Sigourn
uooh afficionado
- Joined
- Feb 6, 2016
- Messages
- 5,724
Project Nevada is a huge overhaul mod that introduces a ton of stuff. I am usually suspicious of these, because New Vegas is a good all-around game (unlike say Skyrim) so any kind of massive changes might do more harm than good. That's why I suggested only using the Combat Rebalance Moduel of PN, and not the whole thing. If you want to do even better, just create your own mod using the number from that module, it will take only a few minutes if you know how to use the Geck Editor. All this will do is remove the hitpoint bloat from you and your enemies, and it's obviously compatible with everything.
Combining the above with the No Neos mod is pretty much all you need to massively improve NV combat, as long as you stay away from VATs and use Hardcore mode.
I get what you mean, but that's still only combat. It would be fine if New Vegas was incredible, but it isn't. Most of the mods I mentioned there all do things that Project Nevada or Combat Rebalance simply don't do, and makes the overall experience much more tougher and more akin to surviving in a post-apocalyptic wasteland.
Ultimate Illness Mod alone is amazing, before I could basically go around with no eatnig or drinking, and then do it all in one sitting. Now it isn't like that, you have to be constantly well mantained if you don't want to suffer penalties that don't just go away by drinking lots of water or eating lots of food (like those of vanilla New Vegas).
I just installed Project Nevada Core, and I like its sprinting and bullet time better than VATS Alternative, it feels more "natural" in a way. The game's been fun so far, I'm at the Bison Steve casino dropping dudes left and right with my waifu.