Jedi Master Radek
Arcane
- Joined
- Dec 12, 2013
- Messages
- 4,334
The game having different routes is a lie. You play the game linearly, witness a very small branching at the very end and then experience the true ending without the need to unlock it. * I was barely in the 1/5 of an A route when I convinced myself that the game has a some kind of pacifist route unlocked by not attacking yellow-eyed machines, completing most of the quests and doing some other requirements. When you first meet Adam and A2 they are nonaggressive and it's the player who initiate conflict.** This is especially exacerbated by the fact that in C/D route the game mentions YorHa cores being made of machine cores and then does nothing with it. There are some other loose ends, like the revelation about B2 identity or the whole thing with Adam and Eve that I thought are meant for the pacifist route, but I now believe all the things left unsaid are to enhance the feeling of tragedy and helplessness.
After finishing E ending I started a new game. (Cutscene literally mentions how improbable it is to have all pieces be at the same place leading to a different conclusion). I get to Adam hoping there is now a way of progressing the story without attacking him. It didn't work, I even tried to self destruct before him, but it only triggered combat . Surprised I looked online and I realized I have already reached the true ending. I was without an exaggeration SHOCKED. I even checked if there were cut routes planned but haven't found anything. Instead I found a hilarious story about the hidden door hoax
The upside of the whole thing is that I reread dialogues between B2 and S9 and experienced how terrifying the subtext is. The whole game I imagined B2 to be an introverted, awkward professional with a kind heart, but too much loyalty to YorHa (for much of the game I thought they were villains). I also realized you climb on the inactive Engels before fighting it in the prologue.
*Also calling a C/D route a 3rd route is nonsensical even under the game assumptions, it feels more like a continuation of a 2nd route rather than it's own thing.
** In the end it turned out to be a foreshadowing of B2 being E2.
After finishing E ending I started a new game. (Cutscene literally mentions how improbable it is to have all pieces be at the same place leading to a different conclusion). I get to Adam hoping there is now a way of progressing the story without attacking him. It didn't work, I even tried to self destruct before him, but it only triggered combat . Surprised I looked online and I realized I have already reached the true ending. I was without an exaggeration SHOCKED. I even checked if there were cut routes planned but haven't found anything. Instead I found a hilarious story about the hidden door hoax
The upside of the whole thing is that I reread dialogues between B2 and S9 and experienced how terrifying the subtext is. The whole game I imagined B2 to be an introverted, awkward professional with a kind heart, but too much loyalty to YorHa (for much of the game I thought they were villains). I also realized you climb on the inactive Engels before fighting it in the prologue.
*Also calling a C/D route a 3rd route is nonsensical even under the game assumptions, it feels more like a continuation of a 2nd route rather than it's own thing.
** In the end it turned out to be a foreshadowing of B2 being E2.