, either from some low production value indie/direct distribution method or from defacto alternative developers like the Russian guys. Which means PC, pretty much. If one of those types somehow creates a big The Sims -type hit it will spill over into console experiments.