Astral Rag
Arcane
- Joined
- Feb 1, 2012
- Messages
- 7,771
This has been found in actual NMS code
Babie's first XML
"MOTHER FUCKER", overexcessive use of Properties, generally it looks like something that could have been done much better without XML.
You normally would see how this shrinks when you 7z it, it is about 95% redundancy, and if that is the point of XML, not any more readable.
Not only has the game suffered from an abnormally high rate of GameStop trade-ins, but it has devastated the reputation of Lead Designer Sean Murray, previously known for his outstanding work on the Burnout series.
This is Arkham City levels of bad except that at least had shitty port job to blame.
Not only has the game suffered from an abnormally high rate of GameStop trade-ins, but it has devastated the reputation of Lead Designer Sean Murray, previously known for his outstanding work on the Burnout series.
http://www.gamerevolution.com/manif...sers-with-more-than-2-hours-of-playtime-37449
https://m.reddit.com/r/gaming/comments/4zslu6/psa_steam_is_refunding_no_mans_sky_even_if_you/
I think it's a different case with a game like this THAT NEVER ENDS WOW and SP games that you just finish the campaign and move on.
This is hardly uncommon for AAA games and the attention span of nu-gamers who move from 'big thing' to 'big thing.' Hell, the article even cites games like Fallout 4 and Witcher 3 dropping over 70% and those were huge commercial successes.
For the record I'll still buy it at $10
It's an neat concept for an indie game
People have gotten bored within 10 hours.For the record I'll still buy it at $10. It's an neat concept for an indie game but not a $60 AAA disaster.