DarkSign
Erudite
That's kind of what I meant when I said "rubric of gameplay", but you make a good point to separate the raw computing technology from the use of it as part of the gameplay.
It's all well and good to be able to compute the Radiant AI behavioral schedules of the King's guards with raw power, but if you dont turn that into meaningful gameplay then it's not worth much.
And that's why I think people are expecting time to have mattered in FO3's case. Sure on one level you're simply comparing one work of fiction to another, but on another level since it's interactive fiction, you'd hope that the march of technology and methods of interaction (whether based on advances in coding or simply based on having had the time to think up better game play) would have yielded some fruits.
I get the argument that good is good no matter what. The classics stand up despite a lack in tech / advancement. The point is just that as time goes on it's not unnatural to expect an advance in the tech / genre that yields something "better."
It's all well and good to be able to compute the Radiant AI behavioral schedules of the King's guards with raw power, but if you dont turn that into meaningful gameplay then it's not worth much.
And that's why I think people are expecting time to have mattered in FO3's case. Sure on one level you're simply comparing one work of fiction to another, but on another level since it's interactive fiction, you'd hope that the march of technology and methods of interaction (whether based on advances in coding or simply based on having had the time to think up better game play) would have yielded some fruits.
I get the argument that good is good no matter what. The classics stand up despite a lack in tech / advancement. The point is just that as time goes on it's not unnatural to expect an advance in the tech / genre that yields something "better."