Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Development Info NWN2 on Halloweenie

Ladonna

Arcane
Joined
Aug 27, 2006
Messages
11,311
Sorry SP. I actually forgot about descent to undermountain....please don't tell me thats a sin here... :lol:
 

Baphomet

Scholar
Joined
Feb 9, 2006
Messages
354
Location
Americans do not need geography
Castanova said:
Obviously you care considering you took the time to "cry" about them.

If only your parents could buy you reading comprehension for Christmas. If that is ever for sale I will PM you.

Castanova said:
And whipping out the old gramps argument about "These stinkin kids these days don't know how good they have it!" is both inane and a snore.

True, but so is your retort.

Castanova said:
How could you possibly complain about emo kids when there are starving kids in Somalia who will never even see a computer! For shame, your lack of perspective.

Making fun of something is not complaining. Though you can do both at the same time, it's not the case here.

Castanova said:
Translated: Kids these days have their heads up their ass! How dare they whine about a two-week game delay when people are dying?

Actually what it means is that I'm glad to live in a time when such trite things are seen as real problems. It implies that the number of real problems society faces is small. Hence we are prosperous.

Since you think the NWN2 delay is something worth being bitter about, I can see how you would take my sentiment as a personal attack. Rest assured it wasn't. But for your convenience, I will supply a real personal attack. Even in a basement filled with thirty year old virgins you would stand out as the loser.
 

Castanova

Prophet
Joined
Jan 11, 2006
Messages
2,949
Location
The White Visitation
"Since you think the NWN2 delay is something worth being bitter about, I can see how you would take my sentiment as a personal attack."

When did I say it's worth being bitter about it? And when did I take it as a personal attack? I'll give you a ballpark timeline: never.

I was just pointing out that people love to take their turn at the plate, swatting at the latest batch of forum fanboys/forum whiners when, clearly, most of these people are adolescents with their standard hormone issues. Were you never a teenager? Were you never excited about something like, say, a video game? So much so that it annoyed you when it got delayed?

Then Slith came along, actually did take this as a personal attack, and exacted his revenge with dirty language.

No offense to you, good sir. I did find it amusing to hear from the peanut gallery, though. Good show.
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
Ladonna said:
However, I remember Tim Caine stating how hard it was to put decent ideas through a publisher.

They actualy made a decent action/rpg mix - Bloodlines. It proved that we can have deep and interesting action/rpg mixes. Unfortunately they were screwed by that HL2 incident and also because Bloodlines was sold with serious bugs and performance issues.

It also proved that the tons of moronic action/rpgs without any deep being done these days are made by imbeciles without a clue about gameplay. Don't tell me that someone who thinks Oblivion dialog mini-game is fun knows or cares about fine gameplay.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
Not quite true. While BL was awesome on the role-playing side; it was absolutely atrocious action/combat wise. Atrocious.
 

zenslinger

Novice
Joined
Nov 19, 2004
Messages
47
Location
San Francisco
Volourn said:
Not quite true. While BL was awesome on the role-playing side; it was absolutely atrocious action/combat wise. Atrocious.

Some of us liked its combat. A hell of a lot better than, say, KOTOR. Or...NWN OC.

These thoughts make me think maybe I shouldn't be excited about NWN2's combat -- but I'll probably go 'long for the ride.
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
It was in fact quite atrocious in the begining because of the notorious performance problems in the unpatched version. Fighting and shooting while the game was running like a slide-show at 5fps wasn't easy. The game ups didn't change much while the fps was significantly slower. When they released the official patch combat became much more enjoyable.

Still it had some minor problems typical of every action/rpg mix. Player skill is not suposed to be mixed with character skill and this allways brings confusion to the player. Still it worked amazingly well. The character only skills (that require no player skill) worked almost perfectly in Bloodlines.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"Some of us liked its combat. A hell of a lot better than, say, KOTOR. Or...NWN OC."

Only the moronic ones think like you. Though, KOTOR's combat didn't impress me either. :roll:
 

zenslinger

Novice
Joined
Nov 19, 2004
Messages
47
Location
San Francisco
6700+ posts and the distinction between fact and opinion still hasn't come clear. Anyone care to take a wager when the dime will drop?

I say around 13 - 14,000.
 

aries202

Erudite
Joined
Mar 5, 2005
Messages
1,066
Location
Denmark, Europe
HI :)

I'm sure if NWN2 were released with loads of bugs etc. etc. the codexers (in here ;) ) would be the first (or among the first) to say that this game needs more work etc. etc.

Personally, I, for one, like seeing developers & publishers pushing back a game's release untill the game is finished.

This way we, the gamers, do get games, that ARE finished...
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"I say around 13 - 14,000."

I'd say it already did before I even had 1 post. It should be obvious that I was given my opinion. LOLOLOLOLOLLIPOP
 

Thrawn05

Scholar
Joined
Feb 3, 2006
Messages
865
Location
The Mirror of Death void
aries202 said:
Personally, I, for one, like seeing developers & publishers pushing back a game's release untill the game is finished.

This way we, the gamers, do get games, that ARE finished...

That hasn't happened since the days of DOS.
 

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
Volourn said:
Not quite true. While BL was awesome on the role-playing side; it was absolutely atrocious action/combat wise. Atrocious.

It was only good on the RP side for the first area. Then the lack of consequences for actions caught up with the rushed schedule (and the hordes of respawning monsters started to arrive) and both the role-playing and the combat really started to suck. Plus, it was attack of the serious railroad monster, with bonus fedex quests! So not RP.


@ Cauzway.
:roll:
Work on the sarcasm. As it is, you have no knack for it.
On the off chance you're serious...
well. welcome to the game industry.
 

Llyranor

Liturgist
Joined
Jun 13, 2004
Messages
348
If you check out the NWN2 forums (read: don't), lots of people are PMSing over the toolset being delayed for a few days. And for good reason! Why should loyal customers have to wait an extra week to get access to the toolset? They should spend their well-earned money on great games like Oblivion instead - games which don't screw you over even before they're released.
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,048
Location
Behind you.
Re: Another Delay for NWN2 and Toolset? I don't think So!

Cauzway said:
The real point of Frustration for everyone is that a company can continue to push back it's release date while all the clients/customer (that would be us, the players) have to pay on time!

No, you don't. You can pay when the game is released. You don't have to pre-order it.

How dare they delay a product multiple times! One, 2nd chance is permissable. but a third for fourth time is a blantent disrespect to the consumers. Atari and Obsidian are showing the low level business management that they can feed off of because the consumers will buy it anyway. This presell stunt is a hook to keep us interested because they did not do their jobs professionally.

Shit. Is this sarcasm or stupidity? I honestly can't tell. I wouldn't call releasing a game before it's done professional at all. Driv3r's release was hardly professional. In fact, the way Atari pumps and dumps a lot of their games is pretty damned unprofessional.

Yes, lots of people will buy NWN2. It's probably the more professional thing to make sure those lots of people get something that isn't as screwed up as some of the other games Atari's put out over the last few years.

How could Wizards of the Coast continue to be involved in such an incompetent business? Do they think of us, the gamers, much like Atari does?

Considering Wizards of the Coast, Hasbro, and Atari are linked by various levels of mutual ownership.. Gee, wonder how that could happen?

I am greatly disappointed.

In the educational system? Small wonder!

I for one, will be heading to EB games and demanding a refund for my pre-order desposit. I will also not be purchasing a copy of NWN2 nor will I encourage anyone else to do so. Enough is Enough. These companies must be held accountable for their horrible business practices.

Somewhere, in the distance, a violin plays a melancholy tune.

This will be my last Post.

Followed by some trumpetted wind instruments.
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,890
Location
Lulea, Sweden
Re: Another Delay for NWN2 and Toolset? I don't think So!

Cauzway said:
I for one, will be heading to EB games and demanding a refund for my pre-order desposit. I will also not be purchasing a copy of NWN2 nor will I encourage anyone else to do so. Enough is Enough. These companies must be held accountable for their horrible business practices.

This will be my last Post. Good bye NWN's, it was a great few years. Sorry that bad management ruined it, like it always does.

Cauzway.

PS: Anyone for some old fashioned Pen and Paper?

Not with a whiny crybaby with non sense at all. Unless you have a hot sister joining, then you are in.
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
Management is what kills most games, not programmers or artists. A game can be as bug free as you want as long as you give time to programmers to debug the game. Also it's better to have a good plan from the begining that doesn't change than to be playing with new features when the game is already being coded. However Osidean and the ex-company Troika seam to have a tendency to screw it up more than others in the management side but they also end up doing games that are a bit better than what other companies.
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,751
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Thrawn05 said:
aries202 said:
Personally, I, for one, like seeing developers & publishers pushing back a game's release untill the game is finished.

This way we, the gamers, do get games, that ARE finished...

That hasn't happened since the days of DOS.
Well, it seems to be happening with the new Duke Nukem game :D
 

Baphomet

Scholar
Joined
Feb 9, 2006
Messages
354
Location
Americans do not need geography
Indie studios tend not to have solid release dates ... since there is no established branding if their game is shit then it won't sell. Let them delay NWN2 and G3 and RPGX as long as they want. Don't think about next week, think about next year. If they rush the game out of the door you'll be playing it next week but you probably will not be playing it next year. Why? Because the game is flawed. If they take all the time they need to make it awesome then you won't be playing it next week but you will (ADHD factors aside) still be playing it in a year.
 

ElastiZombie

Liturgist
Joined
Aug 27, 2003
Messages
142
Location
Soviet Canuckistan
Re: Another Delay for NWN2 and Toolset? I don't think So!

Cauzway said:
And the chances are that is some managerial idiots who gets paid to much decided for the programmers when they would be done; rather then the programmers being able to create and compile a descent game. I don't blame the programmers or the creatative staff that worked on NWN2, because I know, as seen in the past with Atari, that it's the incompentent managerial staff that want to look good for their bosses and short term thinking stock market, that are the problem.

Actually, everything seems to point to the idea that they are fixing bugs. J E Sawyer has been quoted saying as much. As have BioWare people. If the management has decided to delay release in order to fix these bugs, isn't that a better thing than releasing a broken game/toolset? I've preordered myself to get my grubby hands on the toolset early, and I am vaguely disappointed, but waiting another week or so to get it is no big deal. It's not like I don't have other things I can be doing with the time.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom