Ivan
Arcane
are you guys getting locked 60fps?
i actually am familiar with the plot but never played drak 1/2/3 (but I watched all the cutscenes for drak 3 haha).
what boss has this symbol in automata? i wasn't paying attention
are you guys getting locked 60fps?
Spoilers about the final boss and the game's ending
lol the final boss is a bullet hell segment vs the credits of the game. Got stuck in the end stretch of it and kept dying until the game just threw me in the title screen. No desire to retry again, fuck this. The only way you could concievably beat this is if someone deletes their save data to give you a power boost, but since I don't pay for PSN, I'm not sure if this option is available to me or not (it was never offered to me). But if you do beat it then 9S, 2B and A2 are recreated and survive. A happy and hopeful ending? In a Yoko Taro game? You better believe it, bub.
The real question is this: Are you not enjoying the game because it didn't live up to your expectations since it is a Nier sequel? Would you have enjoyed the game more if it wasn't called Nier:Automata, but only Automata, only to realize during the later parts of the game that it is in fact set in the same universe/timeline?
Regardless of what the game is called, it still has quite boring gameplay. Whatever name they wish to slap on the box won't fix that. The only reason I did thunder on with the game is because it is Nier, or at least because it's a Yoko Taro game. But a highly disappointing one at that. There were no interesting plot twists or revelations, nor did any of the characters play with my emotional strings, or make me care about at all. The big "twist" everyone saw coming miles away and the one plot point that was somewhat interesting to me, the alien invastion, was completely swept under the rug once you discovered that they were already dead.
Elf made another post somewhere where he said he felt like playing Nier:A was just wasting time and I think that sums it up for me as well.
Steam spy stats:
Owners: 172,258 ± 14,639
This is great news considering any non aaa game that sells more then a 100k is a great success.
And especially considering it was probably made by cheap Japanese interns.(the port flaws are the same flaws that plague most Japanese pc ports,probably the same interns.)
They made a nice chunk of money with the pc port.
And this has probably been posted before but whatever,here is a community fix for anybody having performance problems:
http://steamcommunity.com/app/524220/discussions/0/135512104777399045/
Now where the hell is that Nier hd collection,square?
Steam spy stats:
Owners: 172,258 ± 14,639
This is great news considering any non aaa game that sells more then a 100k is a great success.
And especially considering it was probably made by cheap Japanese interns.(the port flaws are the same flaws that plague most Japanese pc ports,probably the same interns.)
They made a nice chunk of money with the pc port.
And this has probably been posted before but whatever,here is a community fix for anybody having performance problems:
http://steamcommunity.com/app/524220/discussions/0/135512104777399045/
Now where the hell is that Nier hd collection,square?
i mean the games budget seems quite big so i don't know if it can be considered a non AAA game
i think it deserves a lot more sales myself
Only if Squeenix fix their low-effort pc port.i think it deserves a lot more sales myself
Only if Squeenix fix their low-effort pc port.i think it deserves a lot more sales myself
The game is far from being an AAA title. According to Taro the budget doesn't even allow for a decent DLC that would be worth buying. Considering the amount of DLC Drakengard 3 had, both for cosmetics aswell as content this doesn't bode well.i mean the games budget seems quite big so i don't know if it can be considered a non AAA game
i think it deserves a lot more sales myself
Only if Squeenix fix their low-effort pc port.i think it deserves a lot more sales myself
The game is far from being an AAA title. According to Taro the budget doesn't even allow for a decent DLC that would be worth buying. Considering the amount of DLC Drakengard 3 had, both for cosmetics aswell as content this doesn't bode well.i mean the games budget seems quite big so i don't know if it can be considered a non AAA game
i think it deserves a lot more sales myself
Then again, he is a giant troll...
On another note, just did Ending Y...
The Drakengard 3 DLC gave some very important backstory on each of the intoners aswell as Gabriel/Gabriella. There's no arguing that they should've been part of the actual game instead of being reduced to a money-grab since they certainly were important to the story. Unless they produced those together with the main-game and just thought about getting more money out of it, there definitely was quite some time, effort and money spent on it.the drakengard dlcs are short and definitely not "worth it" unless you are a fan of the series (although i really enjoyed watching them on YT)
Those types of content-heavy DLC are nowhere near industry standard though. It sure would be great to have DLC like this for every major game, but don't be disappointed if publishers continue pushing out overpriced DLC with very little content to it. You are right though, for Automata they spent all of their funding on creating the game itself instead of stashing some away for future DLC. It does however mean that even if Square wanted to do DLC in the future, a lot of people will probably be working on other projects by then and be unavailable for the DLC itself. This will most likely result in sub-par DLC, I can really only imagine some sort of Arena-Mode being stashed behind the 3 elevators that you cannot use yet.with DLCs like the old hunters and blood & wine the standards have gone way way up nowadays.
The Drakengard 3 DLC gave some very important backstory on each of the intoners aswell as Gabriel/Gabriella. There's no arguing that they should've been part of the actual game instead of being reduced to a money-grab since they certainly were important to the story. Unless they produced those together with the main-game and just thought about getting more money out of it, there definitely was quite some time, effort and money spent on it.the drakengard dlcs are short and definitely not "worth it" unless you are a fan of the series (although i really enjoyed watching them on YT)
Those types of content-heavy DLC are nowhere near industry standard though. It sure would be great to have DLC like this for every major game, but don't be disappointed if publishers continue pushing out overpriced DLC with very little content to it. You are right though, for Automata they spent all of their funding on creating the game itself instead of stashing some away for future DLC. It does however mean that even if Square wanted to do DLC in the future, a lot of people will probably be working on other projects by then and be unavailable for the DLC itself. This will most likely result in sub-par DLC, I can really only imagine some sort of Arena-Mode being stashed behind the 3 elevators that you cannot use yet.with DLCs like the old hunters and blood & wine the standards have gone way way up nowadays.
As far as the budget is concerned, it's hard to say how much funding the game actually had. There was a lot of outsourcing going on for sure, and I think only about 30 people from Platinum were involved. The textures are blurry, the games performance is average, the lip-sync is mediocre at best, some of the areas were supposed to be much larger(for example the desert complex or the shopping mall), invisible walls fucking everywhere. There is a lot of stuff on all fronts that just doesn't speak "high budget/AAA" to me. You can certainly feel that the people working on the game were very passionate about it though, and the attention to detail is still very noticeable and enjoyable but a lot of things had to be left behind for the game to release "on time". Thankfully they pushed it back at least a little, the reasoning was that Square didn't want it to compete with the pre-holiday releases, yet they then chose to release it next to Horizon:Zero Dawn/the new Zelda. Doesn't make sense to me, but this is Square we're talking about, their ineptitude cannot be explained or matched anyway.
People like Hobo Elf certainly speak the truth though when they are complaining about the game feeling a lot less fleshed out compared to the first one, and I think this is mostly due to budget-restraints aswell as a relatively short development time (not even 2 years) simply not being enough for the scope of the game. Production started in 2014, including 6 months of pre-production and the game was supposed to ship in November of 2016. The 5 month delay couldn't really be used for cleaning up a lot of things though, since so much stuff was outsourced that the only thing platinum themselves could polish were the different gameplay mechanics. Comparing this to projects like FIVE YEARS™ ME:Andromeda, TW3 or FF:XV that basically has its roots back in 2006, all of them having been developed for over 3 years with double or even triple the manpower behind it, Nier:Automata doesn't even get close to being AAA and it shows. Thankfully a lot of talented and passionate people worked on it so the difference is only as big as it is now.
edit: Don't get me wrong, its still one of the best major games I've played in a while (not counting Indie releases), and I've enjoyed the fuck out of it. But it's quite similar to the original Nier, in the sense that it could've been so much more if someone would actually be willing to give games like these more time and money to work with, to become something truly special. Judging the sales figures for the first week on steam/psn, at least more people got to enjoy the ride this time, largely thanks to Platinum.
Compared to unfinished boring AAA shit like ME:Andromeda or FF:XV this still came out very well though.
Although it's nowhere (AFAIK) spelled out that at least some androids == replicants, it is a reasonable conclusion, based on the fact that 2B, 9S, and A2 bleed red, can cry, and have pulse that can go up.
There was also mention that YoRHa droids are based on machine-like cores, as the true AI cores would be inhumane - that probably made it easier for machines to hack into yorha. It also seems to me that pods have proper AI cores, and even they got emotions, as evidenced by 042.I don't think any of the replicants managed to survive for over 7000 years. The only human remains are the saved human genome on the lunar server, aswell as Emil being the last human "alive". He might be the key to reviving humanity, who knows.
I think every android is capable of feeling emotions, among other things. The problem they all have to face sooner or later is the fact that they do not know how to deal with it.
Replicants also were superior to androids since they were created by humans, using human data. The current androids however are just creating themselves, trying to imitate their original creators as much as possible. Machines and androids are very alike, since they also try to "become as gods" by imitating humans.
The machine vs android conflict is, by large, meaningless. It is also extremely important. It is the sole reason the machines exist, and their attempts at creating any new values or even imitating them all fail horribly. It's quite clear that they are not supposed to succeed, since that would give them a new meaning to live. I wonder whether they themselves actually realized this, learned that "this cannot continue" and thus created Adam/Eve which ultimately leads to the ending of the conflict?
Androids on the other hand would have to face the hard truth of humans no longer existing if they were to ever win the war. There'd be no more reason for humans to hide on the moon if the earth was freed from its invader. Since they are also unable to create any new values themselves, they would be trapped in a constant state of stagnation, trying to recapture humanity as much as possible without ever succeeding, and most androids we've seen don't cope well at all with such a bleak outlook and meaninglessness.
Which is why I think Ending E isn't actually a happy ending at all, there's no happiness to be found for 2B/9S/A2 after the machines basically jumped ship to someplace else. Sure, they can decimate the remaining machine population, but eventually they would have to face reality - they need the conflict. So they would most likely create one themselves, similar to how they managed project YoRHa, and the cycle would start anew.
Adam was right after all.
Although it's nowhere (AFAIK) spelled out that at least some androids == replicants, it is a reasonable conclusion, based on the fact that 2B, 9S, and A2 bleed red, can cry, and have pulse that can go up.
There was also mention that YoRHa droids are based on machine-like cores, as the true AI cores would be inhumane - that probably made it easier for machines to hack into yorha. It also seems to me that pods have proper AI cores, and even they got emotions, as evidenced by 042.I don't think any of the replicants managed to survive for over 7000 years. The only human remains are the saved human genome on the lunar server, aswell as Emil being the last human "alive". He might be the key to reviving humanity, who knows.
I think every android is capable of feeling emotions, among other things. The problem they all have to face sooner or later is the fact that they do not know how to deal with it.
Replicants also were superior to androids since they were created by humans, using human data. The current androids however are just creating themselves, trying to imitate their original creators as much as possible. Machines and androids are very alike, since they also try to "become as gods" by imitating humans.
The machine vs android conflict is, by large, meaningless. It is also extremely important. It is the sole reason the machines exist, and their attempts at creating any new values or even imitating them all fail horribly. It's quite clear that they are not supposed to succeed, since that would give them a new meaning to live. I wonder whether they themselves actually realized this, learned that "this cannot continue" and thus created Adam/Eve which ultimately leads to the ending of the conflict?
Androids on the other hand would have to face the hard truth of humans no longer existing if they were to ever win the war. There'd be no more reason for humans to hide on the moon if the earth was freed from its invader. Since they are also unable to create any new values themselves, they would be trapped in a constant state of stagnation, trying to recapture humanity as much as possible without ever succeeding, and most androids we've seen don't cope well at all with such a bleak outlook and meaninglessness.
Which is why I think Ending E isn't actually a happy ending at all, there's no happiness to be found for 2B/9S/A2 after the machines basically jumped ship to someplace else. Sure, they can decimate the remaining machine population, but eventually they would have to face reality - they need the conflict. So they would most likely create one themselves, similar to how they managed project YoRHa, and the cycle would start anew.
Adam was right after all.
The replicate aren't proper androids. They are just human bodies without a soul that gained sentience. Putting a shade (soul) back into his replicant (body) gets you a full human. Also a Replicant get the black scrawls if his Gestalt relapses, which it's why no Replicants survived, they all started to die out when the Shadowlord was killed.
Although it's nowhere (AFAIK) spelled out that at least some androids == replicants, it is a reasonable conclusion, based on the fact that 2B, 9S, and A2 bleed red, can cry, and have pulse that can go up.
There was also mention that YoRHa droids are based on machine-like cores, as the true AI cores would be inhumane - that probably made it easier for machines to hack into yorha. It also seems to me that pods have proper AI cores, and even they got emotions, as evidenced by 042.I don't think any of the replicants managed to survive for over 7000 years. The only human remains are the saved human genome on the lunar server, aswell as Emil being the last human "alive". He might be the key to reviving humanity, who knows.
I think every android is capable of feeling emotions, among other things. The problem they all have to face sooner or later is the fact that they do not know how to deal with it.
Replicants also were superior to androids since they were created by humans, using human data. The current androids however are just creating themselves, trying to imitate their original creators as much as possible. Machines and androids are very alike, since they also try to "become as gods" by imitating humans.
The machine vs android conflict is, by large, meaningless. It is also extremely important. It is the sole reason the machines exist, and their attempts at creating any new values or even imitating them all fail horribly. It's quite clear that they are not supposed to succeed, since that would give them a new meaning to live. I wonder whether they themselves actually realized this, learned that "this cannot continue" and thus created Adam/Eve which ultimately leads to the ending of the conflict?
Androids on the other hand would have to face the hard truth of humans no longer existing if they were to ever win the war. There'd be no more reason for humans to hide on the moon if the earth was freed from its invader. Since they are also unable to create any new values themselves, they would be trapped in a constant state of stagnation, trying to recapture humanity as much as possible without ever succeeding, and most androids we've seen don't cope well at all with such a bleak outlook and meaninglessness.
Which is why I think Ending E isn't actually a happy ending at all, there's no happiness to be found for 2B/9S/A2 after the machines basically jumped ship to someplace else. Sure, they can decimate the remaining machine population, but eventually they would have to face reality - they need the conflict. So they would most likely create one themselves, similar to how they managed project YoRHa, and the cycle would start anew.
Adam was right after all.
The replicate aren't proper androids. They are just human bodies without a soul that gained sentience. Putting a shade (soul) back into his replicant (body) gets you a full human. Also a Replicant get the black scrawls if his Gestalt relapses, which it's why no Replicants survived, they all started to die out when the Shadowlord was killed.Replicants were given an artificial personality during their creation, so they are very android-like at least, with the exception of them dying regularly so they had to be re-created from the gestalts data constantly. The line between Replicants and Androids is rather thin. To me humans ultimately tried to create new humans by skipping the natural process of birth, thus creating androids. That's why I believe that Replicants are superior to Androids, since they were created using actual human data.
This replicant-system wasn't really all too differnet from the backup system the YoRHa uses now. Replicants data was returned to the Gestalt once it died, so it could be reused to revive the Replicant. YoRHa basically do the same thing, only that they can only die due to malfunctioning parts or the destruction of their bodies/black box. The data is still backed up and intact, and new androids can be created from it at any time.
You are right though, it is said that all Replicants were expected to die within one generation after the last Gestalt died. The Black scrawl wasn't a lethal disease though, it simply meant that the replicant, if it were to die, could not be revived since it corresponding Gestalt-Data was unable to be accessed since the Gestalt relapsed fully. Even though the extinction of the replicants was never confirmed to actually have happened and that there may have been some way to keep them alive by not having to access a Gestalts data for ressurrection anymore, the fact that they would've had to survive through 7000 years of war with the aliens/machines makes it even highly unlikely. But with Taro you never know.
Dunno, maybe gameplay is top notch