Crichton
Prophet
- Joined
- Jul 7, 2004
- Messages
- 1,221
There is a huge tactical element in wizardry games. Stratety is super important, but the EFFECTIVE way to play is not to blast with fireballs and hack away. Much better to use silence where appropriate, and sleep, and blind, and in some cases to summon monsters. What tactic you choose matters IMMENSELY.
Spell selection =/= tactics, KOTOR has spell selection (and jedi-stances, "feat attacks" and lord knows what else). Tactics is the art of combining forces through manuoevre against an enemy, which precludes any game without a manouevre element (i.e. party = blob games like EOB, KOTOR, wiz, fallout, arcanum, all the early final fantasy games or any game with "soloing")
A game where you have a blob that can cast x many spells a turn is simply magic the gathering, it's not a tactics game.